hackum Level 1 of the Dungeon (0, 0, D:1) 4 stones (13, -11, D:1) a +0 mace (33, 7, D:1) 5 stones (48, -22, D:1) a +0 leather armour (49, -3, D:1) a +0 mace (49, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -17, D:2) a +0 robe (6, 0, D:2) a +0 short sword 5 stones (22, -8, D:2) a +0 hand axe (24, -7, D:2) a +0 flail (26, -19, D:2) a +0 ring mail (26, -14, D:2) a +0 mace (26, 14, D:2) a +0 robe (27, 5, D:2) a +0 dagger (29, -20, D:2) a +2 dagger of draining (29, 4, D:2) a +0 club (29, 6, D:2) a +0 robe (31, -20, D:2) a +0 club (39, -6, D:2) a +0 club (45, -6, D:2) a +0 dagger (46, 7, D:2) a +0 whip a +0 whip (47, 8, D:2) a +0 club (48, 7, D:2) a +0 whip of flaming (52, -3, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon (2, 53, D:3) a +0 dagger (22, 2, D:3) a staff of fire (23, 33, D:3) a +0 club a +0 spear (24, 33, D:3) a +0 dagger (24, 43, D:3) a +0 hand axe (26, 34, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 dagger (26, 35, D:3) a +0 dagger a +0 dagger a +0 club (26, 36, D:3) a +0 club (36, 14, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (38, 17, D:3) a +0 dagger (40, 9, D:3) a +0 leather armour (42, 50, D:3) a +0 short sword 2 boomerangs (49, -1, D:3) a +0 ring mail (51, 10, D:3) a stone (54, -4, D:3) a +1 rapier of speed (57, 2, D:3) a +0 robe (59, 7, D:3) a +0 mace a +0 scale mail a +0 club a +0 scale mail a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 27, D:4) 5 stones (2, 12, D:4) a +0 spear (5, 31, D:4) a +0 spear (8, 1, D:4) 4 stones (22, 16, D:4) a +0 robe (22, 21, D:4) 6 boomerangs (27, 7, D:4) a +0 short sword a +0 hand axe (27, 13, D:4) a +0 short sword a +0 dagger a +0 robe a +0 falchion 3 boomerangs (27, 14, D:4) a +0 whip a boomerang (28, 7, D:4) a +0 dagger a +0 robe (28, 8, D:4) a +0 short sword (28, 14, D:4) 7 stones (29, 7, D:4) a +0 scythe a +0 robe (30, 7, D:4) a +0 falchion (44, 18, D:4) a +0 club (50, 19, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, 7, D:5) a +0 ring mail (17, -2, D:5) a +0 club a +0 leather armour (19, 31, D:5) a +0 flail (19, 33, D:5) a +0 halberd (20, 33, D:5) a +0 flail a +1 spear of flaming a +0 scale mail a +0 kite shield (22, 31, D:5) a +0 whip (23, 33, D:5) a +0 flail a +0 whip (24, 37, D:5) a +0 long sword (30, 6, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) the +6 sling "Qucemno" {speed, Int+7 Stlth-} Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. (4, 20, D:6) a +2 dagger of venom a +0 ring mail (7, -14, D:6) a +0 dagger a +0 robe (7, 21, D:6) a +0 trident a +0 ring mail (8, 21, D:6) a +0 short sword a +0 chain mail (8, 22, D:6) a +0 club a +0 scale mail (10, -11, D:6) a +0 club a +0 chain mail (10, -10, D:6) a +0 hand axe a +0 hand axe a +1 dagger of draining a +0 robe (18, 20, D:6) a +0 hand axe a +0 leather armour a +2 sling of freezing a +0 sling 3 boomerangs (18, 21, D:6) a +0 club (21, 8, D:6) a +0 lajatang (21, 21, D:6) a +0 club (36, -4, D:6) a +0 dagger (36, 21, D:6) a +0 rapier (37, -17, D:6) a beast talisman (44, 22, D:6) a +0 club (51, -18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -7, D:7) a +1 short sword of protection (6, 38, D:7) a +0 flail a +0 chain mail (16, -1, D:7) a +0 club a +0 flail a +0 whip (16, 0, D:7) a +0 whip a +0 whip a +0 robe (19, 35, D:7) a +0 ring mail (20, 16, D:7) a +4 dagger of freezing a +0 robe (20, 22, D:7) a +0 trident a +0 leather armour (20, 23, D:7) a +0 flail a +0 leather armour (20, 24, D:7) a +0 trident (21, 15, D:7) a +3 great sword a +0 robe (21, 22, D:7) a +0 hand axe (21, 23, D:7) a +0 short sword a +0 chain mail (24, 5, D:7) 3 stones (27, 17, D:7) a +4 battleaxe a +0 robe a +4 flail a +0 robe a +0 battleaxe a +0 robe (27, 24, D:7) a +0 club (27, 31, D:7) a +0 chain mail (52, -3, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 short sword Level 8 of the Dungeon [Shop] Duojof's Weapon Shop the +7 trident of Satowum {flame, rC++ Int+3} (1009 gold) Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. a +0 rapier (56 gold) a +0 spear (42 gold) a stone (1 gold) 2 stones (2 gold) 7 stones (9 gold) a +0 quarterstaff (56 gold) a +2 hand axe of freezing (243 gold) a +0 quarterstaff of draining (128 gold) 7 stones (9 gold) a +0 dagger (28 gold) [Shop] Cecinadi's Jewellery Boutique a ring of willpower (250 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of resist corrosion (200 gold) the ring "Qiqaezxi" {rF+ rC+ Str+3 Int+4} (537 gold) [ring of protection from cold] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC+: It protects you from cold. an amulet of regeneration (300 gold) a ring of poison resistance (200 gold) the amulet of Ashenzari, Hungering {RegenMP rPois rF+ rN+ Will+} (580 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. (0, 0, D:8) a +0 long sword (10, 40, D:8) a +1 hand axe a +0 robe a +2 scimitar a +0 robe (11, 40, D:8) a +3 halberd a +0 robe (14, 33, D:8) a scroll of torment (14, 35, D:8) a +0 rapier (19, 17, D:8) a +2 pair of boots (22, 6, D:8) a +0 trident (24, 25, D:8) a +0 flail a +0 cloak (25, 23, D:8) a +0 spear (25, 24, D:8) a +0 falchion a +0 spear a +0 flail (25, 25, D:8) a +0 spear a +4 ring mail of poison resistance a +0 buckler (25, 46, D:8) a +0 dagger (27, 23, D:8) a +3 dagger (27, 47, D:8) a +0 giant club a +0 giant spiked club (28, 22, D:8) a +0 spear a +0 robe (29, 31, D:8) a +4 morningstar of freezing a +0 robe (29, 35, D:8) a +0 flail (30, 32, D:8) a +3 short sword a +0 robe (30, 34, D:8) a +0 club (30, 39, D:8) a +0 whip a +0 club a +0 robe a +0 halberd (31, 38, D:8) a +0 spear (32, 15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger (5, -19, D:9) a +0 dagger (10, -2, D:9) 2 stones a +0 dagger a +0 short sword (10, -1, D:9) a +0 whip 4 poisoned darts a +0 short sword (11, -1, D:9) a +2 short sword of venom (12, -1, D:9) a +0 club (15, 2, D:9) 6 stones (16, 3, D:9) a +0 leather armour (17, 10, D:9) a +0 whip a +0 mace a +0 hand axe (18, 9, D:9) a +0 short sword of draining a +0 plate armour (19, -17, D:9) 8 stones (22, 7, D:9) a +0 club a +2 dagger of draining a +0 robe (22, 11, D:9) the +2 leather armour of the Realm of Zot {rF+ Will++ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (23, 7, D:9) a +0 club a +0 leather armour (24, -15, D:9) a +0 whip of freezing a +0 robe a +2 scimitar of flaming a +0 robe (24, 7, D:9) a +0 war axe (26, -20, D:9) a +1 demon whip of venom (28, 9, D:9) a beast talisman (37, -16, D:9) a +0 long sword of distortion (40, -6, D:9) a +0 war axe (41, -9, D:9) a +0 ring mail (44, -9, D:9) a +1 dagger of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 chain mail (5, -8, D:10) a +0 short sword a +0 dagger (6, -8, D:10) a +0 short sword a +0 whip (6, -7, D:10) a +0 dagger (6, -6, D:10) a +0 short sword (7, -24, D:10) a +0 robe a +0 dagger (9, -29, D:10) a +0 morningstar (9, -24, D:10) a +0 ring mail (11, -5, D:10) a +0 hand axe (18, -29, D:10) a +0 mace (18, -3, D:10) a +0 club (19, 3, D:10) a +0 halberd (20, 3, D:10) a +0 flail (20, 15, D:10) a +0 robe (21, 3, D:10) a +0 flail a +0 trident of venom a +0 ring mail (21, 6, D:10) a +0 flail (36, -19, D:10) a +0 plate armour (37, -31, D:10) a +0 trident (38, -29, D:10) a +0 club (40, -9, D:10) a +0 plate armour (41, -6, D:10) 7 stones (42, -5, D:10) 3 javelins (44, -14, D:10) a ring of magical power a +6 ring of intelligence a +6 ring of intelligence Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (8, -1, D:11) a +0 dagger a +0 robe (30, 18, D:11) a +0 flail (37, 28, D:11) 7 stones (43, 20, D:11) an atropa-tipped dart (44, 8, D:11) a +0 spear (44, 21, D:11) a +0 dire flail a +0 giant club (53, 9, D:11) 6 stones (55, 2, D:11) 5 stones Level 12 of the Dungeon [Shop] Wachiulo's Jewellery Shop a ring of flight (262 gold) an amulet of faith (600 gold) an amulet of magic regeneration (450 gold) the amulet "Zef Inir" {RegenMP +Inv Will++ Str-5 SInv} (775 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Will++: It greatly increases your willpower. SInv: It lets you see invisible. +Inv: It lets you turn invisible. a blade talisman (450 gold) a ring of willpower (375 gold) a ring of wizardry (450 gold) (21, 20, D:12) +0 acid dragon scales (21, 21, D:12) +0 acid dragon scales (30, 12, D:12) a +0 dagger a +0 ring mail (32, 38, D:12) a +0 club (32, 39, D:12) a +0 dagger a +0 robe (33, 38, D:12) a +0 glaive a +0 plate armour (34, 5, D:12) a +0 rapier (34, 11, D:12) a +0 club a +0 leather armour a +0 dire flail a +0 giant spiked club (35, 11, D:12) a +0 dagger a +0 robe (40, 33, D:12) the ring "Eblix" {AC+4 Dex+3} [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). (41, 51, D:12) a +1 chain mail of fire resistance a +0 dire flail (42, 52, D:12) a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 club a +0 chain mail a +0 whip a +0 robe a +0 dagger (42, 53, D:12) a +0 club a +0 plate armour a +0 broad axe a +3 chain mail a +0 halberd a +0 club a +0 club a +2 plate armour of cold resistance a +0 scimitar (43, 53, D:12) a +0 robe a +0 dagger a +2 whip of draining a +0 leather armour a +0 whip a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 4 stones (0, 3, D:13) a +0 plate armour (0, 9, D:13) 2 silver javelins (1, 8, D:13) a +0 flail (5, 45, D:13) 3 javelins (9, 21, D:13) 6 atropa-tipped darts (9, 29, D:13) a +0 scimitar (12, 1, D:13) a +0 long sword a +0 leather armour (13, 37, D:13) a +0 sling (15, 30, D:13) a +0 troll leather armour (15, 31, D:13) a +0 scimitar of flaming (29, 15, D:13) a +1 scimitar of flaming (43, 23, D:13) a +0 club an orc corpse (49, 37, D:13) a +2 scimitar of flaming (50, 35, D:13) a scroll of noise Level 14 of the Dungeon (0, 0, D:14) a +0 war axe a +0 leather armour a +0 buckler a tengu corpse (2, 7, D:14) a +0 flail an orc corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 2, Orc:1) a +0 scale mail a +0 club (2, 1, Orc:1) a +0 plate armour 2 boomerangs a +0 battleaxe (2, 2, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Qaturu's Antique Weapon Emporium the +12 mace of Zaski {pain, rElec rC- Int-3 Dex+8} (1445 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 flail (59 gold) a +0 great mace (110 gold) a +1 falchion of holy wrath (210 gold) a +0 scimitar (68 gold) the +5 long sword "Yfoef" {protect, Fly rC- Will- Str+6} (674 gold) Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Fly: It grants you flight. the +2 sling of Deajekk {speed, Will+ Dex-2 SInv} (460 gold) Dex-2: It affects your dexterity (-2). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 dagger of venom (74 gold) the +6 short sword "Xoidugil" {protect, Str+2} (761 gold) Str+2: It affects your strength (+2). [Shop] Qeididim's Assorted Antiques a +2 chain mail of willpower (537 gold) a +0 hand axe (75 gold) a +0 spear (75 gold) a scroll of noise (25 gold) [Shop] Teygur's General Store a potion of brilliance (64 gold) 4 large rocks (96 gold) 3 potions of curing (144 gold) a +0 ring mail (64 gold) a wand of roots (5) (192 gold) 2 potions of brilliance (128 gold) a scroll of vulnerability (64 gold) [Shop] Haq Xouc's Jewellery Shop the amulet of the Moon {Faith rC+ Slay+2} (873 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. the ring of the Fool {Wiz rC+} (616 gold) [ring of wizardry] Wiz: It improves your spell success rate. rC+: It protects you from cold. a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) a ring of resist corrosion (280 gold) the ring "Mayt" {rPois Will+ Stlth+} (495 gold) [ring of poison resistance] rPois: It protects you from poison Will+: It increases your willpower. Stlth+: It makes you more stealthy. an amulet of magic regeneration (420 gold) a +6 ring of strength (504 gold) a blade talisman (420 gold) a ring of flight (245 gold) a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) [Shop] Linoukke's Firing Range a +0 longbow (78 gold) a +0 arbalest (54 gold) a +0 triple crossbow (120 gold) a +0 arbalest (54 gold) a +0 triple crossbow (120 gold) a +0 sling of flaming (56 gold) 3 large rocks (54 gold) a throwing net (36 gold) 6 boomerangs (144 gold) a throwing net (36 gold) (0, 0, Orc:2) a +0 broad axe a +0 plate armour (2, -1, Orc:2) a +1 dire flail a +0 plate armour (4, -5, Orc:2) a +0 battleaxe a +0 arbalest a +0 plate armour (5, -39, Orc:2) a +0 dagger a +0 robe (14, -25, Orc:2) a +0 dagger a +0 robe (16, -46, Orc:2) a boomerang (16, -45, Orc:2) a stone (17, -45, Orc:2) a stone a stone a stone (27, 3, Orc:2) a +0 flail a +0 chain mail (29, -7, Orc:2) a +0 troll leather armour (30, -21, Orc:2) a +0 robe a +1 dagger of venom (33, -4, Orc:2) a +0 chain mail a +0 halberd (34, -4, Orc:2) a +0 chain mail a +2 dire flail (35, -4, Orc:2) a +0 club (36, -6, Orc:2) a +0 giant club (36, -4, Orc:2) a +0 flail (37, -5, Orc:2) a +2 flail of protection (38, -5, Orc:2) a +0 spear (43, -3, Orc:2) a +0 troll leather armour (44, 2, Orc:2) a +0 halberd a +0 chain mail (45, 2, Orc:2) a +0 halberd a +0 chain mail (45, 3, Orc:2) a +0 short sword a +0 trident (46, 2, Orc:2) a +0 great sword a +0 chain mail (46, 3, Orc:2) a +0 flail a +0 plate armour a +0 dagger a +0 robe a +0 great mace a +0 plate armour (47, -10, Orc:2) a +0 chain mail a +0 dagger (47, -9, Orc:2) a +0 club (47, 4, Orc:2) a +0 dire flail a +1 dire flail of protection (48, -10, Orc:2) a +0 hand axe (48, -9, Orc:2) a +0 plate armour a +0 mace a +2 arbalest of flaming (49, -10, Orc:2) a +0 halberd a +0 dagger a +0 robe a +0 trident a +0 plate armour of positive energy a +0 club a +0 leather armour (49, -9, Orc:2) a +0 morningstar (49, -8, Orc:2) a +0 whip (50, -9, Orc:2) a +0 dagger (52, -11, Orc:2) a +0 spear (63, -21, Orc:2) a +0 troll leather armour (63, -19, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 orcbow (63, -15, Orc:2) a +0 robe a +0 dagger (63, -14, Orc:2) a +0 whip Level 1 of the Lair of Beasts (3, 16, Lair:1) a +0 sling (12, -4, Lair:1) a +0 rapier (14, -4, Lair:1) 4 stones (14, 33, Lair:1) a +0 hand axe of draining (20, 20, Lair:1) an orb of light (21, 19, Lair:1) the +1 leather armour "Raiseina" {rPois} rPois: It protects you from poison (24, -3, Lair:1) 5 silver javelins (36, -5, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (16, 2, Lair:2) a +0 scale mail (35, -2, Lair:2) a +0 robe (47, -40, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 5, Lair:3) a +0 mace (5, 7, Lair:3) 6 stones (8, 15, Lair:3) 7 stones (17, 11, Lair:3) a +0 flail (20, -6, Lair:3) a +0 robe (23, 2, Lair:3) a scroll of noise (36, -14, Lair:3) a +0 plate armour (39, 8, Lair:3) 8 stones (47, 11, Lair:3) a +0 trident (60, 5, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of wizardry (0, 15, Lair:4) 16 gold pieces (1, 7, Lair:4) 8 gold pieces