hackum Level 1 of the Dungeon [Shop] Midool's Armour Emporium a +0 robe (7 gold) a +0 robe (7 gold) a +1 helmet of intelligence (181 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) (1, -15, D:1) a +0 ring mail (6, -20, D:1) a +0 short sword 5 stones (6, -1, D:1) a +0 club (8, -7, D:1) a +0 club (16, -20, D:1) a +0 club (17, -19, D:1) a +0 club (24, -24, D:1) a potion of curing (26, -32, D:1) a +0 whip (27, -21, D:1) a +0 ring mail (30, -29, D:1) 3 potions of curing (37, -3, D:1) a +0 buckler (44, -27, D:1) a +0 short sword (46, -23, D:1) a +0 whip (51, -6, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (2, -4, D:2) a +0 dagger (3, 23, D:2) a ring of positive energy (8, 10, D:2) a potion of cancellation (19, 30, D:2) a +0 spear (21, 37, D:2) 2 boomerangs (31, 19, D:2) a +0 scimitar (31, 20, D:2) a potion of heal wounds (31, 21, D:2) a scroll of fear (32, 6, D:2) a +0 leather armour (32, 19, D:2) a +0 robe (32, 20, D:2) a +0 club (32, 21, D:2) a potion of resistance (33, 16, D:2) a +2 dagger of venom (33, 19, D:2) 4 gold pieces (33, 20, D:2) a scroll of immolation (33, 21, D:2) a scroll of identify (34, 38, D:2) a +0 leather armour (35, -4, D:2) a +0 dagger (36, 35, D:2) a +0 mace (43, 18, D:2) a +0 club (52, 30, D:2) a +0 club (59, -7, D:2) a +0 club 3 stones Level 3 of the Dungeon (1, 12, D:3) 5 stones (16, 18, D:3) a +0 leather armour a +0 hand axe a +0 short sword a +0 chain mail a +0 flail (17, 4, D:3) a +2 dagger of draining (17, 19, D:3) a +0 ring mail a +0 mace (22, 14, D:3) a +0 club (23, 6, D:3) a potion of lignification (27, -3, D:3) a +1 spear of venom (29, -3, D:3) a potion of attraction (30, 18, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (5, 23, D:4) a +0 scale mail (10, 10, D:4) a +0 club (16, -10, D:4) a +0 dagger (22, 23, D:4) a potion of curing (23, -13, D:4) the +2 robe "Toaral" {Harm *Slow Fly} Fly: It grants you flight. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (27, 24, D:4) a potion of haste (29, -11, D:4) a +0 leather armour (32, -10, D:4) a +0 falchion (37, 1, D:4) a +0 chain mail 3 stones a +1 short sword of electrocution (41, 26, D:4) a +0 dagger (47, 18, D:4) a +0 whip (48, -13, D:4) a +0 short sword a +0 scale mail (49, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 dire flail a +0 chain mail of cold resistance a +0 hand axe a +0 leather armour (0, 4, D:5) a +0 leather armour (1, 1, D:5) a +0 dagger a +0 robe (7, -2, D:5) a +0 dagger (9, 5, D:5) a +0 robe (11, -8, D:5) a +0 flail (23, 4, D:5) a potion of might (26, 12, D:5) a +0 short sword (36, 7, D:5) a potion of heal wounds (46, -2, D:5) a potion of curing (53, 14, D:5) 6 stones Level 6 of the Dungeon (1, -34, D:6) a potion of attraction (3, 10, D:6) a +6 ring of intelligence (5, 8, D:6) a +0 sling (7, 10, D:6) a potion of lignification (19, 2, D:6) a +0 ring mail a +0 short sword (20, -31, D:6) a +0 ring mail (20, 1, D:6) a +0 chain mail a +0 flail (20, 2, D:6) a +0 mace (27, -25, D:6) a +0 quarterstaff (30, -25, D:6) a +0 spear (58, -17, D:6) a +0 robe a +0 battleaxe (58, 5, D:6) a +0 falchion (58, 6, D:6) a +0 dagger a +0 robe (58, 19, D:6) 2 stones (59, 6, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (1, -6, D:7) a book of Callings (2, 29, D:7) 5 stones (5, 33, D:7) a +0 spear (6, 32, D:7) a +0 spear (6, 34, D:7) the +6 halberd of Cepeoly {flame, rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (7, -7, D:7) a book of Changes (7, 33, D:7) a +0 dagger a +0 halberd (8, 29, D:7) a +0 short sword (8, 41, D:7) a +0 dagger a stone (9, 4, D:7) a potion of curing (9, 8, D:7) a +0 mace (9, 34, D:7) a +0 short sword a +0 dagger (12, 36, D:7) a +0 club (13, 19, D:7) a +0 shortbow (14, 20, D:7) 3 stones a +0 dagger (26, 26, D:7) a +0 ring mail (30, -16, D:7) a potion of attraction (36, -3, D:7) +0 steam dragon scales (38, -9, D:7) a +0 trident (44, 33, D:7) a +0 robe a +0 dagger (45, 34, D:7) a +0 chain mail a +0 hand axe a +0 flail a +0 robe a +0 dagger (47, -11, D:7) a +0 robe (47, 34, D:7) +0 steam dragon scales (49, 9, D:7) a +0 pair of gloves (49, 10, D:7) a +0 scale mail of fire resistance (53, 10, D:7) a +0 robe (62, 33, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -14, D:8) the +3 scale mail of the Garden {rF- rCorr SInv} rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (3, -18, D:8) a +0 leather armour a +0 flail (3, 12, D:8) a +0 dagger (4, -18, D:8) a +0 sling (4, -17, D:8) a +0 hand axe (4, 8, D:8) a +0 quarterstaff (4, 9, D:8) a +0 short sword (5, -20, D:8) a +0 plate armour a +0 long sword a +0 arbalest (5, -18, D:8) a +0 robe a +4 mace (5, -17, D:8) a +0 robe a +5 spear (5, 6, D:8) a +1 mace of protection a +0 scale mail (5, 8, D:8) a +0 club (6, -17, D:8) a +0 robe a +4 battleaxe (6, -16, D:8) a +0 robe a +0 flail (6, 6, D:8) a +0 dagger a +0 robe (6, 7, D:8) a +0 dagger (7, -17, D:8) a +0 robe a +3 great sword a +0 robe a +2 halberd (8, -18, D:8) a +0 robe a +5 great sword of freezing (12, -17, D:8) a +0 robe a +2 hand axe (12, -6, D:8) 4 stones (16, -4, D:8) a +1 glaive of flaming (19, -1, D:8) a +0 shortbow (22, 7, D:8) a +0 leather armour Level 9 of the Dungeon (6, -12, D:9) a potion of invisibility (8, -12, D:9) a +0 leather armour a +0 mace (8, -11, D:9) a +0 dagger (9, -13, D:9) a +0 robe a +0 dagger (16, 5, D:9) a +0 war axe (17, -33, D:9) a +0 dagger (18, 3, D:9) a +0 ring mail (27, -7, D:9) a +0 whip (27, -6, D:9) a +1 short sword of flaming a +0 robe a +0 whip (28, 1, D:9) 5 large rocks (30, -23, D:9) a +0 short sword a +0 plate armour (32, -23, D:9) a +0 dagger a +0 leather armour (32, -10, D:9) a +0 spear (32, -9, D:9) a +0 spear (33, -24, D:9) a +0 short sword (41, -27, D:9) a +0 shortbow (42, -46, D:9) a +0 dagger (44, -46, D:9) a +0 dagger a +0 robe (45, -47, D:9) a +0 dagger a +0 robe (54, -26, D:9) a potion of heal wounds Level 10 of the Dungeon (0, 0, D:10) a +2 helmet (2, 21, D:10) a +0 dagger a +0 robe (3, 8, D:10) a +0 trident (4, 24, D:10) a scroll of identify (6, 23, D:10) a +0 short sword 3 boomerangs a +0 chain mail a +0 dagger (14, 11, D:10) a +0 falchion a +0 leather armour a +2 mace of holy wrath (15, 11, D:10) a +0 club a +0 leather armour (15, 13, D:10) a +0 war axe (16, 11, D:10) a +0 broad axe a +0 plate armour (17, 32, D:10) a potion of curing (18, -8, D:10) a potion of heal wounds (24, 11, D:10) a +0 flail (28, -5, D:10) a ring of poison resistance (30, 21, D:10) a +0 shortbow (30, 34, D:10) a +0 club (31, 27, D:10) 7 stones (36, 38, D:10) a +0 ring mail (38, 5, D:10) a potion of invisibility (39, 4, D:10) a potion of might (39, 6, D:10) a +0 great mace (40, 5, D:10) 8 stones (42, 0, D:10) 10 gold pieces (46, 26, D:10) a +0 ring mail (55, 30, D:10) a +0 robe a +0 dagger (56, 29, D:10) a potion of brilliance a +0 whip (57, 29, D:10) a +0 plate armour a +1 hand axe of venom a +0 arbalest Level 11 of the Dungeon [Shop] Rulusubu's Weapon Emporium 3 boomerangs (84 gold) the +4 rapier of the Hawk {speed, Int+4} (663 gold) Int: It affects your intelligence (+4). a +0 short sword (42 gold) a +0 spear (42 gold) a +0 trident (49 gold) 4 stones (5 gold) 7 stones (9 gold) a +0 great sword (91 gold) the +0 dagger of Honour {pain, rElec rN+++ Str-3 Dex-2} (413 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. 5 stones (7 gold) 6 atropa-tipped darts (75 gold) (0, 0, D:11) a potion of flight (3, 14, D:11) a +0 ring mail (4, 34, D:11) a +0 robe a +0 dagger of distortion (10, 11, D:11) 6 javelins (12, -9, D:11) 2 stones (28, 39, D:11) a +0 chain mail (29, 6, D:11) a +0 club a +0 giant spiked club a +0 giant spiked club a +0 shortbow a +0 flail a +0 giant spiked club a +0 giant spiked club (29, 12, D:11) a +0 giant spiked club a +0 giant club (30, -5, D:11) a +0 arbalest (30, 7, D:11) a +0 shortbow (30, 12, D:11) a +0 dagger a +0 robe (31, 8, D:11) a +0 mace (32, -5, D:11) a +0 buckler (32, 10, D:11) a +0 ring mail a +0 dagger (40, 24, D:11) a staff of fire (41, -8, D:11) a +0 ring mail (42, 20, D:11) 4 stones (48, 38, D:11) the +1 hat of Shadows and Fog {Harm *Corrode rF+ Will+} rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Will: It increases your willpower. (49, 44, D:11) a +0 broad axe (68, 47, D:11) a potion of mutation Level 12 of the Dungeon (0, 0, D:12) a +3 long sword (0, 1, D:12) a +1 war axe of freezing (0, 2, D:12) a +0 hand axe (3, 0, D:12) a potion of lignification (7, 1, D:12) a potion of attraction (8, -7, D:12) a +0 trident (9, 3, D:12) a +0 whip (14, 18, D:12) a +0 club (26, -24, D:12) 3 stones (30, -19, D:12) a +0 long sword (35, -7, D:12) a +0 giant club a +0 robe (38, -9, D:12) the +10 crystal plate armour "Coggigoc" {Will- Int+4} Int: It affects your intelligence (+4). Will: It decreases your willpower. (39, -22, D:12) a +0 robe a +0 dagger (39, -21, D:12) 4 large rocks (42, 22, D:12) a +0 dagger (45, 9, D:12) 4 stones (46, 17, D:12) 2 large rocks (56, 6, D:12) a +0 hand axe of venom a +0 leather armour a potion of flight an orc corpse (skeletalised by now) Level 13 of the Dungeon (13, -8, D:13) a ring of poison resistance (15, 1, D:13) a +0 leather armour (36, 17, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (36, 19, D:13) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (2, -13, Orc:1) a +0 whip a +0 leather armour (4, 19, Orc:1) a +0 dire flail a +0 chain mail an orc corpse (5, -10, Orc:1) a +0 club (5, -9, Orc:1) a +0 battleaxe a +0 chain mail an orc corpse (5, 18, Orc:1) a +0 dagger a +0 robe (6, -10, Orc:1) a +0 dagger (still there?) a +2 robe of positive energy (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) a hornet corpse (still there?) (6, 22, Orc:1) a +0 dagger a +0 robe of willpower (7, -10, Orc:1) a +0 club a +0 robe (8, 23, Orc:1) a +0 club (9, 23, Orc:1) a +0 club an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a scarf of invisibility (8, 22, Lair:1) a potion of brilliance (17, 32, Lair:1) a scroll of identify (22, 33, Lair:1) a +1 demon whip of venom a potion of ambrosia (30, 9, Lair:1) a +0 flail