Dungeon Crawl Stone Soup version 0.30-a0-1074-g5db6f66fbb (webtiles) character file. Game seed: 16123190389999951898 100 hackum the Shooter (level 4, 0/31 HPs) Began as an Octopode Hunter on Apr 13, 2023. Slain by Terence ... wielding a +0 falchion (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1654 turns). hackum the Shooter (Octopode Hunter) Turns: 1654, Time: 00:02:11 Health: 0/31 AC: 1 Str: 10 XL: 4 Next: 74% Magic: 4/4 EV: 12 Int: 11 God: Gold: 91 SH: 7 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . m - +1 dagger (speed) rCold . . . Faith . g - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . p - amulet of Ashrue {Acrobat Rampage *Corrode +Inv rElec} rElec + Rampage + (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 shortbow m - a +1 dagger of speed (weapon) Missiles r - 5 poisoned darts Armour f - a +0 buckler g - a +0 kite shield (worn) Jewellery p - the amulet of Ashrue (around mantle) {Acrobat Rampage *Corrode +Inv rElec} (You found it on level 2 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Scrolls b - a scroll of immolation d - a scroll of noise {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} l - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of torment {unknown} t - a scroll of poison {unknown} u - a scroll of blinking {unknown} Potions c - a potion of haste {unknown} e - 2 potions of flight {unknown} j - 2 potions of curing {unknown} k - 4 potions of magic {unknown} o - 2 potions of invisibility {unknown} s - a potion of cancellation {unknown} Skills: + Level 3.2 Fighting + Level 2.0 Long Blades - Level 4.0 Ranged Weapons + Level 3.2 Dodging - Level 1.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 78% 1 Sandblast Erth 0% 2d4 78% 1 Call Imp Summ 0% N/A 89% 2 Passwall Tmut/Erth 0% N/A 89% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 98% 3 Stone Arrow Conj/Erth 0% 3d7 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. You start putting on your armour. You continue putting on your +0 kite shield. x5 You finish putting on your +0 kite shield. Unknown command. Unknown command. Unknown command. You have 4 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.8 (and is slowed by your shield). Your damage rating with your +1 dagger of speed is about 6 (Base 4 x 117% (Dex) x 107% (Skill) + 1 (Ench)). Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. Found 2 stones. There is a stone staircase leading up here. Unknown command. The helpless Terence fails to defend himself. You hit Terence. You grab Terence. Your squeeze misses Terence. Terence is moderately wounded. You constrict Terence, but do no damage. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 falchion! You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 falchion! You hit Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 falchion! You die... ####### # #.....# ....#.....#####.. #......@.<....... #...#.@..(.###... # #.....~.... #####.≈≈##.. #≈.≈≈# #≈.#≈# ≈~.#≈≈# ##.#.≈. You could see Terence. Vanquished Creatures 5 adders (D:2) A worm (D:2) A dart slug (D:2) 3 ball pythons (D:2) 8 bats 5 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:2) 2 kobolds (D:2) A quokka (D:1) 3 frilled lizards 4 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hackum the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 817 | D:2 | Identified the amulet of Ashrue {Acrobat Rampage *Corrode | +Inv rElec} 938 | D:2 | Reached XP level 3. HP: 24/25 MP: 3/3 1007 | D:2 | Reached skill level 1 in Long Blades 1117 | D:2 | Reached XP level 4. HP: 20/30 MP: 4/4 1209 | D:2 | Found a burning altar of Makhleb. 1647 | D:3 | Noticed Terence 1654 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_cross, dk_noncrumbling_4 D:2: minmay_thinvault, layout_basic, basic_altar D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, mainiacjoe_overflow_alcove_2, minmay_misc_feat_secret_circle, chequers_jeans, chequers_serial_rivers_small_b, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 1 2 | 2.0 Dodging | 3 | 3.2 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Stealth | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | 32 || 71 Tentacles | 13 | 7 || 20 Constrict | 6 | 6 || 12 Fire: Shortbow | 28 | || 28 Stab: Sleeping | 3 | 6 || 9 Armour: Skin | 3 | 1 || 4 Dodge: Dodged | 17 | 13 || 30 Block: Buckler | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1602 | 38 | 0 | 1329 | 3 | 546.7 | Dungeon | 1640 | 1602 | 38 | 0 | 1329 | 3 | 546.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 951 daAuts D:1: 683 daAuts D:3: 6 daAuts