hackum Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 2, D:1) a potion of mutation (19, 9, D:1) a +0 dagger (21, 21, D:1) a potion of might (27, -6, D:1) a +0 club (30, -4, D:1) a potion of haste (31, -8, D:1) a +0 dagger (50, 19, D:1) a +0 mace (63, 6, D:1) a +0 spear Level 2 of the Dungeon (0, 12, D:2) 2 potions of heal wounds (11, 16, D:2) 8 stones (12, -5, D:2) a +0 chain mail (12, 11, D:2) a +0 dagger (16, 0, D:2) a +0 ring mail (17, 13, D:2) a +0 rapier (17, 28, D:2) a +0 sling (20, 10, D:2) a +0 robe (22, 0, D:2) a potion of attraction (25, 13, D:2) a +0 robe (30, -6, D:2) a +0 dagger (30, 10, D:2) a potion of brilliance (33, 11, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 0, D:3) a rat corpse (skeletalised by now) (5, 4, D:3) a river rat corpse (skeletalised by now) (5, 38, D:3) a scroll of identify (7, -1, D:3) a rat corpse (skeletalised by now) (7, 3, D:3) an adder corpse (skeletalised by now) (7, 31, D:3) a +0 whip (9, 22, D:3) a scroll of acquirement (9, 29, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, 0, D:3) an adder corpse (skeletalised by now) (10, 33, D:3) a hobgoblin corpse (skeletalised by now) (11, -1, D:3) a river rat corpse (skeletalised by now) (14, 12, D:3) a +0 dagger (14, 31, D:3) 5 stones (16, -1, D:3) a +0 plate armour (20, 25, D:3) 9 stones a sewer (0, 0, Sewer) a potion of haste (1, 1, Sewer) a potion of mutation (3, 1, Sewer) a +0 short sword a stone (10, -7, Sewer) a potion of heal wounds (21, -7, Sewer) a river rat corpse (23, -8, Sewer) an adder corpse