hadoken Level 1 of the Dungeon [Shop] Qaduxka's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:1) a +0 chain mail (11, -3, D:1) 5 poisoned darts (19, -9, D:1) a +0 dagger (33, 13, D:1) a +0 club (35, 30, D:1) a potion of mutation 2 potions of degeneration Level 2 of the Dungeon (2, -2, D:2) a +0 whip (10, -11, D:2) a +0 short sword (15, -8, D:2) a +0 club (21, -4, D:2) 4 stones (23, -5, D:2) a +0 dagger (25, -1, D:2) a +0 ring mail (27, -21, D:2) a staff of air (28, -24, D:2) a +0 robe (28, -21, D:2) a +0 flail a +0 ring mail a +0 club (29, -19, D:2) a +0 scimitar (43, -20, D:2) a +0 dagger (46, -24, D:2) the +10 dagger of the Final Mystics {holy, *Corrode rF+++} rF+++: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. (54, -13, D:2) a +0 leather armour (59, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 pair of gloves (27, 18, D:3) a +0 flail a +0 leather armour (28, -10, D:3) a +0 hand axe (29, 17, D:3) 7 stones (32, 15, D:3) a +0 leather armour Level 4 of the Dungeon (11, 35, D:4) 4 stones (17, 29, D:4) a +0 dire flail (22, 9, D:4) 17 gold pieces (23, 9, D:4) a scroll of enchant weapon (24, 9, D:4) a stone (24, 11, D:4) a +0 robe (26, 37, D:4) 2 stones (32, 41, D:4) a +0 buckler (41, 10, D:4) a +0 pair of boots (51, 21, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, -5, D:5) 3 stones (10, -27, D:5) a +0 flail (10, -26, D:5) a +0 spear (15, -5, D:5) a +0 dagger (16, -15, D:5) a +0 whip (17, -1, D:5) a +0 trident (25, -15, D:5) a +0 giant club (35, -20, D:5) 4 stones (40, -38, D:5) a +2 barding (40, -3, D:5) the +0 pair of boots of the Skies Above {Str+2 Int+2 Dex+4} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (55, -7, D:5) a +0 ring mail (55, 0, D:5) a ring of see invisible Level 6 of the Dungeon [Shop] Baawibith's Antique Weapon Shop a +0 dire flail (116 gold) the +1 sling of Darkness {speed, rPois Int+4} (843 gold) Int+4: It affects your intelligence (+4). rPois: It protects you from poison a +0 short sword (87 gold) a +0 trident (101 gold) a +0 spear (87 gold) a +0 long sword (101 gold) (0, 0, D:6) a +1 whip of freezing (1, 0, D:6) a +0 spear (4, 3, D:6) 2 stones (13, 11, D:6) a +0 club a +0 club a +0 leather armour (15, 24, D:6) a +0 leather armour (19, 10, D:6) a +0 spear (33, 16, D:6) a +0 club (36, 11, D:6) a +0 robe a +0 hand axe a +0 robe a +3 spear a +0 robe a +4 short sword (37, -3, D:6) a +0 spear (38, -3, D:6) a +0 halberd (38, 3, D:6) a +0 leather armour a +0 whip (38, 4, D:6) a +0 spear (39, -3, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -15, D:7) a blade talisman (14, -6, D:7) a +0 shortbow (19, 3, D:7) 5 stones (22, 1, D:7) a +0 hand axe (33, -12, D:7) a +0 scale mail (36, -21, D:7) a +0 leather armour (45, -17, D:7) a ring of see invisible Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (2, -14, D:8) a +0 leather armour 2 boomerangs a +0 hand axe (2, -9, D:8) a +0 whip a +0 flail a +0 robe a +0 whip (3, -14, D:8) a +0 flail (3, -13, D:8) a +0 hand axe (3, -9, D:8) a +0 spear (4, -8, D:8) a +0 spear (11, -5, D:8) a scroll of blinking (12, -21, D:8) a +0 short sword (12, -6, D:8) a javelin (12, -5, D:8) a book of Iron (13, -10, D:8) 6 stones (14, -14, D:8) 8 stones (23, -11, D:8) a +0 robe (31, -15, D:8) a +0 buckler a +0 sling (36, -6, D:8) 2 stones (37, -27, D:8) a +0 dagger a +0 robe (37, -26, D:8) a +0 war axe a +0 trident a +0 plate armour of fire resistance (38, -27, D:8) a +0 short sword a +0 leather armour (48, -18, D:8) 5 stones (49, -27, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of protection a +0 robe (1, -2, D:9) a +0 dagger a +0 robe (1, 30, D:9) a +0 dagger a +0 robe (1, 31, D:9) a +0 glaive a +0 chain mail (2, -2, D:9) a +0 mace a +0 leather armour (2, -1, D:9) a +0 club a +0 leather armour (2, 0, D:9) a +0 club (2, 10, D:9) 5 stones (2, 30, D:9) a +0 animal skin a +0 dagger (3, 32, D:9) a +0 dagger (4, 16, D:9) 4 poisoned darts (6, 20, D:9) a +0 flail a +0 leather armour (7, 23, D:9) a +0 hand axe a +0 plate armour a +0 war axe a +0 scale mail a +0 short sword a +0 mace a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 dagger (8, 23, D:9) a +3 dagger (9, -2, D:9) a +0 club (9, 24, D:9) a +0 club (10, 23, D:9) a +0 short sword a +0 scale mail (10, 24, D:9) a +0 flail (11, 23, D:9) a +0 trident a +0 dagger a +0 robe a +0 short sword (11, 25, D:9) a +0 dagger (11, 31, D:9) a +0 hand axe a +0 vampiric hand axe (12, 23, D:9) a +0 short sword a +0 leather armour a +0 mace a +0 club a +0 leather armour (12, 31, D:9) a +0 dagger a +0 scale mail a +0 flail a +0 club a +0 falchion a +0 leather armour (13, 23, D:9) a +0 club a +0 leather armour (13, 31, D:9) a +0 war axe a +0 hand axe a +0 chain mail (14, 11, D:9) a +0 whip a +0 whip (14, 23, D:9) a +0 short sword (15, 10, D:9) a +0 spear (15, 11, D:9) a +0 whip a +0 hand axe (16, 12, D:9) a +0 club a +0 robe (17, 22, D:9) a +0 short sword a +0 leather armour (18, -9, D:9) 6 poisoned darts Level 10 of the Dungeon [Shop] Zobeptuci's Weapon Boutique 4 stones (5 gold) 2 stones (2 gold) a +0 dagger (26 gold) a +0 scimitar (52 gold) a +1 vampiric falchion (208 gold) a +1 heavy mace (161 gold) a +3 whip of venom (260 gold) (0, 0, D:10) a +0 robe (2, -18, D:10) a blade talisman (2, -14, D:10) +0 acid dragon scales (4, 3, D:10) a +0 club (13, -7, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (20, -7, D:10) a +0 short sword a +0 dagger (22, -6, D:10) a +0 dagger a curare-tipped dart (22, -5, D:10) a +0 short sword 8 stones (47, -21, D:10) 3 stones Level 11 of the Dungeon (5, 10, D:11) 2 stones (9, -1, D:11) 2 poisoned darts (10, -11, D:11) a +0 scale mail (11, 3, D:11) a +0 whip (26, -7, D:11) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, -13, Lair:1) a water moccasin corpse (skeletalised by now) (5, -8, Lair:1) the +1 scale mail of Distant Worlds {Harm rElec rCorr Dex-2} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (9, -5, Lair:1) a stone (11, -23, Lair:1) a yak corpse (skeletalised by now) (11, -21, Lair:1) a yak corpse (skeletalised by now) (12, -10, Lair:1) the +1 whip "Wujapo Baric" {spect, *Slow rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (15, 15, Lair:1) a +0 cloak (52, 4, Lair:1) a rime drake corpse (skeletalised by now) (54, 3, Lair:1) 11 gold pieces an ice cave (0, 0, IceCv) a +2 mace of freezing