hackum Level 1 of the Dungeon (6, 0, D:1) a +0 robe (6, 6, D:1) a +0 whip (7, 21, D:1) a +0 chain mail (20, 13, D:1) a potion of curing (25, 15, D:1) a +0 club (27, 10, D:1) a potion of magic (31, 27, D:1) 4 stones (38, -19, D:1) a +0 robe (38, -4, D:1) a scroll of immolation (45, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of might (4, 1, D:2) a +0 club (4, 2, D:2) a potion of attraction (6, -13, D:2) a ring of positive energy (6, -12, D:2) a +0 short sword (9, -20, D:2) a potion of brilliance (10, -10, D:2) a +0 dagger 2 stones (11, -10, D:2) a +0 scale mail (16, -15, D:2) a +0 short sword (17, -6, D:2) 7 stones (17, 16, D:2) a potion of curing (27, 9, D:2) 4 stones (28, 11, D:2) a frilled lizard corpse (skeletalised by now) (28, 23, D:2) a bat corpse (skeletalised by now) (30, -22, D:2) a +0 sling (36, -5, D:2) an orb of energy (42, -3, D:2) 2 scrolls of vulnerability (42, 15, D:2) a quokka corpse (skeletalised by now) (45, 1, D:2) a +4 spectral club a +0 robe (50, 10, D:2) a +0 robe (51, 6, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (14, 7, D:3) 5 stones (16, 3, D:3) a +0 club a goblin corpse