Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8961384885436057256 55 hadoken the Grave Robber (level 3, -1/26 (30) HPs) Began as a Revenant Necromancer on Jan 27, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1543 turns). hadoken the Grave Robber (Revenant Necromancer) Turns: 1543, Time: 00:03:55 HP: -1/26 (30) AC: 4 Str: 13 XL: 3 Next: 67% MP: 3/5 EV: 10 Int: 14 God: Gold: 128 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . h - +0 whip rCold + . . (no offhand) rNeg + + + e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 whip (weapon) Armour b - a +0 robe e - a +0 leather armour (worn) g - a +0 pair of gloves (worn) Magical Staves i - a staff of death Scrolls f - a scroll of identify {unknown} j - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of torment {unknown} Potions c - a potion of magic Skills: + Level 2.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Poisonous Vapours Alch/Air 4% 1d1 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 13% 3 Animate Dead Necr 14% N/A 38% 4 Curse of Agony Necr 14% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You completely miss the jackal. The jackal is severely wounded. The jackal barely misses your soul wisp. The jackal bites your soul wisp. The bat barely misses you. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. The jackal closely misses your soul wisp. You hit the jackal but do no damage. The jackal is severely wounded. The bat hits you but does no damage. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 64%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. The jackal misses you. The bat closely misses you. The jackal misses you. Your soul wisp touches the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The bat hits you but does no damage. Your soul wisp touches the bat. The jackal bites you. You die... #.###########......# #............###.#.. #...........# #.#.# #...........# # # #...........###.#.# #.................. #..*..........#.### . #.b...........#.... ....####h@...........##### ........h............# .......†######.......# # ........# #.......# # ........# #............ ........# ####......... ....##### ......... .... ######### ... ...## You could see 2 jackals, a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) 2 hobgoblins 2 jackals (D:2) 4 quokkas (D:1) 4 ball pythons A bat (D:1) 2 endoplasms 3 goblins 4 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadoken the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Reached skill level 1 in Fighting 285 | D:1 | Reached XP level 2. HP: 20/23 MP: 3/5 1191 | D:2 | Learned a level 1 spell: Poisonous Vapours 1191 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1191 | D:2 | Reached XP level 3. HP: 23/29 MP: 4/5 1543 | D:2 | HP: 1/26 [bat (1)] 1543 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, minmay_stone_trees_medium D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.5 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 137 Whip || 41 Cast: Soul Splinter || 30 Use: Potion || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Leather armour || 138 Robe || 11 Dodge: Dodged || 141