hackum Level 1 of the Dungeon (5, -24, D:1) a +0 dagger (18, -14, D:1) a +0 dagger (26, -20, D:1) a +0 club (26, -9, D:1) a +0 short sword (27, -14, D:1) 8 stones (28, -58, D:1) a +0 dagger (28, -8, D:1) a +0 spear (44, -43, D:1) a +0 sling (48, -17, D:1) a +0 dagger (51, -19, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (12, -8, D:2) a ring of wizardry (18, -7, D:2) a stone (27, 11, D:2) a +0 scale mail (27, 24, D:2) 7 stones (35, 6, D:2) a +0 sling a +0 club Level 3 of the Dungeon [Shop] Nyontury's Antique Armour Shoppe a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +2 leather armour of poison resistance (432 gold) a +0 buckler (121 gold) a +0 scale mail (108 gold) [Shop] Cuupypl Ceop's Book Boutique a book of Frost (200 gold) a book of Weapons (280 gold) a book of Changes (180 gold) a book of Spatial Translocations (180 gold) a manual of Throwing (800 gold) a book of Spatial Translocations (180 gold) a book of Lightning (380 gold) a book of the Dragon (460 gold) a book of Callings (200 gold) a book of Ice (460 gold) [Shop] Hiamosko's Antique Armour Shop a +2 plate armour of poison resistance (962 gold) the +0 helmet "Telotuc" {rElec rN+++ rCorr Stlth+} (1245 gold) rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +3 leather armour of fire resistance (624 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2766 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. [Shop] Woggimmo's Weapon Boutique a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 long sword (35 gold) 4 stones (4 gold) the +10 mace of Huxzovul {drain, rC+ Int-5 Stlth+} (617 gold) Int: It affects your intelligence (-5). rC: It protects you from cold. Stlth: It makes you more stealthy. the +0 staff of Battle (800 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +0 dagger (20 gold) (0, 0, D:3) a stone (9, -7, D:3) a +0 spear (16, -27, D:3) a +0 ring mail (17, -24, D:3) a +0 giant club (18, -30, D:3) 6 poisoned darts (29, -8, D:3) a staff of cold (36, -15, D:3) a +0 dagger 2 stones (38, -28, D:3) 3 poisoned darts (52, -34, D:3) a +0 club (54, -5, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 7, D:4) a +0 dagger (1, 9, D:4) a +2 spectral quarterstaff (14, -29, D:4) a +0 robe (14, 20, D:4) a +0 long sword (22, 18, D:4) a +0 sling (23, 12, D:4) a +0 dagger (29, -17, D:4) 3 stones (30, -13, D:4) a +0 dagger (38, -31, D:4) a +0 rapier (40, -27, D:4) a +0 chain mail (43, -27, D:4) a +0 whip (51, -12, D:4) a +0 leather armour (53, -2, D:4) a +0 falchion a +0 whip (55, -30, D:4) a +0 hand axe a +0 flail (55, -28, D:4) 2 poisoned darts (56, -29, D:4) a +0 chain mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, -8, D:5) a +0 club a +0 scale mail (16, 17, D:5) a +0 giant spiked club (21, 23, D:5) a +0 dagger (22, 9, D:5) a +0 short sword (32, -15, D:5) a +0 dagger the +2 robe of Omission {rElec rPois Str-5 Int+2} Str: It affects your strength (-5). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (32, -10, D:5) a +0 short sword a +0 leather armour (35, -11, D:5) a +0 ring mail a +0 mace (35, 2, D:5) a boomerang a +0 club (36, -2, D:5) a +0 spear (38, 0, D:5) 5 stones a +0 halberd a +0 robe (38, 11, D:5) a +1 mace of venom (39, -11, D:5) a +0 spear (39, -1, D:5) a +0 scale mail a +0 flail of holy wrath a +0 mace (40, 0, D:5) a +0 chain mail a +0 hand axe (46, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scarf of resistance (2, -2, D:6) a +0 helmet (3, -24, D:6) a +0 trident (7, -22, D:6) a +0 giant club (7, -8, D:6) a +0 robe a +0 dagger (10, -12, D:6) a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger a +0 giant spiked club (16, 7, D:6) a +0 whip (17, 6, D:6) a +0 dagger a +0 short sword of freezing (18, -33, D:6) a +0 dagger (19, 6, D:6) a +0 short sword (21, 4, D:6) a +0 dagger (24, -8, D:6) a +0 short sword (27, 6, D:6) a +0 scale mail a +4 hand axe of freezing (28, 1, D:6) a potion of berserk rage 3 poisoned darts a +0 mace (28, 6, D:6) a +0 robe a +0 dagger (37, -4, D:6) a +0 dagger (37, 2, D:6) a +0 ring mail (43, -30, D:6) 5 stones (43, -27, D:6) 5 stones (43, -15, D:6) 5 stones (43, -12, D:6) 3 stones (44, -30, D:6) 5 stones (45, -30, D:6) 10 stones (45, -27, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 5, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (6, 4, D:7) a +0 club (9, -9, D:7) a +0 giant club (9, 5, D:7) a +0 mace a +0 hand axe a +0 ring mail (10, 5, D:7) a +0 short sword (10, 11, D:7) a +0 halberd (11, 5, D:7) a +0 dagger a +0 robe an orc skeleton (11, 11, D:7) a +0 whip a +0 dagger of speed a +0 robe a +0 club (14, 4, D:7) a +0 shortbow a +0 robe (24, 20, D:7) a +0 dagger a +1 robe of fire resistance (25, 21, D:7) a +0 dagger a +0 robe (26, 29, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (28, 19, D:7) a +0 morningstar (29, -1, D:7) a +0 whip of draining an orc corpse (29, 24, D:7) a +0 club the Ecumenical Temple