hackum Level 1 of the Dungeon (0, 0, D:1) 4 atropa-tipped darts (2, 10, D:1) a scroll of identify (6, 40, D:1) a +0 club (13, 29, D:1) 6 stones (15, 4, D:1) a +0 club (23, 29, D:1) a +0 mace (35, 26, D:1) a +0 club (44, 5, D:1) a potion of heal wounds (45, 16, D:1) a potion of mutation (47, 1, D:1) a +0 short sword (50, -9, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -3, D:2) a potion of haste (10, -35, D:2) a +0 leather armour (10, -31, D:2) a potion of might (11, -33, D:2) a +0 spear (12, -32, D:2) a +0 dagger (14, -31, D:2) a +0 whip (14, -1, D:2) a +0 short sword (15, -2, D:2) a +0 dagger a +0 short sword a +0 club 3 stones (15, 0, D:2) a +0 short sword of draining a stone (16, -2, D:2) a +0 whip (16, -1, D:2) a +0 short sword 5 stones (22, -30, D:2) a +0 dagger (30, -34, D:2) 6 poisoned darts (33, -32, D:2) a potion of invisibility (39, -14, D:2) a +0 giant spiked club (42, -29, D:2) a +0 whip (45, -33, D:2) a +0 dagger (47, -11, D:2) a +0 dagger Level 3 of the Dungeon (1, -28, D:3) a +0 club (3, -27, D:3) a +0 sling a +0 dagger a +0 club a +0 short sword a +0 animal skin a +0 club a +0 dagger (3, 14, D:3) a +0 orcbow (5, -27, D:3) a +0 club a +0 club a +0 dagger a +0 club (13, 22, D:3) a +0 ring mail (15, 21, D:3) a +0 club (32, -23, D:3) a +0 quarterstaff (35, 11, D:3) a potion of magic (36, -30, D:3) a +0 sling (43, -13, D:3) 2 stones a +0 dagger (47, 5, D:3) a potion of mutation (52, -6, D:3) a +0 robe (57, -25, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance a +0 hand axe a +0 ring mail (21, 9, D:4) a potion of brilliance (24, -37, D:4) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe (29, -11, D:4) a potion of heal wounds (36, -21, D:4) a +1 flail of protection (39, -5, D:4) a +0 leather armour a +0 trident (40, -50, D:4) a +1 whip of freezing a +2 robe of willpower (40, -24, D:4) a +0 dagger (43, -14, D:4) a potion of enlightenment (46, -10, D:4) a +0 dagger (52, 8, D:4) a potion of curing (59, -40, D:4) a +0 flail (63, -7, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -18, D:5) 6 poisoned darts (11, -15, D:5) 6 stones (12, -8, D:5) a +0 war axe a +0 ring mail a +0 whip a +0 flail (13, -8, D:5) a +0 spear (14, -8, D:5) a +0 flail a +0 chain mail (15, -8, D:5) a +0 flail 2 boomerangs of dispersal a +0 ring mail (16, -26, D:5) a +0 giant spiked club (17, -2, D:5) a +0 mace a +0 scale mail (19, -12, D:5) a +0 morningstar (20, -40, D:5) a +0 hand axe a +0 chain mail (20, -31, D:5) a +0 short sword a +0 club 2 boomerangs a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (20, -22, D:5) a +0 dagger (21, -15, D:5) a potion of heal wounds (23, -9, D:5) a +0 club (24, -45, D:5) a +0 hand axe (24, -27, D:5) a +0 hand axe (25, -42, D:5) a +0 dagger a +0 leather armour (26, -41, D:5) a +0 short sword (26, -27, D:5) a +0 morningstar (29, -12, D:5) a potion of might (33, -24, D:5) a potion of curing (34, -27, D:5) a +0 ring mail (40, -26, D:5) a +0 leather armour (42, -8, D:5) a +0 war axe (54, -13, D:5) a potion of enlightenment Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -5, D:6) a +0 leather armour (6, -25, D:6) 4 stones (6, 22, D:6) a +0 orcbow (9, 18, D:6) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 mace a +0 leather armour (9, 19, D:6) a +0 dagger a +0 robe (17, 7, D:6) a +0 leather armour (18, -3, D:6) a +0 chain mail (29, -17, D:6) a +0 robe (37, 9, D:6) 2 potions of ambrosia (39, -9, D:6) a +0 short sword (40, -1, D:6) a +0 whip (43, -30, D:6) 3 stones (43, -16, D:6) a +0 dagger a +0 robe (43, -15, D:6) a +0 hand axe (44, -14, D:6) a +0 trident a +0 leather armour (46, -14, D:6) a +0 flail a +0 leather armour (48, -31, D:6) a potion of mutation (48, -26, D:6) a +0 falchion (48, -25, D:6) a +0 flail a +0 club a +0 ring mail (49, -25, D:6) a +0 hand axe (53, -10, D:6) a +0 helmet (57, 6, D:6) 4 stones Level 7 of the Dungeon [Shop] Emyakicu's Antique Weapon Shop a +0 orcbow (98 gold) a +1 great mace of draining (523 gold) a +6 orcbow of flaming (1072 gold) a +0 arbalest (126 gold) a +0 falchion (84 gold) a +0 mace (84 gold) a +0 glaive (182 gold) a +0 short sword (84 gold) a +2 hand axe of draining (487 gold) the +2 great sword "Panus" {freeze, Will+} (960 gold) Will: It increases your willpower. (0, 0, D:7) a +0 ring mail (3, 4, D:7) a +0 orcbow (4, 15, D:7) a +0 hand axe a +0 scale mail (10, 9, D:7) a +0 whip a +0 leather armour (13, 1, D:7) a +0 trident 5 stones a +0 robe (15, -1, D:7) a +0 ring mail a +1 falchion of holy wrath (19, -1, D:7) a +0 leather armour a +0 club (19, 0, D:7) a +0 orcbow (24, -1, D:7) 6 stones (24, 0, D:7) a +0 hand axe (25, 1, D:7) a +0 dagger (26, 1, D:7) a +0 ring mail (26, 6, D:7) a +0 spear (28, 0, D:7) a +0 short sword (29, -1, D:7) a potion of might (30, -1, D:7) 6 stones (35, 7, D:7) a +0 short sword (46, 3, D:7) a +0 cloak (47, -3, D:7) a +0 long sword (55, 9, D:7) a +0 club (58, -32, D:7) a +0 dagger (58, -30, D:7) a book of Blood Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) a +0 club a +0 whip 5 stones (1, 0, D:8) a +0 whip 3 stones a +0 whip 4 poisoned darts (3, -13, D:8) a +0 ring mail (6, -15, D:8) a +0 dagger (11, -15, D:8) a staff of poison (16, -28, D:8) a +0 whip (16, -1, D:8) 3 stones (17, -23, D:8) a +0 dagger (17, -2, D:8) a +0 scimitar (18, -16, D:8) a +0 dagger a +0 short sword a +0 short sword 7 poisoned darts a +0 whip 7 stones a +0 short sword (19, -16, D:8) a +0 short sword a +0 club (20, -16, D:8) a +0 dagger (21, -16, D:8) a +0 hand axe (23, -19, D:8) a +0 spear (23, -18, D:8) a +0 dagger (23, -2, D:8) a +0 long sword a +0 chain mail (23, 3, D:8) a scroll of vulnerability (27, -17, D:8) a +0 robe (32, -11, D:8) a +0 leather armour (35, -13, D:8) a +0 short sword a +0 plate armour (36, -14, D:8) 3 stones (40, 5, D:8) a +0 spear (45, -29, D:8) 2 poisoned darts Level 9 of the Dungeon (4, 1, D:9) a +0 giant club a +0 robe (10, 17, D:9) a +2 long sword a +0 robe (10, 18, D:9) a +3 halberd a +0 robe (11, 14, D:9) a yak corpse (skeletalised by now) (11, 19, D:9) a +0 long sword a +0 robe (12, 5, D:9) 3 stones (14, 13, D:9) a potion of cancellation a yak corpse (skeletalised by now) (15, 19, D:9) a +1 heavy long sword a +0 robe (16, 17, D:9) a +0 dagger a +0 robe (16, 18, D:9) a +0 flail a +0 leather armour (17, 17, D:9) a +0 mace (17, 18, D:9) a +0 dagger a +2 robe of positive energy (23, 5, D:9) a +0 dagger a +0 robe +0 steam dragon scales a steam dragon corpse a yak corpse (23, 13, D:9) 2 potions of degeneration (25, 1, D:9) a +2 dagger of draining (still there?) a +0 leather armour (still there?) the -1 buckler "Boucsaj" {rElec Int+2} (still there?) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (33, 15, D:9) a +0 shortbow the Ecumenical Temple