Dungeon Crawl Stone Soup version 0.35-a0-189-gbdb83034df (webtiles) character file. Game seed: 6113002574119480576 483 happinesssam the Conjurer (level 6, -1/45 HPs) Began as a Gale Centaur Conjurer on Mar 15, 2026. Slain by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:08:11 (3951 turns). happinesssam the Conjurer (Gale Centaur Conjurer) Turns: 3951, Time: 00:08:11 Health: -1/45 AC: 3 Str: 8 XL: 6 Next: 87% Magic: 2/11 EV: 9 Int: 20 God: Gold: 251 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) b - +0 cloak {Stlth+} rCorr + (50%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth +++ e - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons c - a +0 hand axe d - a +0 short sword (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 cloak of stealth (worn) g - a +0 helmet (worn) Jewellery e - a ring of resist corrosion (worn) Wands f - a wand of mindburst (14) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 6 scrolls of identify {unknown} h - a scroll of revelation {unknown} j - 4 scrolls of teleportation {unknown} k - 3 scrolls of enchant armour {unknown} l - a scroll of silence {unknown} m - a scroll of poison {unknown} q - a scroll of immolation {unknown} u - a scroll of summoning {unknown} v - a scroll of vulnerability {unknown} y - 2 scrolls of noise {unknown} z - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} p - a potion of moonshine {unknown} s - a potion of lignification {unknown} t - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.6 Spellcasting * Level 6.2 Conjurations + Level 2.6 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 28% N/A 7% 2 Freeze Ice 12% 1d3 14% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Call Canine Familiar Summ 3% N/A 38% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Yredelemnul Shops: D:4 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History (Press . to maintain the ray.) The searing ray misses the ice beast. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast is no longer exposed. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast closely misses you. You stop channelling your searing ray. You hit the ice beast but do no damage. The ice beast is almost dead. A bitter wind exposes the ice beast. The ice beast closely misses you. You hit the ice beast but do no damage. Your kick misses the ice beast. The ice beast is almost dead. You stop stampeding. The ice beast hits you but does no damage. You hit the ice beast but do no damage. Your kick misses the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.....# #.....######### #.#.#.#........ . #....)######### #.# #.....# ..### #.#.#.# ...###.....# #.Y##.....# #@##.#.#.# #.##.....# #.##.....# #.##.#.#.# #.##.....# #.##.....# #........# ########## You could see an ice beast (exposed). Vanquished Creatures Sigmund (D:4) A bombardier beetle (D:3) A hound (D:4) An orc priest (D:4) A clockroach (D:4) 2 iguanas (D:4) An orc wizard (D:4) 4 adders A shadow imp (D:4) 4 dart slugs 10 orcs A ribbon worm (D:3) 4 endoplasms 5 hobgoblins 7 jackals (D:3) 5 quokkas 5 ball pythons 2 bats (D:1) 3 frilled lizards 11 goblins 6 kobolds 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happinesssam the Gale Centaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 6/20 MP: 0/5 444 | D:1 | Reached skill level 4 in Conjurations 502 | D:1 | You fall into a shaft and drop 1 floor! 675 | D:1 | Learned a level 2 spell: Searing Ray 719 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 880 | D:1 | Found a faded altar of an unknown god. 1467 | D:2 | Found a basalt altar of Yredelemnul. 2130 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/7 2392 | D:3 | Encountered a dancing +0 dagger 2393 | D:3 | Encountered a dancing +0 short sword 2396 | D:3 | Encountered a dancing +0 short sword 2397 | D:3 | Encountered a dancing +0 spear 2397 | D:3 | Encountered a dancing +0 spear 2397 | D:3 | Encountered a dancing +0 falchion 2397 | D:3 | Encountered a dancing +0 dagger 2401 | D:3 | Encountered a dancing +0 falchion 2635 | D:3 | Reached skill level 5 in Conjurations 2853 | D:3 | Found a hide-covered altar of Uskayaw. 3030 | D:4 | Encountered Edmund 3051 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3051 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 3051 | D:4 | Reached XP level 5. HP: 18/38 MP: 0/9 3140 | D:4 | Reached skill level 3 in Spellcasting 3219 | D:4 | Reached skill level 1 in Translocations 3368 | D:4 | Found Emetafam's Jewellery Shop. 3645 | D:4 | Encountered Sigmund 3655 | D:4 | Killed Sigmund 3656 | D:4 | Reached skill level 6 in Conjurations 3656 | D:4 | Reached XP level 6. HP: 27/45 MP: 0/11 3951 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_pentomino_x2 D:2: layout_basic, basic_altar D:3: layout_rooms, nicolae_uskayaw_en_pointe, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, minmay_fractal_squares_diagonal_5 D:4: layout_rooms, serial_shops, nicolae_shop_competitors_out_of_business, serial_park_tiny_pond, columned_hall_lemuel, hangedman_abyss_or_decor_passed, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 6 | 6.2 Translocations | 2 | 2.6 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 13 || 24 Melee: Hand axe | 9 | || 9 Kick | 3 | 3 || 6 Short sword | 2 | 13 || 15 Throw: Dart | 2 | 3 || 5 Cast: Magic Dart | 76 | 34 || 110 Searing Ray | 3 | 21 || 24 Stab: Sleeping | | 3 || 3 Armour: Robe | 12 | 32 || 44 Dodge: Dodged | 5 | 22 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3956 | 3876 | 80 | 335 | 2990 | 4 | 989.0 | Dungeon | 3956 | 3876 | 80 | 335 | 2990 | 4 | 989.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:3: 1026 daAuts D:4: 935 daAuts D:2: 837 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+