hackum Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (15, -16, D:1) a +0 short sword (33, -7, D:1) a +1 cloak (41, -45, D:1) a +1 helmet (42, -29, D:1) a +0 leather armour (48, -51, D:1) a +0 short sword 2 stones (48, -32, D:1) 9 stones (48, -8, D:1) a +0 dagger (50, -43, D:1) 4 poisoned darts (66, -4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) an orb of wrath (11, -3, D:2) a +0 short sword (26, -20, D:2) a +0 dagger a +0 sling a +0 leather armour (27, -15, D:2) 4 stones (34, -15, D:2) a +0 sling (39, -24, D:2) a +0 club (43, -37, D:2) a +0 hand axe (46, -5, D:2) a +0 robe (47, -9, D:2) a +0 club a +0 robe (51, -5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club 4 stones (0, 18, D:3) a +0 short sword (0, 20, D:3) a +0 mace (2, 12, D:3) a +0 hand axe 5 stones (2, 18, D:3) a +0 hand axe (2, 20, D:3) a +0 spear (3, 11, D:3) a +0 falchion a +0 scale mail (3, 13, D:3) a +0 flail a +0 leather armour (7, 35, D:3) a +0 short sword (9, 9, D:3) a +0 pair of boots (10, 18, D:3) a +0 spear (12, 17, D:3) a +0 flail (12, 18, D:3) a +0 spear (17, 5, D:3) a +0 dagger (37, 19, D:3) a +0 robe (40, 16, D:3) a +6 ring of intelligence an amulet of faith (40, 22, D:3) a +0 falchion (43, 13, D:3) a +0 pair of gloves (46, 16, D:3) 6 stones Level 4 of the Dungeon [Shop] Jaesut's Antique Armour Emporium a +0 chain mail (121 gold) a +0 robe (18 gold) the +1 ring mail "Xoyt" {Will+ SInv} (696 gold) Will+: It increases your willpower. SInv: It lets you see invisible. the +1 leather armour "Roselouj" {rF- rN+ Str+3} (472 gold) Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a +0 ring mail (108 gold) a +0 plate armour (621 gold) a +2 robe of cold resistance (477 gold) a +0 chain mail (121 gold) (0, 0, D:4) 4 poisoned darts (1, -2, D:4) a +0 robe (6, -5, D:4) a +0 whip 4 stones (6, -4, D:4) a +0 mace a +0 leather armour (6, -2, D:4) a +0 club (7, -1, D:4) a +0 short sword 8 poisoned darts (8, 4, D:4) a +0 short sword 8 stones a +0 ring mail (10, -7, D:4) a +0 robe (12, 6, D:4) a +0 giant spiked club (22, -16, D:4) a +0 ring mail (37, -20, D:4) a +1 scale mail of positive energy a +0 mace (40, -15, D:4) a +0 robe (52, -2, D:4) a +0 leather armour (52, 12, D:4) a +0 dagger a +0 scale mail (53, 11, D:4) a +0 hand axe a +0 ring mail a +0 mace (53, 12, D:4) a +0 dagger a +0 robe (55, -35, D:4) a +0 pair of gloves (61, -8, D:4) a +0 trident (65, 7, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 3 stones (0, 3, D:5) a +0 orcbow (1, -18, D:5) a +0 robe (4, 11, D:5) 4 poisoned darts (8, 0, D:5) a +0 club a +0 sling (11, -12, D:5) a +0 flail (15, 1, D:5) 7 stones (20, -4, D:5) a +0 club a +0 scale mail (20, -3, D:5) a +0 short sword a +0 flail a +0 dagger of freezing a +0 robe (21, -4, D:5) a +0 short sword (24, -11, D:5) 2 stones (25, 4, D:5) a +0 long sword (27, -6, D:5) 8 stones (32, -12, D:5) a +0 robe (35, 5, D:5) a +0 club a +0 whip a +0 whip (36, 5, D:5) a +0 halberd (43, -17, D:5) a +2 dagger of speed Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (1, -14, D:6) a +0 leather armour (10, -24, D:6) the +2 quarterstaff "Tag Vienimydgh" {holy, rElec rC+ Will+ Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (29, -20, D:6) a staff of poison (29, -18, D:6) a +0 plate armour of poison resistance a +0 war axe (29, -17, D:6) a +0 robe a +0 dagger (30, -17, D:6) a +0 flail (33, -27, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Level 7 of the Dungeon (0, 0, D:7) 3 stones (6, 6, D:7) a +0 ring mail (33, 24, D:7) a stone (39, 15, D:7) a ring of magical power (44, 4, D:7) a +0 flail (44, 5, D:7) a +0 halberd (49, 37, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour a +0 dire flail a +0 plate armour (1, -1, D:8) a +0 whip (1, 0, D:8) a +0 hand axe a +0 leather armour (1, 6, D:8) a +0 scimitar a +0 robe a +4 flail a +0 robe (2, 14, D:8) a +0 robe (3, 14, D:8) a +2 mace of protection a +0 leather armour an orb of energy (10, 31, D:8) a scarf of harm (18, 16, D:8) a +0 robe (21, 5, D:8) a +4 battleaxe a +0 robe (21, 7, D:8) a +0 falchion a +0 robe (22, 6, D:8) a +4 dagger a +0 robe a +4 scimitar a +0 robe (25, 7, D:8) a +0 hand axe a +0 robe (39, 17, D:8) a +0 ring mail (43, 0, D:8) a +0 long sword (48, 17, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Uficygu's Antique Armour Shoppe a +2 chain mail of willpower (516 gold) a +0 robe of cold resistance (184 gold) the +0 leather armour "Keagau" {rPois rF++ rC- rCorr} (703 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +2 scale mail of cold resistance (504 gold) a +3 leather armour of cold resistance (576 gold) a +3 scale mail of willpower (624 gold) a +3 leather armour of positive energy (504 gold) a +3 ring mail of poison resistance (552 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1428 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (0, 0, D:9) a +0 club (0, 14, D:9) a +0 club a stone (1, 12, D:9) a +0 dagger a +0 dagger a +0 whip 3 stones (2, 11, D:9) a +0 dagger a +0 dagger of venom 3 stones (3, 10, D:9) a +0 dagger (9, 46, D:9) 11 gold pieces (10, 47, D:9) a potion of attraction (13, 46, D:9) 5 gold pieces (23, 49, D:9) a +0 giant club a +0 giant club the Ecumenical Temple (37, 0, Temple) a +0 whip (38, 0, Temple) a +0 whip a +0 robe