Dungeon Crawl Stone Soup version 0.30-a0-1074-g5db6f66fbb (webtiles) character file. Game seed: 18248374601961676337 99 hackum the Ducker (level 4, 0/29 HPs) Began as an Octopode Gladiator on Apr 13, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (1902 turns). hackum the Ducker (Octopode Gladiator) Turns: 1902, Time: 00:01:18 Health: 0/29 AC: 1 Str: 13 XL: 4 Next: 72% Magic: 4/4 EV: 15 Int: 10 God: Gold: 196 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . n - +0 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +0 long sword n - a +0 whip of electrocution (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Wands s - a wand of charming (6) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of fog {unknown} h - 4 scrolls of teleportation {unknown} i - a scroll of fear {unknown} l - a scroll of magic mapping {unknown} r - a scroll of enchant armour {unknown} t - a scroll of acquirement {unknown} Potions f - 2 potions of resistance {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} m - a potion of attraction {unknown} o - a potion of might p - a potion of cancellation {unknown} q - a potion of flight {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing + Level 5.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 36% 1 Passwall Tmut/Erth 0% N/A 50% 2 Stone Arrow Conj/Erth 0% 3d7 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Hex 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 98% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the quokka! h - 4 scrolls labelled JACEC MAPS (gained 1) o - 2 fuming emerald potions (gained 1) Terence the Incautious comes into view. He is wielding a +0 hand axe and wearing a +0 scale mail of willpower. Terence shouts! Terence is nearby! Terence is nearby! Terence closely misses you. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! You hit Terence but do no damage. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Terence but do no damage. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. You constrict Terence. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence closely misses you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is moderately wounded. You constrict Terence. Terence barely misses you. Unknown command. Okay, then. It was a potion of might. You feel very mighty all of a sudden. You constrict Terence. Terence hits you with a +0 hand axe. You die... #.# #.# #...# ### #.# #.. ######.#.## #.# #.)...###.. #.# #.####.#.## #.# #.# ##...# #@######.#######.# #@............# .# #..#####.####.# .# #..# #.# .# #..# #.# .# #..# #.# .# #..## #.####.# .# #..†####......## #..............# #....#######...# You could see Terence. Vanquished Creatures An iguana (D:3) An adder (D:2) 3 worms 2 dart slugs 5 ball pythons 4 endoplasms 3 goblins 6 hobgoblins 5 kobolds A quokka (D:3) 7 bats 4 frilled lizards 9 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hackum the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 208 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 447 | D:1 | Reached skill level 4 in Dodging 782 | D:2 | Reached XP level 3. HP: 16/24 MP: 3/3 1459 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 1491 | D:3 | Reached skill level 5 in Dodging 1527 | D:3 | Found a runed translucent gate. 1891 | D:3 | Noticed Terence 1902 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, ebering_ghost_gozag, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 4 5 | 5.3 Fighting | | 2.0 Long Blades | | 3.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 31 | || 31 Constrict | 22 | 9 || 31 Tentacles | 13 | 9 || 22 Whip | 57 | 30 || 87 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 5 || 7 Armour: Skin | 6 | 2 || 8 Dodge: Dodged | 60 | 15 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1917 | 1815 | 102 | 59 | 1408 | 3 | 639.0 | Dungeon | 1917 | 1815 | 102 | 59 | 1408 | 3 | 639.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 664 daAuts D:3: 511 daAuts