happinesssam Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -15, D:1) a +1 dagger of speed 3 stones (13, 3, D:1) a cursed -2 mace (21, -20, D:1) a +0 short sword (22, 4, D:1) a +0 dagger (23, 1, D:1) 28 stones (26, 3, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 12, D:2) a +0 robe (5, 12, D:2) 15 stones (32, -7, D:2) 14 poisoned needles (40, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 4, D:3) a +0 dagger (2, 31, D:3) a +0 scale mail (11, -1, D:3) a +0 short sword (15, 23, D:3) a +0 hand axe (35, 18, D:3) a cursed +0 rapier a +0 robe (47, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe of pain (2, -12, D:4) a +0 rapier a +0 leather armour (8, -33, D:4) 15 stones (31, -19, D:4) a +0 ring mail (50, -38, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 19 stones (11, -7, D:5) a +0 dagger (18, -20, D:5) a +0 scale mail (21, -19, D:5) 14 stones (25, -20, D:5) a +0 ring mail a +0 leather armour a +0 robe (38, 2, D:5) a +0 hand axe (42, -8, D:5) 27 bolts (51, -19, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 mace a +0 leather armour (1, 2, D:6) a +0 leather armour (2, -8, D:6) a +0 war axe of chopping a +0 leather armour (5, -8, D:6) a cursed +0 club a +2 robe of magic resistance (10, -14, D:6) a +0 flail a +0 leather armour a +1 dagger of electrocution (38, -11, D:6) 23 bolts (40, -15, D:6) 13 stones (41, 11, D:6) an uncursed staff of cold (50, -23, D:6) 19 gold pieces (50, -22, D:6) a meat ration (50, -21, D:6) 12 arrows (51, -23, D:6) a +0 falchion (51, -22, D:6) 9 poisoned needles (51, -21, D:6) 7 gold pieces (52, -23, D:6) 11 poisoned needles (52, -22, D:6) 8 stones (52, -21, D:6) 5 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (9, -41, D:7) a +0 chain mail a +0 whip (9, -31, D:7) a +0 plate armour a +0 battleaxe (14, -46, D:7) a +0 chain mail (24, -24, D:7) a +0 mace (25, -24, D:7) a +0 mace (26, -23, D:7) a +0 mace (26, -21, D:7) a +0 mace (37, -24, D:7) a +4 quarterstaff of chaos a +3 mace (38, -14, D:7) a +0 scale mail (42, -14, D:7) 15 bolts (65, -31, D:7) a +0 dagger (66, -36, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 4, D:8) a cursed -1 flail a +0 leather armour (3, 0, D:8) a +1 whip of electrocution (5, 0, D:8) a +0 club a +0 leather armour a +0 mace a +0 plate armour (12, 29, D:8) a +0 ring mail a +0 club (12, 30, D:8) a tomahawk of returning (13, 29, D:8) a +0 ring mail a +0 war axe a +0 war axe (13, 30, D:8) a +0 ring mail 2 tomahawks of returning a +0 mace (17, -9, D:8) a +0 pair of boots (27, 4, D:8) a +0 long sword (30, -3, D:8) 19 stones (33, -7, D:8) a +0 great sword (36, 1, D:8) a +0 short sword (38, 1, D:8) a cursed -2 giant club (39, 27, D:8) a +0 robe a cursed +2 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (1, 18, D:9) a +0 war axe (3, 19, D:9) a +0 robe a cursed +1 spear (7, 21, D:9) 21 bolts (11, 5, D:9) 15 bolts (14, 13, D:9) the +1 plate armour of Goas Ufo {MR++ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. (14, 16, D:9) a +0 spear a +0 robe (15, 4, D:9) a +0 flail a +0 club (16, 14, D:9) a +0 great sword a +1 robe of magic resistance (23, -3, D:9) a +0 trident (24, 1, D:9) a +0 robe a +0 dagger (25, -7, D:9) a +0 mace (26, 10, D:9) a tomahawk (27, 1, D:9) a +4 hand axe (29, -2, D:9) a +0 ring mail a +0 dagger (29, 11, D:9) a tomahawk (31, 11, D:9) a +0 club (32, 8, D:9) a tomahawk (32, 10, D:9) a +0 whip a +0 war axe (36, -20, D:9) a +0 giant club a +0 giant club (37, 11, D:9) a cursed +5 scimitar (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (4, 18, D:10) a +0 club (6, 5, D:10) 2 tomahawks (6, 8, D:10) a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a +0 robe (7, 4, D:10) a tomahawk (14, 17, D:10) a +0 halberd of protection a +0 plate armour (15, 15, D:10) a +0 dagger of freezing 2 tomahawks (15, 19, D:10) a +0 flail (17, 24, D:10) a +0 ring mail a +0 trident 4 tomahawks a +0 flail (18, 23, D:10) a cursed +0 scale mail a +0 giant club a +0 dagger a +0 robe (19, 16, D:10) a cursed +0 giant club a +0 giant spiked club (20, 32, D:10) 25 bolts (29, 24, D:10) a +0 robe (30, 16, D:10) a +0 robe (32, 4, D:10) a +0 giant club (34, -5, D:10) a stone (36, -6, D:10) a stone (37, -6, D:10) a +0 dagger a +0 whip (38, -7, D:10) a +0 dagger 4 stones (38, -6, D:10) a +0 dagger 3 stones (39, 3, D:10) a +0 short sword (39, 4, D:10) a +0 robe (40, 11, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Kottihiam's Assorted Antiques an uncursed staff of energy (575 gold) a wand of polymorph (8) (230 gold) a +0 morningstar (92 gold) a +1 great mace of crushing (384 gold) a potion of lignification (69 gold) a scroll of teleportation (69 gold) a scroll of identify (46 gold) a +0 robe (16 gold) a lightning rod (4/4) (920 gold) a wand of paralysis (13) (345 gold) a +0 ring mail (92 gold) [Shop] Baxegeq's Antique Weapon Emporium a +0 arbalest (103 gold) a +0 war axe of chopping (165 gold) the +1 lajatang of the Lonely Lives {freeze, rF+ Stlth+} (1122 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. a +0 morningstar (92 gold) the +9 staff of Olgreb {rPois} (2300 gold) It protects you from poison. the cursed +1 flail of True Grit {crush, rC++} (729 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It has a curse placed upon it. the cursed +1 war axe of Fortitude {elec, rN++ Str+6 Int-5} (696 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (-5). It greatly protects you from negative energy. It has a curse placed upon it. a +0 falchion (69 gold) [Shop] Wolurryus's Magic Scroll Shoppe a scroll of immolation (38 gold) a scroll of torment (82 gold) a scroll of remove curse (33 gold) (0, 0, D:11) a +0 giant club a +0 giant club (0, 4, D:11) a +0 scimitar (10, -3, D:11) a +1 dire flail a +0 chain mail (14, -14, D:11) a large rock (16, -15, D:11) a cursed -1 morningstar a +0 leather armour a +0 hand axe a +0 scale mail (16, -13, D:11) a book of Summonings a book of Necromancy the Tome of Creative Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Call Imp Summoning 2 c - Portal Projectile Hexes/Translocation 3 d - Spectral Weapon Hexes/Charms 3 e - Call Canine Familiar Summoning 3 a book of Changes a book of Misfortune a +0 leather armour (16, -11, D:11) a +0 club a +0 leather armour (17, -14, D:11) a cursed -2 scimitar a +0 chain mail a +0 mace (17, -13, D:11) a large rock (19, 16, D:11) a cursed -3 club (20, 9, D:11) 14 bolts (21, -10, D:11) 3 large rocks (21, 17, D:11) 23 stones (25, 4, D:11) a +0 mace (26, -25, D:11) a +0 robe a +0 dagger (26, 20, D:11) a scroll of brand weapon (27, -28, D:11) a +0 robe a +0 dagger a +0 mace a +0 leather armour (28, -12, D:11) 19 stones (32, 17, D:11) a cursed +0 giant spiked club a +0 giant club (34, -9, D:11) a +0 scale mail (35, 15, D:11) 26 stones (41, -7, D:11) a +0 robe a cursed +0 mace (44, -8, D:11) a +0 great sword a +0 robe a +0 halberd a +0 robe (45, -8, D:11) a +0 scimitar a +0 robe (49, 6, D:11) 10 stones (50, 9, D:11) a +1 flail of protection Level 12 of the Dungeon [Shop] Syqubbad's Armour Shop a +0 robe (10 gold) a +0 robe (10 gold) a +1 robe of positive energy (145 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a cursed +0 chain mail (22 gold) a +0 pair of gloves (67 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) (0, 0, D:12) a +1 flail of protection 2 tomahawks a cursed +0 plate armour (2, 1, D:12) a tomahawk (5, 1, D:12) a tomahawk (5, 2, D:12) a tomahawk (7, 0, D:12) a +0 dagger a cursed +0 robe (11, 10, D:12) 15 sling bullets (13, -4, D:12) a +0 dagger a +0 robe (14, -3, D:12) a +0 long sword of protection a cursed -1 plate armour (17, 27, D:12) 3 stones a +0 dagger (18, 27, D:12) 2 stones (18, 38, D:12) a +0 shortbow (19, 27, D:12) a +0 short sword (19, 29, D:12) a +0 short sword a stone (19, 30, D:12) a +0 giant club a cursed -3 dire flail (20, 31, D:12) a +0 trident (20, 32, D:12) a stone (21, 37, D:12) a +0 shortbow (26, 2, D:12) a +0 helmet (27, 30, D:12) 21 bolts (31, 11, D:12) a +0 shortbow (32, 8, D:12) a +2 robe of positive energy a +0 hand axe (34, 5, D:12) a +0 helmet the +0 helmet of Music {Int+2} It affects your intelligence (+2). (35, 1, D:12) a +0 plate armour a +0 trident (35, 2, D:12) a +0 flail (36, 4, D:12) a +0 plate armour a +0 great mace (36, 6, D:12) a +0 mace an orc corpse (37, 6, D:12) a +0 long sword (unseen) (41, -2, D:12) a +0 hand axe (42, -1, D:12) a +0 plate armour a +0 scimitar (42, 0, D:12) a +0 plate armour a +0 hand axe (42, 40, D:12) a +0 leather armour of magic resistance a +0 hand axe (43, -3, D:12) a +0 hand axe (43, 40, D:12) a +0 leather armour a +0 war axe (43, 41, D:12) a +0 shortbow (44, -1, D:12) a +0 shortbow (45, 13, D:12) an uncursed ring of stealth (48, 34, D:12) a +0 club a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) an orc corpse (skeletalised by now) (0, 1, Orc:1) an orc corpse (skeletalised by now) (3, -3, Orc:1) a +2 falchion of electrocution Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (23, -18, Lair:1) a +0 trident a +0 ring mail (23, 11, Lair:1) a +1 spear a +1 animal skin (28, -3, Lair:1) a +0 flail (31, 9, Lair:1) a +0 morningstar (32, 3, Lair:1) a +0 ring mail (36, -3, Lair:1) a cursed +0 ring mail (37, 10, Lair:1) 2 potions of degeneration (40, -21, Lair:1) a potion of degeneration (40, -18, Lair:1) a +0 pair of gloves (45, -11, Lair:1) 16 stones (47, 9, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (4, 20, Lair:2) a +0 longbow (25, 29, Lair:2) an uncursed amulet of harm an uncursed amulet of faith (33, 45, Lair:2) 23 bolts (46, 23, Lair:2) a +0 scale mail (49, 41, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, -2, Lair:3) a potion of degeneration (5, -6, Lair:3) 4 large rocks (8, -22, Lair:3) 13 stones (15, -35, Lair:3) 16 bolts (41, -17, Lair:3) a +0 ring mail (42, -19, Lair:3) 21 stones (43, 14, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 dagger of electrocution (5, -28, Lair:4) a +0 great mace (5, -27, Lair:4) a +0 dire flail (6, -7, Lair:4) 23 stones (10, -16, Lair:4) 18 sling bullets (14, -2, Lair:4) a +0 robe (17, 3, Lair:4) 15 stones (21, 12, Lair:4) a +0 rapier (23, -18, Lair:4) a cursed -1 dagger (49, -29, Lair:4) 10 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (21, 7, Lair:5) a +0 blowgun (21, 49, Lair:5) 17 stones (23, 50, Lair:5) a +0 club (24, -4, Lair:5) a cursed +0 pair of gloves (24, 50, Lair:5) 15 stones (26, 33, Lair:5) a +0 hand axe (32, 14, Lair:5) a +0 short sword (34, 5, Lair:5) a +0 pair of boots (34, 29, Lair:5) 14 stones (45, 29, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (2, 11, Lair:6) 17 stones (3, -16, Lair:6) 25 sling bullets (22, 19, Lair:6) a +0 scale mail (23, -18, Lair:6) 19 bolts (27, -2, Lair:6) a +0 shortbow (29, -18, Lair:6) a +0 scale mail (44, 9, Lair:6) a +0 battleaxe of chopping a +0 chain mail (46, -12, Lair:6) a +0 leather armour