hackum Level 1 of the Dungeon (1, -7, D:1) a potion of heal wounds (9, 2, D:1) a +0 dagger (11, 29, D:1) a +0 rapier (14, 27, D:1) a +0 short sword (15, -1, D:1) a potion of heal wounds (15, 27, D:1) a +0 club (17, 29, D:1) a +0 whip (18, 11, D:1) a +0 spear (19, 15, D:1) a potion of heal wounds (21, 12, D:1) a +0 hand axe (25, 32, D:1) a +0 sling (26, -8, D:1) a +0 dagger (26, 13, D:1) a +0 dagger (27, -9, D:1) a +0 short sword 2 stones (34, 22, D:1) a +0 club (37, 9, D:1) a +0 mace (39, 9, D:1) a +0 club (44, 28, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of curing (8, 0, D:2) a +0 whip (10, 8, D:2) a potion of lignification (37, 1, D:2) a potion of flight (38, -9, D:2) a +0 hammer (38, 5, D:2) a potion of berserk rage (38, 12, D:2) a +0 leather armour (38, 16, D:2) 5 javelins (39, 12, D:2) 8 stones (47, 26, D:2) a +0 leather armour (51, 3, D:2) a +0 scale mail a +0 flail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, 2, D:3) a +0 war axe an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, -9, D:3) a potion of mutation (5, -3, D:3) a potion of degeneration (7, -7, D:3) a potion of brilliance (14, 9, D:3) a +0 club (14, 10, D:3) a +0 hand axe (17, 26, D:3) a potion of curing (17, 31, D:3) a potion of heal wounds (21, 40, D:3) a giant cockroach corpse (21, 41, D:3) a rat corpse (22, 41, D:3) a ball python corpse (22, 46, D:3) 8 gold pieces (27, 46, D:3) a rat corpse a sewer (0, 0, Sewer) a bat corpse (7, 0, Sewer) a potion of berserk rage