Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 5108353463634151175 47 happinesssam the Shooter (level 3, -8/27 HPs) Began as an Armataur Hexslinger on May 14, 2025. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (870 turns). happinesssam the Shooter (Armataur Hexslinger) Turns: 870, Time: 00:02:03 Health: -8/27 AC: 8 Str: 13 XL: 3 Next: 48% Magic: 4/4 EV: 9 Int: 13 God: Gold: 101 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + T - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Skills: - Level 0.8 Fighting + Level 2.9 Ranged Weapons - Level 1.3 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Soul Splinter Necr 0% N/A 28% 1 Sigil of Binding Hex 7% N/A 28% 3 Grave Claw Necr 0% 2d7 38% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Passwall Erth 0% N/A 63% 3 Swiftness Air 0% N/A 63% 3 Vampiric Draining Necr 0% 2d6 63% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Missiles G - 4 datura-tipped darts Armour c - a +0 robe (worn) i - a +0 hat Jewellery T - a +4 ring of protection (worn) Scrolls b - 2 scrolls of poison d - 3 scrolls of amnesia {unknown} e - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Potions g - a potion of invisibility {unknown} h - 2 potions of moonshine {unknown} j - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ........#########.######## ..#..##..# ##.# #...####.### #..# ##.## #...## #.## ##.#######..# #.# #.....#####.####.# ..##...#......##.####### ###.........#........... .............###@#####.. >............###j#####.. ................j....... ..#..........##.######.. ..#....#...#....# .<..#.########.## ####.# #.# #.## ######..######. You could see 2 gnolls. Message History HP restored. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.9 Fighting | | 0.8 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 106 Armour: Robe || 34 Dodge: Dodged || 32 Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happinesssam the Armataur Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 148 | D:1 | Reached skill level 2 in Ranged Weapons 153 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 703 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 869 | D:2 | HP: 2/27 [gnoll/+0 halberd (12)] 870 | D:2 | Mangled by a gnoll Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs 3 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A quokka (D:2) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 861 | 39 | 62 | 573 | 2 | 450.0 | Dungeon | 900 | 861 | 39 | 62 | 573 | 2 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 134 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------