hackum Level 1 of the Dungeon (0, 1, D:1) a +0 club (0, 3, D:1) a +0 short sword (13, 8, D:1) a potion of mutation (16, 32, D:1) a +0 dagger (17, 9, D:1) a +0 leather armour (18, 31, D:1) 6 stones (18, 36, D:1) a potion of lignification (23, 5, D:1) a potion of curing (34, 12, D:1) a potion of lignification (35, 2, D:1) a +0 hand axe (39, 4, D:1) a potion of attraction (44, 14, D:1) a +0 robe (54, 18, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -1, D:2) a +0 short sword 5 stones (17, 25, D:2) a hobgoblin corpse (skeletalised by now) (22, 24, D:2) a potion of curing (32, 19, D:2) a +0 club (35, 13, D:2) a +0 whip 3 stones (38, -6, D:2) a ring of wizardry (39, -8, D:2) a +0 club (41, 3, D:2) a +0 dagger a stone (45, 9, D:2) 9 stones Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (2, 16, D:3) 3 gold pieces (4, 3, D:3) a +0 spear a gnoll corpse (4, 4, D:3) a +2 vampiric short sword (still there?) 5 stones (still there?) (4, 7, D:3) a +0 spear a gnoll corpse (7, 26, D:3) a jackal corpse (8, 10, D:3) a hobgoblin corpse an adder corpse (8, 26, D:3) a +0 spear a gnoll corpse (16, 15, D:3) a +0 dagger (24, 9, D:3) 4 stones (35, 7, D:3) a rat corpse (skeletalised by now) (45, 42, D:3) a +0 quarterstaff (48, 29, D:3) a +0 mace a +0 scale mail