Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 6895773548429311644 46 happinesssam the Conjurer (level 3, -3/24 HPs) Began as a Merfolk Conjurer on Dec 16, 2025. Slain by a vampire bat (4 damage) ... on level 3 of the Dungeon on Dec 17, 2025. The game lasted 00:06:22 (2337 turns). happinesssam the Conjurer (Merfolk Conjurer) Turns: 2337, Time: 00:06:22 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 3/6 EV: 6 Int: 19 God: Gold: 130 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: vertiginous, studying Short Blades A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - an orb of glass (worn) Jewellery c - an amulet of magic regeneration (worn) e - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 41% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 41% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 43% 3 Sigil of Binding Hex 1% N/A 61% 3 Fulminant Prism Conj/Alch 5% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 71% 4 Forge Lightning Spire Air/Frge 1% 3d4 93% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. Magic restored. You encounter a vampire bat. Found a gold piece. Found an ancient bone altar of Kikubaaqudgha. The magic dart hits the vampire bat. The vampire bat is lightly damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (lightly damaged, 66% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat! The vampire bat is severely damaged. (Press . to maintain the ray.) The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. You finish channelling your searing ray. You encounter a vampire bat. The magic dart hits the vampire bat. The vampire bat is severely damaged. The vampire bat misses you. The magic dart hits the vampire bat but does no damage. The vampire bat is severely damaged. The vampire bat barely misses you. x2 The magic dart hits the vampire bat. The vampire bat is almost destroyed. The vampire bat bites you but does no damage. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat attacks as it pursues you! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat misses you. The vampire bat bites you but does no damage. It was a potion of moonshine. You feel tipsy. The vampire bat bites you. You die... ##.###.###.# #...#.⌠.#.⌠. ##.# #...#.##.#.#.#.#.#.#. ##.# ###.#.#.⌠.#.⌠.#.⌠.#... ##.# #.#.'..#.#.#.#.#.⌠.⌠ #.#.###.#.'.#.⌠.#.⌠.#..._ #.........'..#.#.#.#.#.⌠ ..........#.⌠.#.b.#.⌠.# ##......####.#.#b#.#.# ##.##### ##..@#.⌠.# #. ######b#.# # ### You could see 2 vampire bats. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) 8 ball pythons 2 bats 5 bat zombies (D:3) 2 frilled lizards (D:2) 2 goblins 2 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happinesssam the Merfolk Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 355 | D:1 | Learned a level 2 spell: Searing Ray 1457 | D:2 | Reached skill level 4 in Conjurations 1491 | D:2 | Found a faded altar of an unknown god. 1531 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1781 | D:2 | Encountered Sigmund 2325 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2335 | D:3 | HP: 1/24 [vampire bat (3)] 2337 | D:3 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minivault_4, minmay_misc_feat_more_columns, minmay_hedge_maze D:2: layout_basic, nicolae_ecumenical_snake_handling, hex_large, minmay_tromino_v4_b, uniq_sigmund D:3: layout_loops_corners, kennysheep_vampire_church, lemuel_tele_altar, nicolae_dithmenos_the_darkroom, mainiacjoe_overflow_catwalk_spiral Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 173 Melee: Short sword || 173 Cast: Magic Dart || 68 Searing Ray || 6 Drink: Moonshine || 1 Armour: Robe || 36 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2332 | 2244 | 88 | 60 | 1629 | 3 | 777.3 | Dungeon | 2332 | 2244 | 88 | 60 | 1629 | 3 | 777.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1519 daAuts D:2: 725 daAuts D:3: 87 daAuts DLua errors: