hackum Level 1 of the Dungeon (4, 1, D:1) a +0 club (6, -3, D:1) a +6 ring of intelligence (8, -1, D:1) 8 stones (18, 23, D:1) a +0 club (21, 12, D:1) a +0 dagger (22, 17, D:1) a +0 trident (23, -2, D:1) a +0 club (28, 22, D:1) a +0 short sword (29, 23, D:1) 2 stones (33, 26, D:1) a +0 spear (39, -6, D:1) a +0 ring mail (43, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Wehocw's General Store a wand of charming (3) (93 gold) 6 boomerangs (156 gold) 4 stones (5 gold) a +0 long sword (45 gold) (0, 0, D:2) a +0 ring mail (8, -4, D:2) a +0 dagger 2 stones (13, -9, D:2) a +0 dagger a +0 robe (26, 21, D:2) a +0 leather armour (30, -8, D:2) a +0 short sword (30, -3, D:2) 6 stones (31, 1, D:2) 3 stones (33, 30, D:2) a +0 short sword (48, 22, D:2) a +0 leather armour (50, 0, D:2) a +0 plate armour (51, 3, D:2) a +3 antimagic short sword a +0 scale mail Level 3 of the Dungeon (3, -1, D:3) 4 stones (5, -13, D:3) a +0 robe (9, -25, D:3) a +0 war axe (16, -4, D:3) a +0 trident (19, -25, D:3) a +0 sling (20, -14, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 morningstar (26, -13, D:3) a +0 flail a +0 ring mail (36, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, 37, D:4) a +0 dagger (18, 4, D:4) a +0 club (18, 27, D:4) a +0 giant club (21, 13, D:4) a +0 ring mail (24, 28, D:4) a +0 trident (25, 29, D:4) a +0 club (39, 36, D:4) a +0 hand axe a +0 falchion a +0 dagger of venom (39, 37, D:4) a +0 club a +0 dagger a +0 short sword a +1 ring mail of poison resistance (48, 17, D:4) a +0 dagger (48, 19, D:4) a +0 dagger (53, 33, D:4) a stone (56, 6, D:4) 3 stones (56, 12, D:4) a +0 whip (58, 9, D:4) a +0 whip a +0 flail (59, 9, D:4) a +0 club a +0 club (60, 9, D:4) a +0 club a +0 leather armour (61, 9, D:4) a +0 spear (66, 17, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 2, D:5) a +0 spear a +0 chain mail (1, -41, D:5) a +0 long sword (1, 9, D:5) 6 stones (15, 11, D:5) a +0 spear (15, 14, D:5) a +0 club (16, 11, D:5) a +0 whip (18, -31, D:5) 2 stones (24, -34, D:5) 8 stones (48, 22, D:5) a +0 leather armour (52, 11, D:5) a +0 short sword (55, -17, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a staff of fire (1, 19, D:6) 3 stones (8, -15, D:6) a +0 quarterstaff (13, -1, D:6) a +5 scimitar a +0 robe a +3 great sword a +0 robe a +0 halberd a +0 robe (14, -1, D:6) a +4 spear a +0 robe (16, -8, D:6) a +0 ring mail (17, -17, D:6) a +0 war axe a +0 chain mail (18, 26, D:6) a +0 ring mail (19, 24, D:6) a +0 dagger (19, 26, D:6) a +0 flail (22, 22, D:6) a +0 dagger a +0 robe (28, 14, D:6) 9 stones (32, 1, D:6) a +0 giant club (41, 12, D:6) 8 stones (47, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (5, 12, D:7) a +0 war axe a +0 animal skin (12, 13, D:7) a +0 rapier (12, 19, D:7) a +0 whip (12, 20, D:7) a +0 dagger a +0 robe (12, 21, D:7) a +0 hand axe a +0 ring mail (13, 19, D:7) a +0 falchion (13, 21, D:7) a +0 flail (15, 19, D:7) a +0 scale mail (29, 5, D:7) a +0 dagger (32, 17, D:7) a +1 halberd a +0 robe a +0 robe a +0 flail (33, 17, D:7) a +0 robe a +3 great sword (33, 25, D:7) a +6 ring of intelligence an amulet of magic regeneration (33, 31, D:7) 6 javelins (34, 17, D:7) a +3 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (13, 39, D:8) a +0 short sword (13, 40, D:8) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (21, -7, D:8) a +0 scale mail (29, -18, D:8) a +0 arbalest (31, 18, D:8) a +2 pair of gloves (37, 21, D:8) a +0 ring mail (46, -4, D:8) the +4 glaive of Suicidal Tendencies {spect, rPois rN+ Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It protects you from negative energy. (58, 3, D:8) a +0 short sword a +0 leather armour (59, 3, D:8) a +0 dagger a +0 robe a +0 whip a +0 chain mail a +0 hand axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, -15, D:9) a +0 flail (1, -14, D:9) a +0 whip a +0 whip a +0 spear a +0 scale mail a +0 spear (1, -13, D:9) a +0 club a +0 ring mail a +5 heavy spear a +0 flail (1, -12, D:9) a +0 club (2, -15, D:9) a +0 club (14, -2, D:9) a +0 flail (16, 18, D:9) a +0 flail a +0 mace a +0 leather armour a +1 dagger of venom a +0 dagger a +0 robe a +0 whip a +0 leather armour a +2 dire flail of protection a +0 chain mail a +0 mace a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (21, -29, D:9) a +0 rapier (25, -17, D:9) a +0 spear (26, -16, D:9) a +0 spear (27, -17, D:9) a +0 club (27, -16, D:9) a +1 vampiric spear a +0 scale mail (28, -24, D:9) a +0 shortbow (28, -18, D:9) a +0 whip (28, -17, D:9) a +0 flail (29, -27, D:9) a +0 ring mail (34, 6, D:9) a +0 leather armour of willpower (43, 7, D:9) 9 stones (48, 3, D:9) a +0 scimitar (50, -18, D:9) a +0 short sword 3 stones a +0 club (50, -17, D:9) a +0 short sword a +0 club (51, -18, D:9) a +0 dagger (53, -12, D:9) a +0 shortbow (61, -10, D:9) the +5 ring mail "Voiteu" {rElec rN+ Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 4 stones (1, -12, D:10) a +0 great sword (1, 0, D:10) a +0 whip (2, -1, D:10) a +0 flail (2, 0, D:10) a +0 spear a +0 ring mail a +0 buckler a +0 dagger (3, -1, D:10) a +0 halberd (3, 0, D:10) a +0 halberd (3, 1, D:10) a +0 club (4, -1, D:10) a +0 halberd (6, 26, D:10) a +0 mace (8, -14, D:10) a +0 robe (11, -12, D:10) 6 stones (13, -18, D:10) a +0 trident (17, 13, D:10) a +0 robe (18, -20, D:10) 6 stones (18, 28, D:10) a +0 shortbow (23, -7, D:10) a +0 war axe (27, 31, D:10) the +2 short sword "Olechavo" {drain, *Corrode rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (28, 13, D:10) a +0 rapier (40, 21, D:10) a +0 dagger a +0 dagger a +0 whip a +0 short sword (41, 21, D:10) a +0 dagger (41, 22, D:10) a +0 short sword (49, 38, D:10) a +0 ring mail (53, -16, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (66, 10, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Kioppaela's Changing Room Ozxass's Quarto of Composition (572 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Necromutation Transmutation/Necromancy 8 a book of Changes (234 gold) a potion of lignification (39 gold) a wand of polymorph (5) (91 gold) a wand of polymorph (5) (91 gold) a book of Changes (234 gold) a potion of lignification (39 gold) (0, 0, D:11) 5 stones (1, 22, D:11) a +0 leather armour (3, 19, D:11) a +0 leather armour (8, 12, D:11) a +0 mace (8, 29, D:11) a +0 ring mail (14, 24, D:11) a +0 flail a +0 ring mail (14, 25, D:11) a +0 trident (14, 26, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 dagger a +0 ring mail a +0 mace 3 boomerangs a +0 plate armour (14, 27, D:11) a +0 short sword a +0 ring mail (18, -12, D:11) a +0 mace (25, 21, D:11) a +0 giant spiked club a +0 giant spiked club (25, 22, D:11) a +0 club a +0 trident a +0 chain mail (26, 18, D:11) a +0 robe (26, 21, D:11) a +0 club a +0 dagger a +0 robe a +0 flail (27, -6, D:11) 4 stones (52, 25, D:11) a +0 long sword (55, 13, D:11) a scroll of amnesia the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 steam dragon scales (13, 7, Lair:1) a +0 leather armour (15, 23, Lair:1) a +0 leather armour (20, 23, Lair:1) a +0 leather armour (21, -9, Lair:1) a +0 leather armour (21, 20, Lair:1) a +2 chain mail of willpower (34, 6, Lair:1) 5 stones (38, -1, Lair:1) a scarf of harm Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 scrolls of noise (3, 26, Lair:2) the +6 scale mail of the Quiescent God {Rampage Str+3 Int+4 Dex-2} Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Rampage: It bestows one free step when moving towards enemies. (8, 29, Lair:2) 3 boomerangs (13, 4, Lair:2) a +0 spear (15, -16, Lair:2) a +0 spear (32, -15, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 3, Lair:3) a +0 glaive (1, 2, Lair:3) a +0 glaive a +0 robe (2, 5, Lair:3) a +0 mace (7, 27, Lair:3) 6 stones (8, -21, Lair:3) a +0 ring mail (22, 21, Lair:3) the +4 demon trident of Valiance {vamp, rElec Will+ Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Will: It increases your willpower. (51, 16, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a black bear corpse (1, -22, Lair:4) a potion of attraction (3, -2, Lair:4) a skyshark corpse (6, -4, Lair:4) 2 large rocks (7, -20, Lair:4) 18 gold pieces (9, -4, Lair:4) a large rock (12, 2, Lair:4) 2 large rocks (26, -51, Lair:4) a +0 rapier (32, -17, Lair:4) 6 stones (35, -36, Lair:4) a yak corpse (skeletalised by now) (36, -35, Lair:4) the +8 double sword "Ajocsiu" {flame, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (36, -33, Lair:4) a +1 longbow of flaming a +0 barding (36, -32, Lair:4) a bullfrog corpse (skeletalised by now) (38, -39, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 spear a +2 buckler a spriggan corpse a spriggan corpse (1, -1, Lair:5) a +0 dagger a +0 robe a dream sheep corpse a wolf corpse a wolf corpse a wolf corpse a wolf corpse (2, -1, Lair:5) a +0 dagger a +0 robe a wolf corpse (16, -8, Lair:5) a rime drake corpse (skeletalised by now) (35, 4, Lair:5) a wyvern corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (49, -39, Lair:5) a basilisk corpse (skeletalised by now)