harcile Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -16, D:1) a +0 robe (7, 6, D:1) 20 stones (34, 0, D:1) 2 javelins of penetration (34, 17, D:1) a +0 club a stone (35, -8, D:1) a +0 dagger (35, 15, D:1) 3 stones (36, 24, D:1) a +0 hunting sling (39, 4, D:1) a +0 leather armour (44, 17, D:1) 2 large rocks (48, 24, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 4, D:2) an adder corpse (skeletalised by now) (1, 5, D:2) a hobgoblin corpse (skeletalised by now) (4, 0, D:2) a +0 club (11, -10, D:2) a +0 club (11, -6, D:2) a +0 club (12, -10, D:2) a frilled lizard skeleton (15, -2, D:2) a rat skeleton (19, -12, D:2) a +0 mace (25, 7, D:2) a potion of mutation (30, -4, D:2) a +0 club