hackum Level 1 of the Dungeon (0, 0, D:1) a potion of ambrosia (0, 3, D:1) a potion of ambrosia (1, 13, D:1) a +0 robe (3, 27, D:1) a potion of curing (5, 25, D:1) 3 stones (6, -20, D:1) a +0 club (7, 30, D:1) a +0 club (9, -19, D:1) 2 potions of might (16, 11, D:1) 7 stones (19, 7, D:1) 5 boomerangs (21, 18, D:1) a potion of heal wounds (22, -5, D:1) a +0 club (24, 6, D:1) a +0 leather armour (25, 5, D:1) a +0 short sword (32, -19, D:1) a +0 short sword (46, -12, D:1) 4 stones (47, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -3, D:2) a +0 dagger a goblin corpse a jackal corpse a jackal corpse an adder corpse (15, -37, D:2) a rat corpse (skeletalised by now) (26, -46, D:2) a +0 whip (28, -22, D:2) a ball python corpse (skeletalised by now) (35, -3, D:2) a potion of heal wounds