hackum Level 1 of the Dungeon (0, 0, D:1) a potion of curing (2, -8, D:1) a +0 club (2, 0, D:1) a +0 flail (11, -6, D:1) a +0 club a stone (12, -20, D:1) a potion of ambrosia (14, -5, D:1) a +0 leather armour (18, 4, D:1) 2 stones (21, -30, D:1) a +0 club (24, -31, D:1) a +0 robe (32, -14, D:1) 5 stones (33, -4, D:1) a +0 dagger (34, -24, D:1) a +0 spear (44, -5, D:1) a +0 dagger (44, 14, D:1) a +0 dagger a stone (46, -5, D:1) a +0 dagger (49, -20, D:1) a +0 robe Level 2 of the Dungeon [Shop] Xughuggo's Antique Weapon Shop a +0 long sword (66 gold) a +1 dagger of speed (247 gold) a +0 long sword (66 gold) the +5 scimitar of Lemovohi {holy, Will+ Str-4 Dex+3} (811 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+3). Will: It increases your willpower. a +0 war axe (66 gold) a +0 trident (66 gold) the +0 quarterstaff "Ilaelitism" {holy, rF+ Str+3} (522 gold) Str: It affects your strength (+3). rF: It protects you from fire. a +2 vampiric hand axe (399 gold) a +1 heavy falchion (235 gold) (0, 0, D:2) 6 stones (4, 7, D:2) a +0 whip a +0 whip (8, 20, D:2) 2 poisoned darts (12, -3, D:2) a +0 whip (14, -3, D:2) a +0 whip (14, 18, D:2) a +0 whip (16, -3, D:2) a +0 club (25, 32, D:2) a +0 scythe (32, 36, D:2) 2 potions of magic (33, 41, D:2) a +0 mace (35, 27, D:2) a +0 dagger (36, 42, D:2) 12 stones (46, -1, D:2) a +0 spear (47, 15, D:2) a +0 ring mail (52, -1, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a hobgoblin corpse (3, 3, D:3) a +0 short sword a +0 chain mail (3, 5, D:3) a +0 morningstar a boomerang of dispersal (4, -21, D:3) a ball python corpse (skeletalised by now) (5, -9, D:3) a +0 long sword (8, 9, D:3) a +0 short sword a +0 leather armour (10, 1, D:3) a quokka corpse (skeletalised by now) (12, -1, D:3) a rat corpse (skeletalised by now) (16, -5, D:3) a +0 hand axe (25, 14, D:3) a bat corpse