hackum Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 29, D:1) a +0 dagger (5, 2, D:1) a potion of berserk rage (28, 4, D:1) a +0 dagger (41, -19, D:1) a potion of ambrosia (50, 28, D:1) a stone (56, 32, D:1) a +0 club Level 2 of the Dungeon (1, -11, D:2) a potion of experience (7, 4, D:2) 2 stones (11, 25, D:2) a potion of lignification (15, -11, D:2) a +0 club (15, 22, D:2) a +0 club a +0 ring mail (15, 23, D:2) a +0 war axe (16, 22, D:2) a +0 mace (17, 22, D:2) a +0 club a +0 ring mail a +0 hand axe (18, -14, D:2) a +0 ring mail (18, -4, D:2) a +0 club 6 poisoned darts (20, -8, D:2) the +1 robe of the Evening {-Cast Harm rN+ Regen+} rN: It protects you from negative energy. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (20, 19, D:2) a stone (33, -3, D:2) a +0 dagger a +0 sling (35, 1, D:2) 4 stones (37, 23, D:2) a potion of attraction (45, 5, D:2) 5 stones (49, 10, D:2) a +6 ring of intelligence (55, 2, D:2) 5 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) the +2 robe of Patience {+Inv Str-2 Dex+6} Str: It affects your strength (-2). Dex: It affects your dexterity (+6). +Inv: It lets you turn invisible. (7, 11, D:3) a +0 sling (8, 6, D:3) a +0 dagger of flaming 3 stones (10, 21, D:3) a +0 club (11, 2, D:3) 7 stones (14, 10, D:3) a potion of resistance Level 4 of the Dungeon [Shop] Lugruam's Book Shop a book of Air (220 gold) a book of the Hunter (260 gold) a book of the Sky (340 gold) a Trismegistus Codex (260 gold) Great Wizards, Vol. VII (300 gold) a book of Minor Magic (180 gold) a book of Decay (300 gold) Great Wizards, Vol. II (380 gold) a book of Annihilations (600 gold) a book of the Senses (320 gold) (0, 0, D:4) a +0 club (1, 4, D:4) a +0 whip (3, 2, D:4) a +0 leather armour (3, 17, D:4) 2 stones a +0 short sword (6, -7, D:4) a +0 dagger (7, -7, D:4) a +0 buckler (7, 22, D:4) a +0 rapier (8, 23, D:4) a +0 club (9, 14, D:4) a +0 robe a +0 whip (9, 19, D:4) a +0 club (12, 13, D:4) 6 stones (15, 5, D:4) a potion of might (15, 16, D:4) a potion of curing a +1 whip of venom (16, 16, D:4) a +0 club a stone a +0 halberd (18, 15, D:4) a +0 robe (23, 13, D:4) the +0 ring mail "Odaffoh" {Regen+ Dex+3} Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. (24, 14, D:4) a +0 leather armour (24, 22, D:4) a +0 club a +0 sling (25, 5, D:4) a +0 robe (30, -4, D:4) a +0 ring mail (34, 16, D:4) a +0 robe (37, 13, D:4) a +0 spear (37, 14, D:4) 6 stones (37, 22, D:4) 2 potions of might Level 5 of the Dungeon (0, 0, D:5) a potion of cancellation (8, -2, D:5) 7 gold pieces (40, -19, D:5) a potion of curing (53, -12, D:5) a +0 spear (53, -11, D:5) a +0 spear a +0 ring mail a +0 buckler (53, -10, D:5) a +0 whip a +0 spear a quokka corpse a gnoll corpse a gnoll corpse the Ecumenical Temple