hackum Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -9, D:1) a +0 cloak (7, -12, D:1) a +0 club (8, -18, D:1) 8 stones (11, -44, D:1) a +0 cloak (11, -30, D:1) a +0 leather armour (16, -14, D:1) a +0 dagger (19, -30, D:1) a +0 cloak (21, -40, D:1) a +0 hand axe (36, -40, D:1) a +0 whip (36, -34, D:1) a +0 short sword (43, -36, D:1) a +0 dagger (47, -19, D:1) a +0 dagger (57, 0, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (1, 6, D:2) a +0 long sword (3, 16, D:2) a +0 falchion (4, -16, D:2) a +0 dagger 5 stones (4, 10, D:2) a +0 robe (4, 35, D:2) a +0 club (5, 12, D:2) a +0 dagger (11, 27, D:2) a +0 short sword 2 stones (14, 37, D:2) 3 stones (15, -9, D:2) a +0 short sword (15, 32, D:2) a +0 spear (21, 37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the -2 pair of boots of the Old World {Fly Str+2 Dex+4 Stlth-} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Fly: It grants you flight. Stlth: It makes you less stealthy. (5, 21, D:3) a +0 war axe (7, 18, D:3) a +0 mace (7, 41, D:3) a +0 dagger a +0 robe an orc corpse (9, 39, D:3) 4 gold pieces (10, 39, D:3) 13 gold pieces (10, 40, D:3) 11 gold pieces (11, 41, D:3) 12 gold pieces (13, 44, D:3) a bat corpse (20, 20, D:3) a +0 club (21, 33, D:3) a +0 chain mail (26, 43, D:3) an adder corpse (skeletalised by now)