hackum Level 1 of the Dungeon (4, 22, D:1) a +0 short sword (7, 6, D:1) a +0 club (10, 1, D:1) a +0 whip (13, 16, D:1) a potion of haste (19, 7, D:1) an amulet of magic regeneration (25, -10, D:1) a potion of curing (26, 9, D:1) a +0 club (27, 30, D:1) a +0 dagger (28, 21, D:1) a +0 scale mail (30, -11, D:1) a +0 scale mail (31, -10, D:1) a potion of might (41, 21, D:1) a potion of haste (49, -1, D:1) a potion of degeneration (54, -9, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Tinut's Assorted Antiques the +0 crystal plate armour of Elyvilon's Esteem {-Cast rElec Will+ Dex+3} (2769 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Will: It increases your willpower. a +0 short sword (84 gold) a +0 scale mail (112 gold) the +3 short sword of Recklessness {spect, Int+6} (1178 gold) Int: It affects your intelligence (+6). a scroll of teleportation (84 gold) a ring of ice (700 gold) the +2 plate armour "Cithis" {Rampage rC+ Str+3 Stlth+} (1570 gold) Str: It affects your strength (+3). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 club (4, 6, D:2) 4 stones (5, 7, D:2) a +0 quarterstaff (5, 17, D:2) a potion of heal wounds (8, -14, D:2) a +0 club 3 stones (11, 5, D:2) 7 stones (13, 2, D:2) a +0 whip 5 stones (14, 4, D:2) a +0 short sword a stone (14, 8, D:2) a potion of haste (21, -8, D:2) the +0 cloak of Subjectivity {*Slow Str+9 Int-3} Str: It affects your strength (+9). Int: It affects your intelligence (-3). *Slow: It may slow you when you take damage. (24, 14, D:2) 2 potions of magic (25, -1, D:2) a ball python corpse (skeletalised by now) (26, 6, D:2) a potion of lignification (26, 23, D:2) 8 stones (35, -6, D:2) a +0 leather armour (38, -4, D:2) a +0 mace a +0 chain mail (42, 7, D:2) a +0 sling a +0 club (42, 18, D:2) a +0 dagger (49, 22, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (16, -2, D:3) 6 stones (21, 0, D:3) an adder corpse a sewer (0, 0, Sewer) a frilled lizard corpse (3, -2, Sewer) a potion of haste (3, -1, Sewer) a +0 whip (6, -2, Sewer) a +0 war axe (9, -2, Sewer) a potion of flight (12, -2, Sewer) a +0 quarterstaff (12, 5, Sewer) a manual of Armour (15, -2, Sewer) a potion of invisibility (18, -2, Sewer) 2 potions of heal wounds