hackum Level 1 of the Dungeon (0, 0, D:1) a potion of flight (5, -37, D:1) a +0 long sword (22, -18, D:1) a +0 club (29, -10, D:1) a +0 ring mail (36, -8, D:1) a potion of cancellation (44, -27, D:1) a +0 club Level 2 of the Dungeon (9, -3, D:2) the +4 sling of Peace {freeze, Int-5 Dex+8 Stlth+} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+8). Stlth: It makes you more stealthy. (9, 36, D:2) 6 stones (11, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -6, D:2) a potion of curing (16, -5, D:2) a book of the Tundra (16, 18, D:2) a book of Touch (18, -1, D:2) a +0 dagger (19, 42, D:2) a potion of might (20, 5, D:2) a +0 leather armour (21, -12, D:2) 5 stones (24, -13, D:2) 3 stones (25, 30, D:2) a potion of invisibility (31, 39, D:2) a +4 whip (32, 11, D:2) a +0 short sword 3 stones (42, 23, D:2) a +2 dagger of draining (46, 1, D:2) 2 stones (46, 25, D:2) a +0 sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -1, D:3) a potion of heal wounds (3, -1, D:3) a +2 dagger of venom (unseen) (7, -3, D:3) a wand of digging (2) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger