Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 12190380635792323732 95 hackum the Shooter (level 4, -1/36 HPs) Began as a Demigod Hunter on May 29, 2026. Slain by a crocodile (9 damage) ... in a sewer. The game lasted 00:01:32 (1810 turns). hackum the Shooter (Demigod Hunter) Turns: 1810, Time: 00:01:33 Health: -1/36 AC: 3 Str: 12 XL: 4 Next: 17% Magic: 6/6 EV: 11 Int: 11 God: Gold: 136 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls t - a scroll of teleportation x - a scroll of amnesia h - a scroll of enchant armour {unknown} g - a scroll of fog l - a scroll of poison {unknown} m - 2 scrolls of vulnerability {unknown} Potions w - a potion of heal wounds m - a potion of might Skills: - Level 1.7 Fighting + Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal completely misses your butterfly. The jackal barely misses your butterfly. The crocodile bites you. The jackal misses your butterfly. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (lightly wounded, ally target, 58% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. The jackal barely misses your butterfly. The jackal misses your butterfly. The crocodile barely misses you. The jackal barely misses your butterfly. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (moderately wounded, ally target, 58% to hit) You shoot an arrow. The arrow closely misses the crocodile. The crocodile barely misses you. The jackal closely misses your butterfly. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (moderately wounded, ally target, 58% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. The jackal misses your butterfly. The crocodile bites you! The jackal completely misses your butterfly. You shoot an arrow. The arrow misses the crocodile. The jackal bites your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The crocodile bites you! The jackal closely misses your butterfly. x2 You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. The jackal misses your butterfly. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The jackal completely misses your butterfly. The crocodile bites you! You die... ### #~# ######~# ######## #...##~## ###bbhb..## #.∩)#.~.# ###@lb~h.b..÷# #.∩.†.~.# ###.~~bb####~~.. #.....~.###bbbbb### #~. ######)†.~~.~~~## ~ #.....~.###b~b.b# #.....~.# ###b...~# #.....~.# ###.~.~. #....#~## ##.... #...##~ #### You could see a crocodile (ally target) and 2 jackals. Vanquished Creatures A clockroach (D:3) 2 adders 3 dart slugs A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 5 jackals (Sewer) 3 quokkas (D:2) 3 ball pythons 5 bats 2 frilled lizards 4 goblins 9 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hackum the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 265 | D:1 | Reached skill level 4 in Ranged Weapons 278 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 928 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1582 | D:3 | Reached skill level 5 in Ranged Weapons 1680 | D:3 | Reached XP level 4. HP: 31/36 MP: 6/6 1680 | D:3 | Found a glowing drain. 1689 | Sewer | Entered a sewer 1786 | Sewer | Encountered a crocodile 1810 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: kennysheep_big_flooded_room, layout_basic D:3: layout_loops_ring, nicolae_makhleb_no_cleanup_necessary, portal_sewer_entry_d, small_statue_intersection Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.4 Fighting | | 1.7 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 105 | 46 || 151 Drink: Heal wounds | | 1 || 1 Might | | 1 || 1 Read: Identify | 3 | || 3 Butterflies | | 1 || 1 Armour: Leather armour | 18 | 45 || 63 Dodge: Dodged | 16 | 38 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1852 | 1807 | 45 | 30 | 1422 | 4 | 463.0 | Dungeon | 1717 | 1672 | 45 | 30 | 1354 | 3 | 572.3 | Sewer | 134 | 134 | 0 | 0 | 68 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1002 daAuts D:1: 581 daAuts Sewer: 134 daAuts D:3: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+