hackum Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -14, D:1) a +0 dagger 3 stones (13, -21, D:1) a +0 whip 2 stones (21, -7, D:1) 8 stones (22, -21, D:1) a staff of air (23, 8, D:1) a +0 great sword (38, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (26, 20, D:2) a +0 pair of gloves (32, 51, D:2) a +0 sling a +0 club a +0 dagger (36, 4, D:2) a +0 short sword (43, 28, D:2) a +0 dagger 4 stones (47, 35, D:2) a +0 club (51, 34, D:2) a +0 spear (52, 47, D:2) 2 javelins Level 3 of the Dungeon [Shop] Feuwo Kaas's Antique Armour Emporium a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +2 scale mail of willpower (420 gold) a +0 chain mail (90 gold) the +0 leather armour of Xiuss {Drain rC+ Int+2 Slay+3} (544 gold) Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. a +0 pair of boots (90 gold) a +0 chain mail (90 gold) the +3 plate armour of the Pits of Slime {rF++ rN+ Dex-4 Stlth+} (1222 gold) Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 chain mail (90 gold) a +2 plate armour of cold resistance (800 gold) a +0 robe (14 gold) (0, 0, D:3) a ring of magical power (10, 5, D:3) a +0 dagger of venom (19, 30, D:3) a +0 rapier of speed (24, 8, D:3) a +0 short sword 5 stones (26, 27, D:3) a +0 dagger (26, 28, D:3) a +0 dagger a +0 leather armour (27, 28, D:3) a +0 hand axe (49, 18, D:3) 6 boomerangs (50, -4, D:3) a +0 short sword (58, 23, D:3) a +0 dagger (58, 26, D:3) a +0 club a +0 club (59, 23, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +2 whip of freezing (6, 7, D:4) 7 stones (26, -26, D:4) an orb of light a +0 halberd (28, -28, D:4) a +0 club a +0 whip a +0 whip (30, 12, D:4) a +0 dagger (32, 8, D:4) a +0 leather armour a +0 rapier (37, -22, D:4) a +0 falchion (37, -5, D:4) a +0 sling (43, 3, D:4) a staff of poison (unseen) (47, 3, D:4) a +0 robe (49, 1, D:4) 17 gold pieces (51, -5, D:4) a +0 leather armour a +2 short sword of draining (52, -5, D:4) a +0 whip (52, -4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, -6, D:5) a +0 dagger (18, -11, D:5) a -2 mace (19, -13, D:5) a -2 morningstar of holy wrath a -1 long sword a -2 short sword a -1 executioner's axe of venom (21, -12, D:5) a -1 mace (23, -8, D:5) a -2 mace (24, -3, D:5) a +0 robe (33, -4, D:5) a +0 long sword (43, 21, D:5) a +0 morningstar (61, -9, D:5) a +0 robe Level 6 of the Dungeon (2, 31, D:6) a +0 robe (3, -4, D:6) the +1 leather armour of Gravitas {rF+} rF: It protects you from fire. (5, -1, D:6) a +0 whip (8, 1, D:6) a +0 short sword (14, 25, D:6) a +4 mace a +0 robe (15, -13, D:6) 6 stones a +0 club (15, -12, D:6) a +0 scale mail a +0 trident a +0 scale mail 3 silver boomerangs a +0 flail (15, -10, D:6) a +0 leather armour a +0 hand axe (15, 24, D:6) a +0 long sword a +0 robe (15, 25, D:6) a +2 falchion a +0 robe a +3 long sword a +0 robe a +0 mace a +0 robe (16, -14, D:6) a +0 robe a +0 dagger (22, -14, D:6) 2 scrolls of noise (35, 35, D:6) a +0 robe (43, 35, D:6) a +0 shortbow (44, 21, D:6) a +0 giant spiked club (49, 20, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 2 stones (8, 16, D:7) a +0 hand axe a +0 ring mail (25, -20, D:7) a +0 chain mail (30, 13, D:7) a book of Beasts (34, -1, D:7) a +0 short sword of speed a +0 leather armour of cold resistance a +0 dagger a +0 robe (35, 4, D:7) 3 stones (37, -6, D:7) a +0 pair of gloves of infusion (38, 4, D:7) a +0 broad axe (40, -24, D:7) 5 stones (48, -25, D:7) a +0 helmet (56, -18, D:7) a +0 shortbow (57, -9, D:7) a +0 trident (63, 0, D:7) a +0 flail a +0 club a +0 leather armour a +0 whip (63, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) the +1 pair of gloves of the Ant {Rampage rPois Str-4 SInv} Str: It affects your strength (-4). rPois: It protects you from poison. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (8, -5, D:8) a +0 mace a +0 scale mail (11, -12, D:8) a +0 giant spiked club a +0 giant spiked club (13, -14, D:8) the +0 scale mail of the Solstice {rN+ Will+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Will: It increases your willpower. (23, -20, D:8) 6 stones (33, 23, D:8) a +0 short sword 2 stones (34, 6, D:8) a +0 leather armour a +0 flail (34, 8, D:8) a +0 dagger (34, 10, D:8) a +0 flail (35, 8, D:8) a +0 shortbow (37, 23, D:8) a +0 dagger a +0 dagger 6 stones a +0 dagger a -1 demon whip of venom (38, 23, D:8) a potion of degeneration (42, -19, D:8) a +0 dagger (47, 4, D:8) a +0 club (48, 5, D:8) a +2 falchion of holy wrath a +0 ring mail a +0 hand axe a boomerang a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 7 stones (10, 0, D:9) a +0 giant club a +0 giant club (19, -50, D:9) 6 poisoned darts (19, -41, D:9) a +0 broad axe a +0 leather armour (19, -39, D:9) a +0 short sword a +0 robe (29, -25, D:9) a +0 dagger (30, -27, D:9) a +0 robe a +0 dagger (30, -25, D:9) a +0 plate armour a +0 war axe (34, -16, D:9) a +0 robe a +3 dire flail (36, -39, D:9) a +0 dagger (37, -33, D:9) a +0 shortbow (38, -20, D:9) a +0 robe a +0 spear a +0 robe a +0 dagger (41, 3, D:9) a +0 chain mail (42, -30, D:9) a +0 robe a +2 dagger of protection (43, -30, D:9) a +2 flail a +0 robe (43, -20, D:9) a +3 morningstar a +0 robe (49, -34, D:9) a +0 mace (49, -22, D:9) a +0 long sword (50, -33, D:9) 4 stones (54, -50, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a yak corpse (1, -7, D:10) a +0 short sword (still there?) 3 poisoned darts (still there?) a kobold corpse (still there?) (1, -6, D:10) a stone (1, -4, D:10) the +7 bardiche of Drought {freeze, rC++ Str-4} Str: It affects your strength (-4). rC: It greatly protects you from cold. (unseen) (1, 1, D:10) a +0 robe a +0 hand axe (2, -6, D:10) a +0 dagger 6 stones (3, -5, D:10) a +0 robe (5, 14, D:10) a howler monkey corpse (5, 19, D:10) a potion of heal wounds (8, 0, D:10) a +2 heavy longbow (10, 1, D:10) a +0 broad axe of venom (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) 30 gold pieces (still there?) the +7 spear of the Heavens {spect, Str+3 Int+6} (still there?) Str: It affects your strength (+3). Int: It affects your intelligence (+6). 2 stones (still there?) the +4 scale mail "Ruir" {rPois Str-4 Stlth+} (still there?) Str: It affects your strength (-4). rPois: It protects you from poison. Stlth: It makes you more stealthy. (10, 2, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse the Ecumenical Temple