hackum Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -5, D:1) a +0 leather armour (6, -22, D:1) a +0 dagger (6, -7, D:1) a +0 ring mail (8, -30, D:1) a +0 short sword (11, -39, D:1) a +0 barding (16, -29, D:1) a +0 spear (21, -36, D:1) 5 poisoned darts (25, -25, D:1) a +0 scale mail (27, 1, D:1) a rat corpse (skeletalised by now) (30, -36, D:1) a +0 club (33, 7, D:1) a +0 mace (35, 2, D:1) a +0 dagger a quokka corpse (skeletalised by now) (40, -15, D:1) a +0 short sword (49, -34, D:1) 4 poisoned darts (52, -35, D:1) a +0 robe (53, -31, D:1) a frilled lizard corpse (skeletalised by now) (55, -31, D:1) a human corpse (skeletalised by now) (56, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 2, D:2) a +0 long sword (17, -18, D:2) 3 scrolls of identify (18, -18, D:2) a potion of curing (18, -5, D:2) a +0 dagger a goblin corpse (20, -9, D:2) an adder corpse (20, -8, D:2) a +0 scale mail a +1 mace of protection the human corpse of Terence