hackum Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -44, D:1) a +0 dagger (7, -46, D:1) a +0 short sword 2 stones (8, -42, D:1) a +0 buckler (18, -24, D:1) a +0 dagger (24, -5, D:1) a +0 dagger (30, -41, D:1) a +0 club (45, -16, D:1) a potion of might (45, -11, D:1) a +0 club (46, -24, D:1) a potion of might (47, -4, D:1) a +0 dagger (47, -2, D:1) a +0 dagger (53, -40, D:1) a +0 whip (57, -3, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 14, D:2) a +0 hand axe of holy wrath (5, 8, D:2) 9 stones (6, 17, D:2) a +0 club (8, 9, D:2) a +0 dagger (11, 24, D:2) a +0 whip 5 stones (23, 1, D:2) a +0 club (25, 25, D:2) a +0 rapier (27, 27, D:2) a +0 club (34, 38, D:2) a +0 ring mail (36, 12, D:2) a +0 mace (36, 20, D:2) 3 stones (39, 7, D:2) an adder corpse (skeletalised by now) (41, 7, D:2) a +0 club (45, 5, D:2) a bat corpse (skeletalised by now) (47, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (2, 1, D:3) a quokka corpse a sewer (0, 0, Sewer) a potion of mutation (1, 0, Sewer) a potion of brilliance (1, 1, Sewer) a scroll of magic mapping (2, 0, Sewer) a potion of curing (3, -5, Sewer) a river rat corpse (4, 3, Sewer) a river rat corpse (6, 3, Sewer) a rat corpse