hackum Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (9, 13, D:1) a +0 short sword (14, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 30, D:1) a +0 robe (17, 38, D:1) a rat skeleton (24, 28, D:1) a staff of fire (25, 37, D:1) a +0 club a goblin skeleton (28, -3, D:1) a +0 spear (31, -8, D:1) a bat corpse (skeletalised by now) (39, 7, D:1) a jackal skeleton (40, 8, D:1) a +0 club a goblin skeleton (42, 9, D:1) a jackal skeleton (51, -5, D:1) a frilled lizard corpse (skeletalised by now) (53, -13, D:1) a +0 flail (54, 7, D:1) a serpent talisman (55, -8, D:1) a frilled lizard corpse (skeletalised by now) (56, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (4, 1, D:2) a +0 dagger (4, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 0, D:2) a +0 club 4 stones (8, 12, D:2) a +0 robe (9, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -4, D:2) a ball python corpse (skeletalised by now) (13, 18, D:2) an adder skeleton (21, 12, D:2) a giant cockroach corpse (22, 24, D:2) a ball python skeleton (24, 9, D:2) a +0 scale mail (24, 25, D:2) an adder skeleton (25, 10, D:2) a giant cockroach corpse (26, 12, D:2) a giant cockroach corpse (27, 11, D:2) a giant cockroach corpse (33, 34, D:2) the +12 hammer of Green Offence {protect, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (43, 21, D:2) a jackal skeleton (46, 35, D:2) a +0 dagger (47, 32, D:2) a jackal skeleton (50, -3, D:2) a +0 short sword