hackum Level 1 of the Dungeon (1, 17, D:1) a +0 short sword (3, -13, D:1) a +0 club (6, 18, D:1) a +0 dagger (8, -13, D:1) a +0 short sword (10, -6, D:1) a +0 club (18, 11, D:1) a +0 ring mail (22, 44, D:1) a +0 dagger 2 stones (24, 29, D:1) a potion of haste (28, -14, D:1) a +1 whip of venom a stone (35, 32, D:1) a +0 sling (38, 23, D:1) a +0 club (41, 18, D:1) a +0 club (47, -6, D:1) a +0 club (57, 15, D:1) a +0 ring mail (58, 3, D:1) a +0 spear Level 2 of the Dungeon [Shop] Saking's Assorted Antiques a +0 falchion of freezing (170 gold) a wand of flame (17) (273 gold) a scroll of noise (23 gold) a potion of heal wounds (115 gold) a scroll of identify (46 gold) a potion of curing (69 gold) a scroll of amnesia (92 gold) a potion of might (92 gold) a potion of mutation (184 gold) (0, 11, D:2) a +0 robe (3, 15, D:2) a +0 spear (16, 33, D:2) a potion of berserk rage (25, -2, D:2) a +0 club (30, 34, D:2) a potion of curing (34, -2, D:2) a +0 chain mail (40, 19, D:2) a +0 short sword 3 stones (43, 23, D:2) a potion of resistance (46, 27, D:2) a potion of lignification (48, 12, D:2) a potion of attraction Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (4, -4, D:3) a +0 dagger (15, 16, D:3) a +0 dagger (15, 23, D:3) a potion of haste (16, 6, D:3) a +0 whip a +0 leather armour (16, 24, D:3) a +0 helmet (17, -10, D:3) a +0 short sword (17, -6, D:3) a +0 club (18, -11, D:3) a ring of wizardry (18, 28, D:3) 5 stones (20, -8, D:3) a +0 dagger (21, -5, D:3) a +0 chain mail (22, -12, D:3) a +0 ring mail (23, -12, D:3) a +0 flail (24, 17, D:3) a +0 buckler (29, 43, D:3) a +0 club (34, 16, D:3) a +0 flail (45, 23, D:3) a +0 hand axe (46, -6, D:3) a +0 scale mail (46, 30, D:3) a +0 rapier (47, 1, D:3) a +0 whip (51, 29, D:3) a +0 buckler (53, 30, D:3) a +0 club a +0 scale mail (53, 32, D:3) a +0 dagger a +0 leather armour (54, 31, D:3) a +2 flail of draining (56, 5, D:3) a potion of might Level 4 of the Dungeon (0, 0, D:4) a book of Changes (2, 23, D:4) a quokka corpse (skeletalised by now) (3, 35, D:4) a +0 robe (4, 13, D:4) a +2 spectral quarterstaff (4, 29, D:4) 8 stones (8, 38, D:4) a dart slug corpse (13, 40, D:4) a +0 great sword (16, 32, D:4) a stone (18, 14, D:4) a +0 club (19, 39, D:4) a +0 mace (21, 11, D:4) a +0 dagger a goblin corpse (21, 21, D:4) 2 potions of heal wounds