hackum Level 1 of the Dungeon (0, 0, D:1) a flux talisman (3, 2, D:1) a +0 hand axe (5, 19, D:1) an orb of guile (7, -1, D:1) a +0 dagger (8, 1, D:1) 3 stones (10, -8, D:1) 4 stones (14, 19, D:1) a +0 club (17, 18, D:1) a +0 short sword (25, 33, D:1) 3 stones (29, -15, D:1) a +0 ring mail (44, 25, D:1) a +0 whip (49, 11, D:1) a +0 sling (62, -2, D:1) 6 stones (63, 22, D:1) a +0 short sword Level 2 of the Dungeon (3, -41, D:2) a +0 leather armour (9, -39, D:2) a +0 falchion (15, -14, D:2) a +0 dagger 5 stones (18, -16, D:2) 4 javelins (20, -17, D:2) a +0 scale mail (26, -33, D:2) a +0 whip (31, -24, D:2) a +0 robe (33, -43, D:2) a +0 sling (36, -32, D:2) a +4 short sword (51, -37, D:2) a +0 trident (54, -34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Egryiw's Antique Weapon Emporium a +0 long sword (115 gold) a +0 dagger (66 gold) a +2 vampiric demon blade (1881 gold) the +3 great sword of Crawling {heavy, SInv} (1250 gold) SInv: It lets you see invisible. a +4 sling of flaming (815 gold) the +3 scimitar of Reinforcement {flame, Fragile rElec rF++ rN+} (1725 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fragile: It will be destroyed if unequipped. a +2 mace of holy wrath (574 gold) a +0 club (33 gold) a +0 rapier (132 gold) a +0 quarterstaff (132 gold) a +0 spear (99 gold) (7, 0, D:3) a +0 mace a +0 scale mail (15, -3, D:3) 14 gold pieces (34, -11, D:3) a +0 long sword (37, -5, D:3) a +0 club a +0 leather armour a +0 club a +0 ring mail (44, -12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 4, D:4) a giant cockroach corpse a river rat corpse a giant cockroach corpse (4, -2, D:4) a ball python corpse (37, -2, D:4) a +0 spear (43, -4, D:4) a +0 club (46, -22, D:4) a +0 ring mail (47, -19, D:4) 8 stones (48, -26, D:4) a howler monkey corpse (skeletalised by now) (50, -30, D:4) a maw talisman (58, -21, D:4) a +0 club (59, -36, D:4) 5 poisoned darts