hackum Level 1 of the Dungeon (1, 38, D:1) a +0 dagger a stone (8, 14, D:1) a +0 dagger (13, 35, D:1) a +0 trident (14, 5, D:1) a +0 leather armour (17, 48, D:1) a +0 dagger (25, 13, D:1) a +0 quarterstaff (29, 48, D:1) a potion of degeneration (32, 49, D:1) a +0 dagger (37, 53, D:1) a +0 ring mail (38, 18, D:1) a potion of attraction (46, 16, D:1) 3 stones (47, 26, D:1) a +0 flail (47, 27, D:1) a +0 short sword (52, 4, D:1) a +0 club (58, 44, D:1) a potion of heal wounds Level 2 of the Dungeon (3, 12, D:2) a +0 sling (7, 18, D:2) a +0 leather armour (10, 20, D:2) a stone (15, -9, D:2) a potion of berserk rage (17, -7, D:2) a +0 dagger (30, 22, D:2) a potion of attraction (30, 23, D:2) 6 stones (32, -3, D:2) a +0 hand axe (35, 3, D:2) a +2 falchion of holy wrath (38, -1, D:2) a +2 dagger of speed (39, 4, D:2) a +0 dagger 2 stones (49, -10, D:2) a +0 club a +0 club 3 stones (51, 26, D:2) a +0 whip (52, 21, D:2) a +0 hand axe (54, -13, D:2) a potion of ambrosia (57, -5, D:2) a Necronomicon (59, 23, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 6, D:3) a +0 spear (1, 0, D:3) a +0 spear (9, -20, D:3) a potion of heal wounds (10, -29, D:3) a +0 dagger (18, -14, D:3) a +0 whip (25, -2, D:3) a +0 quarterstaff (34, -2, D:3) a +0 leather armour (35, -8, D:3) 8 stones (37, -8, D:3) a +0 mace (37, -1, D:3) a potion of curing (38, -9, D:3) a potion of might (47, -5, D:3) a +0 club a +0 short sword of draining (57, -20, D:3) a +0 mace (64, -13, D:3) a potion of resistance Level 4 of the Dungeon (4, -48, D:4) a potion of invisibility (6, -44, D:4) a +0 trident a +0 robe a +0 dagger (6, -43, D:4) a +0 robe a +0 dagger (7, -31, D:4) a potion of brilliance (8, -52, D:4) a potion of mutation (11, -50, D:4) a +0 short sword 4 stones (11, -16, D:4) a +0 dagger (12, -24, D:4) a +0 chain mail (20, -39, D:4) 16 gold pieces (20, -37, D:4) 10 gold pieces (21, -38, D:4) 17 gold pieces (31, -38, D:4) a wand of light (8) (33, -13, D:4) a book of Changes (33, -4, D:4) a +0 flail (37, -13, D:4) a +0 dagger 3 stones (37, -11, D:4) a +0 whip (38, -11, D:4) a +0 dagger a +0 chain mail (40, -9, D:4) a potion of might (42, -52, D:4) a potion of curing (43, -17, D:4) a +0 whip a boomerang (43, -11, D:4) a +0 dagger a +0 dagger (43, -10, D:4) a +0 club (44, 0, D:4) a +0 dagger (46, -46, D:4) a +0 dagger (47, -41, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (47, -10, D:4) 3 stones (51, -5, D:4) 5 stones (52, -12, D:4) the +2 pair of boots of Hoerhun {Harm Will+ Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. Will: It increases your willpower. (52, 4, D:4) a +0 leather armour (54, -6, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) 9 stones (6, -1, D:5) a +0 scale mail (17, -11, D:5) 8 stones (21, -8, D:5) a bat corpse (21, -7, D:5) a bat corpse (22, -21, D:5) a +0 spear (22, -8, D:5) a bat corpse (24, -2, D:5) a bat corpse (32, -30, D:5) a potion of might