hackum Level 1 of the Dungeon (0, 0, D:1) 2 potions of degeneration (6, -36, D:1) a +0 club (9, -27, D:1) a +0 dagger (19, 6, D:1) a potion of heal wounds (21, -30, D:1) a +0 leather armour (27, 4, D:1) a +0 ring mail (29, 8, D:1) a +0 club (34, -20, D:1) a +0 dagger (40, -27, D:1) a potion of heal wounds (40, -13, D:1) 5 boomerangs of dispersal (41, -11, D:1) a +0 dagger (47, -9, D:1) a +0 club (50, -27, D:1) a stone (54, -13, D:1) a +0 mace (55, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (16, 16, D:2) a +0 spear (21, -22, D:2) a +0 dagger (24, -4, D:2) a potion of magic a potion of curing (26, -18, D:2) a +0 scale mail (29, -7, D:2) a +0 club (30, -7, D:2) 5 stones (31, -8, D:2) a +0 plate armour (42, -2, D:2) a +0 hammer (47, 8, D:2) 7 stones (47, 18, D:2) a +0 dagger (48, 19, D:2) a +0 halberd (51, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 16, D:3) a +0 hand axe a +0 ring mail (31, 5, D:3) 6 boomerangs (41, 18, D:3) a +0 scale mail (49, -16, D:3) a curare-tipped dart (49, -14, D:3) a +0 club a gnoll corpse (50, 30, D:3) a jackal corpse