halftheisland Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -31, D:1) a +0 club (3, -34, D:1) a +0 club (9, -1, D:1) a +0 club a +0 club (26, -8, D:1) 16 stones (35, -40, D:1) a +0 short sword (41, -40, D:1) 22 stones (42, -7, D:1) 19 stones (46, -13, D:1) a +0 leather armour (47, -13, D:1) 6 stones (53, -44, D:1) a +0 club 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 7, D:2) a +0 quarterstaff (5, 3, D:2) a +0 dagger (12, 4, D:2) a +0 chain mail (16, 24, D:2) a +0 mace (25, -14, D:2) a +0 chain mail (37, 0, D:2) a +0 club (39, 9, D:2) a +0 short sword (48, -9, D:2) a +0 short sword (48, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 leather armour (2, -14, D:3) a cursed -2 club (2, 30, D:3) a cursed -3 club (6, -15, D:3) a +0 dagger (12, 23, D:3) a +0 whip (14, 18, D:3) a +0 club (16, 13, D:3) a +0 hand axe (28, -8, D:3) a +0 spear (37, -9, D:3) a +0 mace (52, 14, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Cieze's Jewellery Shop a +5 ring of intelligence (494 gold) a +4 amulet of reflection (324 gold) a +3 ring of evasion (252 gold) an uncursed ring of fire (300 gold) the ring of the Dropbear {MR+ Stlth+} (361 gold) [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed +5 ring of strength (458 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of wizardry (360 gold) the amulet of Fanaticism {Spirit +Blink} (528 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you blink. an uncursed ring of stealth (210 gold) (0, 0, D:4) a +0 whip (2, 9, D:4) a +0 hunting sling (10, -19, D:4) a +0 club (12, -11, D:4) a +0 long sword (19, 9, D:4) 2 tomahawks (24, -32, D:4) a +0 leather armour (24, -15, D:4) a +0 shortbow (25, 8, D:4) a +0 mace a +0 leather armour a +0 war axe (26, -11, D:4) a +0 buckler (26, 7, D:4) a +0 whip (27, -3, D:4) a +0 hunting sling (28, -1, D:4) a +0 flail (30, 0, D:4) a +0 giant spiked club (35, -13, D:4) a +0 hand axe (35, 6, D:4) a +0 leather armour (36, -2, D:4) a +0 short sword (36, 1, D:4) a +2 long sword of electrocution (37, 2, D:4) 19 sling bullets (41, 3, D:4) a +0 club a +0 leather armour (41, 6, D:4) a cursed -2 dagger a +0 robe a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, -2, D:5) a +0 short sword a +0 leather armour a potion of mutation (2, -1, D:5) a +0 short sword (4, -3, D:5) a +2 dagger of electrocution a +0 chain mail (12, 15, D:5) a +0 club (13, 13, D:5) a +0 morningstar of holy wrath a +0 short sword a +0 ring mail (13, 14, D:5) a +0 mace a +0 ring mail a +0 flail (27, 6, D:5) a +0 hand axe (27, 7, D:5) a +2 war axe of venom a +0 chain mail (28, 5, D:5) a +2 whip of venom a +0 scale mail a +0 mace (28, 6, D:5) a +0 mace (30, -4, D:5) a +0 hand axe (31, 9, D:5) a +0 falchion (35, 6, D:5) a cursed -2 ring of evasion Level 6 of the Dungeon (0, 0, D:6) an orc corpse (skeletalised by now) (2, -1, D:6) a scorpion corpse (2, 1, D:6) a +0 long sword (2, 21, D:6) a +0 dagger (5, 16, D:6) a +0 whip (9, 26, D:6) a scorpion corpse (10, 5, D:6) a worker ant corpse (11, 5, D:6) a +0 hand axe a +0 scale mail a +0 long sword a +0 chain mail an orc corpse (11, 6, D:6) a +0 war axe a +0 robe (12, 6, D:6) a +0 flail an orc corpse (13, 3, D:6) a cursed +1 leather armour (19, 3, D:6) a scroll of noise (20, 0, D:6) a +0 robe (21, 21, D:6) a +0 falchion (23, 23, D:6) an arrow (24, 24, D:6) an arrow (24, 33, D:6) a ration (26, 26, D:6) an arrow (28, 31, D:6) a +2 demon blade of electrocution