hairmachine Level 1 of the Dungeon (0, 0, D:1) a cursed -3 short sword (5, 27, D:1) a +0 whip (6, 24, D:1) a +0 dagger (8, -1, D:1) 12 arrows (12, 18, D:1) a +0 dagger (12, 41, D:1) a +0 leather armour (14, 25, D:1) a +0 buckler (21, 18, D:1) a +0 spear (22, -5, D:1) a +0 club (32, 4, D:1) a +0 leather armour (35, 37, D:1) a +0 club (47, 21, D:1) a +0 club (50, 32, D:1) 17 arrows a +0 hunting sling (53, 33, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 15, D:2) a +0 club a +0 leather armour (10, -14, D:2) a +0 hunting sling (10, 17, D:2) a +2 pair of boots (14, 2, D:2) a +0 hunting sling (14, 5, D:2) a +0 whip (15, -12, D:2) a +0 dagger (16, 4, D:2) a +0 club (20, -12, D:2) a +0 short sword (34, -13, D:2) 22 arrows (34, -6, D:2) a +0 club (36, 6, D:2) a +0 club (38, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (3, 17, D:3) a +0 dagger a cursed -2 robe (7, 15, D:3) a +0 club a +0 hand axe a +0 leather armour (7, 17, D:3) a +0 dagger a +2 leather armour of magic resistance (13, 9, D:3) 23 arrows (30, 24, D:3) a +0 ring mail (30, 46, D:3) a +0 dagger (33, 39, D:3) a +0 trident a +0 leather armour (34, 2, D:3) a +0 robe (40, 57, D:3) a +0 scale mail (41, 32, D:3) a +0 scale mail (41, 37, D:3) 14 bolts (41, 42, D:3) a +0 falchion (44, -1, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (9, 10, D:4) a +0 hand axe a +0 club 3 tomahawks (9, 11, D:4) a tomahawk a +0 dagger of draining (9, 12, D:4) a +0 hand axe (9, 13, D:4) a +0 leather armour (11, 9, D:4) a tomahawk (20, 8, D:4) 3 javelins (23, 4, D:4) a +0 dagger a +0 robe (24, 4, D:4) a +0 ring mail (25, 4, D:4) a +0 hand axe (26, 4, D:4) a +0 dagger a +0 robe (27, 4, D:4) a +0 whip a +0 ring mail (27, 5, D:4) a +0 dagger a +0 robe (27, 7, D:4) a +0 whip a +0 robe (28, 14, D:4) a +0 club (42, 3, D:4) a +0 whip (42, 31, D:4) a +1 pair of gloves (46, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 3, D:5) a +0 chain mail (23, -15, D:5) a +0 hand axe (30, 3, D:5) a +0 dagger (31, -13, D:5) a +0 leather armour (31, 6, D:5) a +0 spear (33, 5, D:5) a +0 spear of piercing (36, 14, D:5) a cursed -3 scimitar (41, 7, D:5) a +0 leather armour a +0 rapier of draining (50, 9, D:5) a +2 robe of the Archmagi a +0 short sword Level 6 of the Dungeon (0, 1, D:6) a +0 club (0, 2, D:6) a +0 spear (0, 4, D:6) a +0 halberd (49, 28, D:6) a +0 dagger a +0 robe (49, 29, D:6) a +0 flail (49, 46, D:6) a +0 leather armour (50, 31, D:6) a +0 dagger (50, 48, D:6) a +0 falchion of freezing (54, 28, D:6) 2 tomahawks (64, 37, D:6) a cursed -2 whip (65, 50, D:6) a +0 leather armour (66, 31, D:6) 14 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (13, 16, D:7) a +0 robe a +0 club (14, 13, D:7) a +0 mace a +0 chain mail (14, 15, D:7) a +0 hand axe (15, -10, D:7) a +0 hand axe (16, 3, D:7) 20 sling bullets (16, 32, D:7) 17 poisoned needles (17, -10, D:7) a +0 dagger a +0 robe (18, -10, D:7) a cursed +0 club a +0 leather armour (19, -10, D:7) a +1 whip of holy wrath (22, -4, D:7) a +0 dagger a +0 robe (22, 33, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (11, -6, D:8) a +0 robe (13, -6, D:8) a scroll of remove curse (14, -6, D:8) a +2 ring of intelligence (23, 15, D:8) a +0 chain mail (24, 11, D:8) 16 bolts (25, 32, D:8) a +0 giant club (27, 28, D:8) a cursed -2 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a crystal ball of energy (1, -25, Lair:1) 22 arrows (13, -3, Lair:1) 23 bolts (17, 19, Lair:1) 8 poisoned needles (27, 8, Lair:1) a +0 robe (48, 10, Lair:1) 9 gold pieces (59, 21, Lair:1) a +0 war axe (63, -27, Lair:1) 9 gold pieces (63, -26, Lair:1) 19 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (1, -30, Lair:2) 20 sling bullets (3, -31, Lair:2) 30 sling bullets (51, -3, Lair:2) a +0 robe (52, -8, Lair:2) a +0 club (55, 9, Lair:2) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (57, 0, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (1, 2, Lair:3) a +0 glaive (6, -4, Lair:3) a +0 mace (29, 5, Lair:3) a +0 flail a +0 robe (29, 18, Lair:3) a +0 buckler the cursed +1 falchion of Responsibility {freeze, rF- rC+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (42, 24, Lair:3) a +0 spear (57, -10, Lair:3) a +0 robe (58, 23, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (13, -8, Lair:4) 26 bolts (13, -6, Lair:4) a +0 leather armour (13, -5, Lair:4) the +1 leather armour of Infinity {rPois rN+ Regen+} It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (13, 5, Lair:4) a death yak corpse (21, -1, Lair:4) a +0 scale mail (25, 9, Lair:4) a +0 rapier (25, 15, Lair:4) a +0 falchion (27, 26, Lair:4) 18 arrows (34, 1, Lair:4) a +0 mace (38, 0, Lair:4) a +0 mace (55, 26, Lair:4) a +2 fustibalus of velocity (70, 19, Lair:4) 19 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a royal jelly