hackum Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 17, D:1) a potion of cancellation (10, -22, D:1) 4 stones (18, -9, D:1) a +0 mace (18, -7, D:1) a +0 leather armour (20, 12, D:1) a +0 hand axe (22, -12, D:1) 5 boomerangs (28, 5, D:1) a +0 leather armour (32, -20, D:1) a potion of heal wounds (33, -18, D:1) a +0 dagger (34, 7, D:1) 4 poisoned darts (35, 13, D:1) a book of Burglary (40, -6, D:1) 3 stones (52, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a potion of flight a kobold corpse (3, 2, D:2) a bat corpse (3, 9, D:2) an amulet of the acrobat a staff of death (11, 13, D:2) a +0 short sword a hobgoblin corpse (16, -2, D:2) a +0 dagger (18, 18, D:2) a +0 pair of gloves (23, 27, D:2) a +0 mace a bat corpse (skeletalised by now) (28, 23, D:2) a rat corpse (skeletalised by now) (28, 24, D:2) a ball python corpse (skeletalised by now) (29, 18, D:2) a ball python corpse (skeletalised by now) (31, 19, D:2) a +0 mace (34, 23, D:2) a potion of curing (41, 22, D:2) a +0 dagger