hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 27, D:1) a +0 dagger (18, 12, D:1) a potion of mutation (23, 35, D:1) 4 stones (24, 7, D:1) 6 stones (32, -1, D:1) 4 datura-tipped darts (32, 5, D:1) a +0 dagger (34, 10, D:1) a +0 mace (35, 30, D:1) a +0 whip (37, 28, D:1) a +0 club (38, 25, D:1) a potion of resistance (42, 4, D:1) a +0 mace (42, 13, D:1) a potion of degeneration (45, 29, D:1) a +0 spear (48, 18, D:1) a +6 ring of intelligence Level 2 of the Dungeon (0, 0, D:2) a potion of curing (7, 2, D:2) 2 potions of might (7, 16, D:2) a potion of might (10, 8, D:2) a +0 scale mail (20, 1, D:2) a +0 club (25, 19, D:2) a +0 dagger (26, 6, D:2) a +2 dagger of draining (34, 8, D:2) a potion of brilliance (34, 34, D:2) a +0 hand axe (48, 0, D:2) a potion of invisibility (49, 2, D:2) a +0 short sword (52, 25, D:2) a +0 robe Level 3 of the Dungeon [Shop] Xopnued's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:3) a potion of curing (10, -17, D:3) a +0 dagger (16, -25, D:3) a +0 long sword (18, -51, D:3) a potion of brilliance (23, -6, D:3) 5 stones (24, -23, D:3) a potion of invisibility (31, -7, D:3) a stone (36, -3, D:3) a +0 club (41, -9, D:3) a potion of curing (42, -41, D:3) a +0 trident a +0 leather armour (43, -13, D:3) a +0 triple sword (45, -19, D:3) 2 potions of heal wounds (45, -6, D:3) a +4 dagger (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones (3, 6, D:4) a +0 whip a +0 halberd (3, 11, D:4) a +0 ring mail (6, -22, D:4) a +0 ring mail (8, 15, D:4) a wand of charming (10) (11, -23, D:4) a potion of magic (11, -4, D:4) a +0 club a stone (11, -3, D:4) a +0 halberd (14, 3, D:4) a +0 club (20, 11, D:4) a +0 robe (27, -22, D:4) a potion of brilliance (31, -26, D:4) a +0 scale mail (31, -6, D:4) a +0 leather armour (47, 1, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a potion of invisibility (11, -2, D:5) a +0 dagger (15, 9, D:5) the +2 robe "Rosaunom" {rF- rC- Will+ Int+8} Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. (20, 16, D:5) a +0 dagger (21, 16, D:5) a +0 whip a +0 dagger a +0 robe (22, 16, D:5) a +0 flail a +0 chain mail (23, -4, D:5) a +0 leather armour (24, 18, D:5) a +0 club a +0 leather armour (34, 21, D:5) a potion of lignification (41, -20, D:5) 2 potions of ambrosia (43, 7, D:5) a +0 giant club (46, -6, D:5) 5 stones (46, 20, D:5) an orb of guile (49, -8, D:5) a +3 hand axe a +0 leather armour (52, -18, D:5) a +0 dagger (55, -10, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (7, -21, D:6) a +0 shortbow a potion of cancellation (15, -18, D:6) a +0 flail (15, -12, D:6) a +0 hand axe a +0 robe (15, -5, D:6) a +0 ring mail (15, 3, D:6) a +0 flail 9 stones (17, -16, D:6) a +0 whip a +0 whip a +0 leather armour (17, -14, D:6) a +0 spear a +1 whip of flaming (34, 9, D:6) a potion of heal wounds (41, -1, D:6) a +3 long sword a +0 robe (41, 0, D:6) a +4 short sword a +0 robe (41, 22, D:6) a +0 club (48, 7, D:6) 5 stones (50, -13, D:6) a +3 long sword of freezing a +0 robe Level 7 of the Dungeon (3, 25, D:7) a +0 mace (9, 21, D:7) 4 large rocks (16, 45, D:7) a +0 morningstar (17, 4, D:7) a potion of degeneration (17, 47, D:7) a +0 mace a +0 leather armour (18, 42, D:7) a +0 dagger a +0 robe (20, 44, D:7) a +0 hand axe a +0 leather armour (23, 10, D:7) a +0 giant spiked club (31, 45, D:7) a +0 leather armour (36, 40, D:7) a +0 dagger (38, 18, D:7) a +0 short sword (38, 19, D:7) a +0 dagger a +0 leather armour (38, 20, D:7) a +0 mace a +0 chain mail (39, 18, D:7) a +0 dagger a +0 robe (39, 20, D:7) a +0 dagger a +0 robe (41, 57, D:7) a potion of flight (49, 34, D:7) 6 javelins (55, 30, D:7) a +6 ring of intelligence a +6 ring of intelligence (58, 9, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 7 stones (5, -33, D:8) a +0 short sword (6, -31, D:8) a +0 robe a +0 dagger (7, -33, D:8) a potion of heal wounds (8, -30, D:8) a +0 short sword (9, -35, D:8) a -1 spear a +0 animal skin a potion of magic (9, -30, D:8) a +0 leather armour a +0 hand axe a +0 chain mail a +0 flail (10, -31, D:8) 2 javelins (18, -4, D:8) +0 steam dragon scales (20, -42, D:8) a +0 robe a +0 scimitar of flaming (23, -32, D:8) a +0 ring mail (23, -27, D:8) a +0 robe a +0 dagger (23, 4, D:8) a +0 helmet (24, -27, D:8) a +0 leather armour a +0 flail a +0 whip (25, -28, D:8) 2 silver boomerangs a +0 hand axe (25, -27, D:8) a +0 leather armour a +0 hand axe (27, -20, D:8) a +0 whip (32, -18, D:8) a potion of curing (33, -15, D:8) a potion of curing (33, -5, D:8) a +0 flail a +0 leather armour (33, 3, D:8) a +0 ring mail (36, -4, D:8) 5 stones (37, -27, D:8) the +1 ring mail of the Tangerine {Contam rPois Int-5 SInv} Int: It affects your intelligence (-5). rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (40, -20, D:8) a +0 plate armour (49, -27, D:8) 2 potions of curing (54, -35, D:8) a +0 whip a +0 chain mail a +0 mace (57, -21, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (3, -1, D:9) a +0 chain mail (8, 21, D:9) a +0 robe (8, 25, D:9) a +0 shortbow a +0 robe a potion of brilliance (25, 32, D:9) 2 scrolls of poison (26, 5, D:9) a +0 falchion (26, 32, D:9) a potion of brilliance (27, 32, D:9) a potion of might (31, -4, D:9) 3 stones (34, 14, D:9) a potion of mutation (35, 19, D:9) a +0 vampiric dagger (39, 13, D:9) a +0 falchion (41, 30, D:9) +0 acid dragon scales (49, -5, D:9) a potion of lignification Level 10 of the Dungeon [Shop] Wamaxawo's Book Shoppe a book of Maledictions (364 gold) a book of Ice (644 gold) a book of Unlife (504 gold) a book of Callings (280 gold) a Fen Folio (588 gold) a book of Fire (420 gold) a Trismegistus Codex (392 gold) a Necronomicon (784 gold) (0, 0, D:10) a +0 rapier (1, 3, D:10) a +0 mace a +0 robe a +0 short sword a +0 robe (1, 4, D:10) a potion of heal wounds (4, -27, D:10) a +0 hand axe (5, 14, D:10) a +3 great sword a +0 robe (5, 16, D:10) a +0 spear a +0 robe (6, 16, D:10) a +3 spear a +0 robe (6, 25, D:10) a potion of mutation (11, -13, D:10) a +1 broad axe of flaming (20, 6, D:10) a +0 dagger a +0 robe (20, 7, D:10) a +0 club (20, 17, D:10) a potion of curing (21, 5, D:10) a +0 dagger a +0 robe (21, 7, D:10) a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail (23, 7, D:10) a wand of charming (7) (23, 16, D:10) a +0 trident (26, -22, D:10) a +0 short sword (28, -21, D:10) a +2 whip of draining 4 stones a +0 dagger (28, -5, D:10) a +0 scale mail (28, 14, D:10) a +0 leather armour (29, -22, D:10) a +0 whip 8 poisoned darts (29, -21, D:10) a +2 dagger of venom a +0 leather armour a +0 dagger (33, -13, D:10) a potion of degeneration (44, -1, D:10) a +0 shortbow (49, 13, D:10) a book of Sloth Level 11 of the Dungeon (4, -2, D:11) a +0 scale mail (6, -2, D:11) a +0 club a Gauntlet (0, 0, Gauntlet) a book of Cantrips (0, 2, Gauntlet) the ring "Emynet" {Wiz rPois rN+ Int+2 Slay+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (8, 27, Gauntlet) a potion of cancellation (8, 28, Gauntlet) an amulet of magic regeneration (8, 30, Gauntlet) a ring of see invisible (11, 51, Gauntlet) a +0 pair of gloves (still there?) a +3 flail of protection (still there?) a scroll of identify (still there?) a wand of flame (8) (still there?) a potion of attraction (still there?) 38 gold pieces (still there?) a scroll of fear (still there?) (16, 19, Gauntlet) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (17, 19, Gauntlet) a scroll of enchant weapon (19, 19, Gauntlet) a ring of flight (22, -3, Gauntlet) 2 potions of magic (22, 25, Gauntlet) a +2 mace of holy wrath (29, 19, Gauntlet) a scroll of enchant weapon (31, 19, Gauntlet) a scroll of identify