hackum Level 1 of the Dungeon [Shop] Mottaem's Jewellery Boutique an amulet of magic regeneration (330 gold) a ring of ice (275 gold) a +6 ring of strength (396 gold) the amulet "Joul" {Acrobat rElec rC+} (561 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. rElec: It insulates you from electricity. a +5 ring of evasion (396 gold) a +6 ring of dexterity (396 gold) an amulet of magic regeneration (330 gold) a ring of wizardry (330 gold) (0, 0, D:1) a +0 scale mail (0, 7, D:1) a +0 dagger (10, -20, D:1) a +0 ring mail (15, 8, D:1) a +0 whip 4 stones (18, -13, D:1) a +0 robe (26, -7, D:1) a +0 sling (38, -9, D:1) a +0 mace (45, -29, D:1) a +0 club Level 2 of the Dungeon [Shop] Huviof's Jewellery Shop an amulet of reflection (330 gold) an amulet of faith (440 gold) a ring of flight (192 gold) a ring of willpower (275 gold) a ring of resist corrosion (220 gold) an amulet of reflection (330 gold) the amulet "Faosaa" {Faith rC+ Str+2 Dex+3} (709 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It protects you from cold. the ring "Xyoheptu" {Fire Contam rElec rN+ SInv} (459 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a ring of positive energy (220 gold) a ring of protection from cold (275 gold) (0, 0, D:2) a +0 dagger (4, 21, D:2) a +0 chain mail (14, 30, D:2) 5 stones (22, 7, D:2) a +0 robe (36, 37, D:2) a +0 leather armour (39, 16, D:2) a +0 chain mail (42, 24, D:2) a +0 hammer (50, 30, D:2) 3 stones Level 3 of the Dungeon [Shop] Imiur's Weapon Boutique a +0 mace (30 gold) the +10 long sword "Tinamosk" {spect, Drain Fly Int+3} (685 gold) Int: It affects your intelligence (+3). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. 5 stones (5 gold) a +0 broad axe (40 gold) a +0 flail (35 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) (0, 0, D:3) a +0 leather armour (9, -31, D:3) a +0 flail a +0 club (15, -33, D:3) 2 boomerangs (19, -7, D:3) a +2 hand axe of distortion (25, -24, D:3) a +0 club (25, -23, D:3) a +1 dagger of speed (29, -30, D:3) a +0 dagger (34, 5, D:3) a +0 whip (35, -18, D:3) a +0 dagger a +0 robe a +0 hand axe (36, -22, D:3) a +0 short sword (36, -7, D:3) a +0 flail (37, -6, D:3) a +0 spear (38, -29, D:3) 5 stones (38, -18, D:3) a +0 scale mail a +0 whip (38, 5, D:3) a +0 flail (38, 6, D:3) a +0 dagger (39, -20, D:3) a +0 short sword (39, -18, D:3) a +0 dagger (40, -21, D:3) a +0 club (40, -19, D:3) a +0 spear (42, 6, D:3) 2 stones (50, -1, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (14, -16, D:4) a +0 flail a +0 hand axe (16, -24, D:4) a +1 spear of venom (16, -17, D:4) a +0 spear (17, -23, D:4) a +0 club (17, -16, D:4) a +2 mace of holy wrath (17, -15, D:4) a +0 flail a +0 chain mail a +0 leather armour a +0 club (18, -30, D:4) a +0 trident (20, -9, D:4) a +0 scale mail a +0 hand axe (24, -20, D:4) a +0 spear (25, 0, D:4) a +0 short sword (32, -1, D:4) a +0 club a stone (34, -34, D:4) a +0 club a +0 robe (34, -18, D:4) a +0 long sword (35, -38, D:4) a +0 whip (35, -13, D:4) 4 javelins (36, -35, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, -4, D:5) a +0 robe (5, 15, D:5) 9 stones (6, 16, D:5) 2 stones (8, 40, D:5) a +0 club (8, 42, D:5) a +0 dagger a +0 robe (9, 42, D:5) a +0 club (13, -2, D:5) a +0 leather armour (21, 51, D:5) a +0 long sword (28, 47, D:5) a +0 dagger (31, 40, D:5) a +0 club a +0 leather armour (53, 30, D:5) a +0 cloak (57, 45, D:5) 3 stones (58, 26, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 26, D:6) the -2 pair of gloves of Mental Paralysis {rF- Will+ Str+10 Dex+3} Str: It affects your strength (+10). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Will: It increases your willpower. (14, 25, D:6) a +0 flail (15, -17, D:6) a +0 giant club (17, -6, D:6) a +0 plate armour (18, 3, D:6) a +0 flail (24, -9, D:6) a +0 giant club (26, 23, D:6) a +0 robe (27, -10, D:6) a +0 quarterstaff (28, -17, D:6) a +0 quarterstaff 5 stones (29, -18, D:6) a +0 dagger (29, -17, D:6) a +0 dagger a +1 robe of cold resistance (29, 21, D:6) a +0 robe (32, -16, D:6) a +1 ring mail of fire resistance a boomerang a +0 club (35, -16, D:6) a +0 hand axe (47, -19, D:6) 5 stones (47, 9, D:6) 4 silver javelins Level 7 of the Dungeon (0, 0, D:7) 9 stones (1, -7, D:7) a +0 club (8, 22, D:7) a +0 ring mail (16, 25, D:7) a +0 shortbow (16, 34, D:7) a +0 ring mail (18, 21, D:7) a +0 club (18, 35, D:7) a +0 flail (19, -6, D:7) a +3 mace (19, 34, D:7) a +0 ring mail a +0 flail (20, 21, D:7) a +0 club (21, 13, D:7) a +0 cloak (21, 21, D:7) a +0 halberd a +0 kite shield a +0 ring mail a +3 heavy spear (24, 29, D:7) a boomerang a +0 flail (25, 27, D:7) a +0 ring mail a +0 club (37, 7, D:7) 5 stones a +0 short sword (38, 7, D:7) a +0 club (40, 7, D:7) 3 stones a +0 short sword (40, 21, D:7) a +0 robe a +0 dagger (41, 14, D:7) a +0 chain mail (45, 24, D:7) a +0 robe a +0 dagger (46, 24, D:7) a +0 chain mail a +0 hand axe Level 8 of the Dungeon [Shop] Xiduves's Armour Shoppe a +0 kite shield (54 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +1 robe of fire resistance (152 gold) an orb of wrath (156 gold) (0, 0, D:8) a +0 rapier (3, 1, D:8) a +0 robe a +2 hand axe (5, 0, D:8) a +0 great sword a +0 robe (7, 18, D:8) a +0 shortbow a +0 club (8, 25, D:8) a +6 ring of strength (8, 30, D:8) a +0 ring mail (15, 23, D:8) a +0 sling (19, 33, D:8) a +0 dagger (21, 23, D:8) a +0 leather armour (25, 29, D:8) 6 datura-tipped darts (26, 5, D:8) a +0 leather armour (27, 28, D:8) a ring of positive energy (31, 13, D:8) a +0 giant spiked club a +0 giant spiked club (37, 1, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 6, D:9) a +0 bardiche (1, 0, D:9) a +0 whip (2, 0, D:9) a +0 long sword of pain (2, 1, D:9) a +0 whip a +0 leather armour (3, -2, D:9) a +0 flail (4, 1, D:9) a +0 flail of protection (5, 3, D:9) a +0 sling a +0 quarterstaff a +0 leather armour (6, 2, D:9) a +0 leather armour a +0 dagger (9, 12, D:9) a +0 great mace (15, 2, D:9) a +0 robe a +0 dagger (16, 3, D:9) a +0 leather armour a +0 club (17, 2, D:9) the +2 robe "Pitoh" {Dex+3} Dex: It affects your dexterity (+3). (18, 3, D:9) a +0 club (20, -17, D:9) a +0 hand axe (21, -18, D:9) a +0 hand axe (21, -16, D:9) a +0 hand axe (22, -17, D:9) a +0 hand axe (22, -6, D:9) a +0 leather armour (23, 14, D:9) a +0 robe (29, -22, D:9) 4 stones (31, -5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (2, -23, D:10) 5 stones (8, -34, D:10) a +0 hand axe a +0 mace (8, -13, D:10) a +0 chain mail (10, -35, D:10) a +0 flail (11, -34, D:10) a +0 short sword (16, 12, D:10) a +0 glaive a +0 arbalest a +0 plate armour a +1 dagger of electrocution a +0 robe (17, 11, D:10) a +0 dagger a +0 robe (25, 8, D:10) 3 stones (35, -10, D:10) a potion of degeneration (39, -36, D:10) a +0 halberd (47, -22, D:10) +0 acid dragon scales (52, -15, D:10) the +10 falchion of Leyvelekh {protect, rF+} rF: It protects you from fire. (53, -36, D:10) a +0 ring mail (54, -15, D:10) a +0 kite shield the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (3, -15, Lair:1) a +0 short sword (4, 0, Lair:1) 7 stones (38, -1, Lair:1) a dream sheep corpse (skeletalised by now) (43, -6, Lair:1) a wand of acid (3) (48, -4, Lair:1) 6 poisoned darts (48, 4, Lair:1) a dream sheep corpse (48, 9, Lair:1) a +0 leather armour a volcano (4, -9, Volcano) a +4 chain mail of fire resistance (unseen) (5, -7, Volcano) a +0 shortbow of flaming (unseen)