hackum Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (11, -4, D:1) 2 potions of berserk rage (29, 25, D:1) a +0 club (31, -2, D:1) a +0 short sword (47, 33, D:1) a +0 whip (47, 36, D:1) 4 stones Level 2 of the Dungeon [Shop] Baozamann's Antique Armour Emporium a +0 robe (17 gold) a +0 ring mail (100 gold) the +0 robe of Hiyss {rC- Str+2 Int+4 Slay+2} (542 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) (0, 0, D:2) a +0 whip (15, 18, D:2) a +0 leather armour (16, 0, D:2) a +0 mace (19, -2, D:2) a potion of degeneration (22, 26, D:2) a +0 club (35, 4, D:2) a +0 helmet (39, -28, D:2) 4 stones (39, 2, D:2) a potion of curing (42, -11, D:2) a +1 pair of gloves a +0 pair of gloves a +0 club (42, -10, D:2) a +0 chain mail a +0 leather armour (43, -32, D:2) a +0 dagger a +0 robe (43, -18, D:2) 2 boomerangs Level 3 of the Dungeon [Shop] Liufik's Assorted Antiques a potion of flight (90 gold) a +0 long sword (105 gold) a +0 club (30 gold) a potion of ambrosia (240 gold) a potion of heal wounds (150 gold) a +6 ring of dexterity (1080 gold) a scroll of poison (120 gold) (0, 0, D:3) a +0 short sword (1, 8, D:3) a +0 leather armour (3, 8, D:3) a +0 robe (4, 1, D:3) a potion of curing (17, 1, D:3) a potion of haste (18, 24, D:3) a potion of heal wounds (18, 37, D:3) a +0 mace (27, -15, D:3) 5 stones (28, -14, D:3) a potion of brilliance (32, 14, D:3) a potion of curing (35, 37, D:3) a potion of curing (37, 12, D:3) 4 poisoned darts (38, -1, D:3) a +2 falchion of holy wrath (40, 30, D:3) a +0 robe (42, -4, D:3) a +0 robe (42, 9, D:3) a +0 war axe (43, 8, D:3) a +0 hand axe 2 boomerangs a +0 dagger a +0 robe (43, 9, D:3) a +0 mace (44, -8, D:3) a potion of attraction (47, -12, D:3) a potion of magic Level 4 of the Dungeon [Shop] Kaaghax's Mass Market a +0 great mace (84 gold) a +0 giant spiked club (24 gold) a +0 plate armour (299 gold) a +0 executioner's axe (130 gold) a +0 giant club (22 gold) a +0 giant club (22 gold) a +0 giant club (22 gold) a +0 giant club (22 gold) 5 large rocks (97 gold) (0, 0, D:4) 3 stones (4, -6, D:4) a +0 dagger a +0 robe (5, -6, D:4) a +0 leather armour 2 boomerangs a +0 club a +0 club a +0 short sword (6, -6, D:4) a +0 leather armour a +0 dagger (8, -12, D:4) a +0 dagger (16, -17, D:4) a +0 dagger (17, -16, D:4) a +2 spear of venom a +0 long sword (18, -29, D:4) a +0 robe (20, -11, D:4) a +0 mace (22, -8, D:4) 6 poisoned darts (32, 0, D:4) a +0 plate armour (33, 1, D:4) a +0 leather armour (34, -14, D:4) a +0 dagger (35, -16, D:4) a +0 short sword 2 boomerangs (35, -4, D:4) a +0 flail a +0 hand axe a +0 short sword a +0 leather armour (35, 10, D:4) a +0 leather armour (35, 16, D:4) a +0 dagger (38, 1, D:4) a +0 dagger (42, -4, D:4) a +0 ring mail (43, -8, D:4) a +0 short sword a +0 leather armour (44, -10, D:4) a +0 spear of flaming Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (9, -19, D:5) a +0 whip a +0 robe a +0 whip (9, -18, D:5) a +0 halberd (9, -7, D:5) a +0 dagger a +0 robe (10, -20, D:5) a +0 halberd a +0 club (10, -19, D:5) a +0 club (11, -8, D:5) a +0 flail (24, -33, D:5) a +0 dagger (25, -8, D:5) a +0 hand axe 2 boomerangs the +0 ring mail of Glamorous Fun {rElec rN+ Will- rCorr} rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 flail (25, -7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -24, D:5) a potion of heal wounds (34, -12, D:5) a +0 dagger a +0 robe (34, -11, D:5) a +0 dagger a +0 robe (35, -13, D:5) a +0 falchion (35, -10, D:5) a +0 dagger a +0 robe (36, -13, D:5) a +0 mace (46, -4, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 robe (12, 9, D:6) a +3 flail a +0 robe a +0 long sword a +0 robe a +0 dagger 3 boomerangs a +3 short sword a +0 robe (12, 10, D:6) a +0 flail a +0 ring mail (13, 10, D:6) a +0 dagger a +0 hand axe a +0 robe (16, 12, D:6) a +0 halberd (17, 12, D:6) a +0 halberd (18, -1, D:6) a potion of degeneration (22, 7, D:6) a potion of flight (23, 25, D:6) a +0 dagger a +0 ring mail (24, 6, D:6) a +0 shortbow a +0 halberd (24, 25, D:6) a +0 club a +0 battleaxe a +0 chain mail (25, 24, D:6) a +0 flail (30, 26, D:6) a potion of resistance (33, 4, D:6) a +0 halberd (38, 20, D:6) a +0 club (39, 20, D:6) a +0 dagger a +0 robe (39, 23, D:6) a +0 trident (42, 10, D:6) a +0 flail (43, 1, D:6) a potion of haste (58, 21, D:6) a potion of might (60, 13, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (2, 1, D:7) a potion of heal wounds (8, -1, D:7) a potion of magic (9, 2, D:7) a +0 quarterstaff (10, -3, D:7) a potion of flight (12, 19, D:7) a scroll of noise a +0 helmet (16, 14, D:7) a potion of ambrosia (16, 22, D:7) an amulet of magic regeneration (16, 26, D:7) 3 datura-tipped darts (21, 1, D:7) a potion of brilliance (29, -10, D:7) 7 stones (29, -6, D:7) 2 poisoned darts (29, 26, D:7) a +2 short sword of venom (29, 36, D:7) a +0 short sword (30, 37, D:7) a +0 falchion (38, 19, D:7) a potion of lignification (40, -3, D:7) a +0 club (41, 22, D:7) a +0 leather armour (42, 12, D:7) a +0 club a +0 robe a +0 dagger a +0 flail (44, 13, D:7) a +0 kite shield a +0 club a +0 falchion (50, 14, D:7) a +0 hand axe (51, 13, D:7) a +0 trident a +0 ring mail a +0 short sword (53, 10, D:7) a +0 dagger (53, 13, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 whip (54, 13, D:7) +0 steam dragon scales a +0 club a +0 war axe a +0 flail a +0 leather armour a +0 hand axe a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) a potion of lignification (10, 17, D:8) a ring of positive energy (21, 8, D:8) a +0 whip (23, 10, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour (24, 10, D:8) a +0 flail (26, 44, D:8) a +5 falchion of freezing a +0 robe (28, -4, D:8) a +0 long sword +0 swamp dragon scales (28, 42, D:8) a +2 flail a +0 robe (30, 43, D:8) a +0 robe a +2 hand axe a +0 robe a +0 falchion a +0 robe (36, -2, D:8) a potion of degeneration (51, 28, D:8) a +0 sling (59, 7, D:8) a +5 quarterstaff of pain a +0 sling a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 4, D:9) 3 stones (11, 32, D:9) 11 gold pieces (14, 32, D:9) a scroll of vulnerability (15, 29, D:9) a potion of lignification (15, 32, D:9) a potion of mutation (16, 32, D:9) a +0 leather armour (25, 29, D:9) 3 stones (36, 18, D:9) 4 poisoned darts (38, 27, D:9) a potion of degeneration (41, 26, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a troll skeleton (14, 3, D:10) a +0 short sword (20, -22, D:10) a +0 robe (23, -14, D:10) a +0 club a +0 morningstar a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 short sword a +0 chain mail (23, 21, D:10) a +0 shortbow (25, -18, D:10) a +0 dagger (50, -15, D:10) a +0 giant club a +0 giant club (50, -14, D:10) the +2 buckler "Zoysh" {rF- rN++ rCorr Dex+5} Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (52, -2, D:10) a +0 robe (52, 0, D:10) a +0 short sword (52, 1, D:10) a +0 whip 2 stones a +0 dagger 8 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces (7, -9, Orc:1) 11 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (3, 29, Lair:1) a +0 falchion (15, -5, Lair:1) the +0 robe "Jastrostri" {rC- rN+ Dex+6 Stlth+} Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (27, 43, Lair:1) a +0 hand axe (33, 36, Lair:1) a scroll of noise (40, 40, Lair:1) a potion of curing (43, 12, Lair:1) 5 stones (43, 29, Lair:1) a potion of haste (45, 20, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of mutation (1, -1, Lair:2) a +0 chain mail (14, -4, Lair:2) a +0 falchion (25, -6, Lair:2) 7 stones (25, -1, Lair:2) 6 stones (27, -1, Lair:2) a stone (27, 1, Lair:2) 7 stones (28, -1, Lair:2) a stone (29, 1, Lair:2) 9 stones (33, 14, Lair:2) an orb of mayhem (34, -28, Lair:2) a +0 ring mail (36, -19, Lair:2) 3 datura-tipped darts (37, -27, Lair:2) a +0 spear (37, -23, Lair:2) a +2 glaive of flaming (44, 16, Lair:2) the +1 scale mail of the New World {MP+9} MP: It affects your magic capacity (+9). Level 3 of the Lair of Beasts (0, 16, Lair:3) a +0 war axe (21, 19, Lair:3) 7 gold pieces (47, -1, Lair:3) a stone (56, -15, Lair:3) a potion of lignification (56, -11, Lair:3) a +0 bardiche Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dire flail of venom (4, -11, Lair:4) a potion of attraction (6, 11, Lair:4) 22 gold pieces (13, 19, Lair:4) a +0 mace (27, 7, Lair:4) a +0 quarterstaff