hackum Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 6, D:1) a +0 club (11, 3, D:1) a potion of ambrosia (13, -14, D:1) 4 stones (24, 7, D:1) a +0 dagger (28, -4, D:1) a +0 dagger (29, -4, D:1) a +0 club (31, 3, D:1) a potion of flight (36, 18, D:1) a potion of degeneration (43, 16, D:1) a +0 dagger (44, 23, D:1) a +0 ring mail (50, 3, D:1) a potion of heal wounds Level 2 of the Dungeon (2, -6, D:2) 4 stones (5, -11, D:2) a +0 quarterstaff (6, -3, D:2) a potion of lignification (7, -25, D:2) a +0 ring mail (8, 19, D:2) a +0 club (12, -19, D:2) a bat skeleton (13, -20, D:2) a +0 sling of draining (22, 16, D:2) a +0 club (28, -28, D:2) a +0 robe (29, -5, D:2) a potion of invisibility (30, -27, D:2) a +0 quarterstaff (33, 17, D:2) a +0 dagger 11 stones a +0 club (36, -3, D:2) a potion of berserk rage (48, -20, D:2) a +0 robe (49, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of cancellation (1, 17, D:3) a book of Spatial Translocations (4, 3, D:3) a scroll of identify (4, 15, D:3) 5 stones (7, 12, D:3) 4 stones