harcile Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, -8, D:1) 2 tomahawks (2, 1, D:1) a +1 dagger of protection a +0 club (16, -15, D:1) a +0 club (20, -15, D:1) 23 sling bullets (22, -9, D:1) a cursed -1 spear (22, -2, D:1) a +0 dagger (23, 10, D:1) a +0 ring mail (26, 11, D:1) 2 javelins (27, -13, D:1) a +0 dagger (27, -4, D:1) a +0 club (29, -12, D:1) a stone (32, -10, D:1) 22 bolts (32, -9, D:1) a +0 leather armour (33, 8, D:1) 4 large rocks (34, -11, D:1) a +0 club (38, -1, D:1) a cursed -1 whip (39, -9, D:1) a +0 leather armour (40, -8, D:1) a +0 leather armour (47, 16, D:1) 12 gold pieces (50, 15, D:1) 13 gold pieces (50, 16, D:1) 9 gold pieces (51, 15, D:1) 10 gold pieces (51, 16, D:1) 13 gold pieces Level 2 of the Dungeon (0, 0, D:2) 15 stones (3, 3, D:2) a +0 short sword (5, -8, D:2) a +0 club (8, -13, D:2) a +0 whip (15, 13, D:2) a +0 dagger (17, 4, D:2) a +0 club (20, -32, D:2) a +0 club (22, -32, D:2) a +0 dagger (22, 2, D:2) a +0 club (25, -16, D:2) a +0 club (26, -18, D:2) a +0 dagger (26, -15, D:2) a +0 dagger (28, 2, D:2) a +0 dagger (40, -22, D:2) a +0 short sword Level 3 of the Dungeon (0, 20, D:3) a +0 animal skin (10, -3, D:3) a +0 hunting sling 11 stones a goblin corpse (skeletalised by now) (11, -2, D:3) a jackal corpse (skeletalised by now) (12, -2, D:3) a stone (19, 8, D:3) a +0 club (25, 3, D:3) 11 poisoned needles (27, 21, D:3) a +0 leather armour (31, -7, D:3) 23 stones (31, 30, D:3) a +0 short sword (31, 31, D:3) 22 stones (33, 11, D:3) 11 stones (37, 14, D:3) a +0 trident (43, 25, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (1, -26, D:4) a scorpion corpse (2, 0, D:4) a potion of heal wounds (3, 3, D:4) a potion of heal wounds (4, -1, D:4) a scroll of identify (9, 12, D:4) a +0 robe (18, 6, D:4) a +0 whip (23, 0, D:4) 12 poisoned needles (27, 5, D:4) 17 bolts (30, -11, D:4) a +0 trident