hackum Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (11, -15, D:1) a +0 dagger (13, -9, D:1) a potion of attraction (14, -20, D:1) a +0 club (14, -18, D:1) a +0 robe (14, -9, D:1) a +0 whip (16, 10, D:1) a +0 hand axe (18, -8, D:1) 3 stones (21, 25, D:1) a +0 dagger 4 stones (27, 10, D:1) a +0 dagger (33, -14, D:1) a potion of heal wounds (34, -19, D:1) a potion of attraction (37, 21, D:1) a hobgoblin corpse (skeletalised by now) (38, 10, D:1) 4 stones (38, 16, D:1) a +0 dagger (41, -13, D:1) a rat corpse (skeletalised by now) (42, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -7, D:1) a potion of brilliance (45, 14, D:1) a frilled lizard corpse (skeletalised by now) (46, -3, D:1) a bat corpse (skeletalised by now) (46, 26, D:1) a +0 club (50, -12, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 18, D:2) a bat corpse