hackum Level 1 of the Dungeon [Shop] Hayc's Jewellery Boutique a +6 ring of strength (432 gold) the ring of Buovyir {Ice rElec rCorr Int-3 Slay+5} (711 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of fire (300 gold) a ring of protection from fire (300 gold) the amulet of Qazlal's Hatred {Faith Dex+3} (639 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). the ring of Salvation {rPois rN+++ Will+ Str-3 Dex-5} (484 gold) [ring of willpower] Str: It affects your strength (-3). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Will: It increases your willpower. a +6 ring of dexterity (432 gold) (0, 0, D:1) a potion of might (3, 7, D:1) a potion of heal wounds (9, 31, D:1) 7 stones (11, 14, D:1) 2 potions of attraction (12, 0, D:1) a potion of lignification (18, 10, D:1) a +1 pair of boots (21, 14, D:1) a potion of might (22, 20, D:1) a +0 dagger (24, 36, D:1) a +0 dagger of venom (25, 36, D:1) a +0 club (25, 37, D:1) a +0 dagger (26, 19, D:1) 3 stones (33, 5, D:1) a scroll of noise (37, 34, D:1) 5 stones (40, 25, D:1) a +0 short sword (45, 4, D:1) a +0 short sword (48, 3, D:1) a potion of lignification (49, 2, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -8, D:2) a potion of curing (20, 35, D:2) a potion of degeneration (22, 15, D:2) 4 stones (24, 19, D:2) 9 stones (27, 3, D:2) a +0 club (28, -4, D:2) 5 stones (30, 7, D:2) a +0 dagger (32, 21, D:2) a potion of lignification (34, 29, D:2) a potion of curing (39, 8, D:2) a +0 robe a +0 club (41, -17, D:2) a +0 scale mail a +0 flail (45, -1, D:2) a potion of haste (46, -22, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -17, D:3) a potion of invisibility (6, -12, D:3) a +0 mace (7, 9, D:3) a +0 war axe (9, 17, D:3) a potion of resistance (9, 25, D:3) a +0 dagger (21, -23, D:3) the +1 spear of the Throat {holy, *Rage rF+ rN+ SInv} rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (27, -22, D:3) a potion of mutation (29, 3, D:3) a +0 club (33, 8, D:3) a +0 spear (36, -3, D:3) 7 poisoned darts a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -15, D:4) a +0 club a +0 leather armour (5, -14, D:4) a +1 heavy mace (6, -17, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail (6, 2, D:4) a +1 dagger of speed a +0 robe (7, -17, D:4) a +0 dagger a +0 robe (7, 1, D:4) a +0 club a +0 scale mail (8, 2, D:4) a +0 dagger (9, 2, D:4) a +0 short sword 4 stones (15, -23, D:4) 2 stones (18, -29, D:4) a +0 plate armour (28, -34, D:4) a potion of invisibility (30, 15, D:4) a +0 flail (34, -23, D:4) a +0 dagger a +0 robe a +0 dagger a +0 flail (35, -23, D:4) a +0 trident (38, -16, D:4) 2 potions of magic (39, -12, D:4) a +0 giant club (45, 10, D:4) a +0 short sword (57, 1, D:4) a potion of magic