hackum Level 1 of the Dungeon (0, 0, D:1) 7 stones (16, -20, D:1) 5 stones (23, -29, D:1) a +0 robe (36, -2, D:1) a +0 whip (39, -4, D:1) a +0 dagger a +0 spear (43, -36, D:1) a potion of haste (43, -17, D:1) a +0 short sword a +0 whip (49, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 8, D:2) a +0 long sword (2, -9, D:2) a +0 ring mail (3, 0, D:2) 7 stones (3, 18, D:2) a +0 spear (8, -10, D:2) 2 potions of berserk rage (12, -5, D:2) the +2 hand axe of Defilement {freeze, rC- rN+ SInv} rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (15, 12, D:2) 6 stones (20, -2, D:2) a potion of lignification (24, -13, D:2) a +0 mace (25, 6, D:2) a potion of magic (27, 13, D:2) a potion of magic (28, -10, D:2) 2 stones (29, 14, D:2) a +0 robe (33, 15, D:2) 6 stones (34, -8, D:2) a +0 robe (35, 6, D:2) a +0 hand axe (37, -14, D:2) a +0 club (41, 9, D:2) a +0 club (42, -10, D:2) a +2 dagger of speed Level 3 of the Dungeon (0, 0, D:3) 6 stones (1, -9, D:3) a +0 dagger (9, -10, D:3) a +0 club a +0 robe (19, 9, D:3) 8 stones (26, 3, D:3) a +0 robe (28, -13, D:3) 2 poisoned darts (30, 1, D:3) a bat corpse