hackum Level 1 of the Dungeon (4, -25, D:1) a +0 falchion (5, 9, D:1) a +0 robe (9, -4, D:1) a +0 club a +2 dagger of flaming (13, 7, D:1) a +0 dagger (27, 2, D:1) a +0 club (28, -16, D:1) 8 stones (28, 1, D:1) 2 stones a +0 short sword (29, -19, D:1) a +0 spear (32, -23, D:1) a +0 mace (33, -12, D:1) a +0 whip (33, 0, D:1) 2 stones (34, -18, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 12, D:2) a +0 club (3, 24, D:2) a +0 club (4, 29, D:2) the +0 ring mail of Circular Logic {Harm +Inv} +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (22, -2, D:2) a +0 scale mail (22, 19, D:2) a +0 short sword (25, 20, D:2) a +0 chain mail (33, 24, D:2) a +0 ring mail (37, 11, D:2) 3 large rocks (39, 25, D:2) a +0 club 5 stones (44, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (15, 13, D:3) 4 stones (17, -9, D:3) a +0 short sword a stone (25, 0, D:3) 4 stones (27, 6, D:3) a +0 whip (30, 4, D:3) a +0 short sword a +0 scale mail (32, 35, D:3) a +0 club (34, 31, D:3) a +0 dagger (44, 33, D:3) a +0 dagger a +1 dagger of venom (44, 34, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club (44, 35, D:3) a +0 dagger (44, 37, D:3) a +0 vampiric dagger a +0 dagger a +0 dagger (46, 2, D:3) a scroll of magic mapping (46, 14, D:3) a +0 falchion (50, 14, D:3) a +0 short sword a +0 flail (52, 32, D:3) a +0 dagger (52, 33, D:3) a +0 club (54, 17, D:3) a +0 club (59, 45, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 4, D:4) a +0 short sword a +0 ring mail (7, 3, D:4) a +0 hand axe (11, -27, D:4) a +0 dagger 7 stones (11, -25, D:4) a +0 whip a +2 whip of pain a +0 club a +0 chain mail a +0 dagger a +0 robe (12, 2, D:4) a +0 dagger (22, -6, D:4) a +0 mace a +0 chain mail (28, -6, D:4) a +0 dagger a +0 robe (31, -28, D:4) a +0 chain mail (33, -15, D:4) a +0 long sword (34, -21, D:4) a +0 club (40, -33, D:4) a +0 club Level 5 of the Dungeon [Shop] Gyuranea's Assorted Antiques a +0 leather armour (52 gold) a +0 flail (91 gold) the +1 trident "Koer" {flame, Will++} (839 gold) Will: It greatly increases your willpower. a +0 heavy war axe (215 gold) a +1 rapier of speed (494 gold) a potion of flight (78 gold) (17, 16, D:5) a +0 club a +0 leather armour (18, 28, D:5) a +0 giant spiked club (19, 17, D:5) 5 stones (31, -8, D:5) a +0 dagger (31, -4, D:5) a +0 scale mail (38, 4, D:5) 5 silver javelins (41, 29, D:5) a +0 robe (47, 33, D:5) a +0 dagger 3 boomerangs a +0 falchion (48, 32, D:5) a +0 dagger a +0 leather armour (48, 33, D:5) a +0 flail a +0 ring mail (49, 22, D:5) 5 stones (50, -3, D:5) a +0 hand axe (51, 34, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +3 quarterstaff of chaos a +0 cloak (1, 3, D:6) a +0 hammer (4, -12, D:6) a +0 buckler (6, 8, D:6) a +0 mace 2 boomerangs (6, 11, D:6) a +2 flail of protection a +0 flail (7, 6, D:6) 2 stones (17, -3, D:6) a +0 whip (18, -21, D:6) a +0 scythe a +2 robe of cold resistance (19, -3, D:6) a +0 trident (24, 0, D:6) a +0 dagger a +0 leather armour (26, 1, D:6) a +0 club 4 stones a +0 ring mail (48, 6, D:6) a +0 pair of gloves (50, 9, D:6) a +0 quarterstaff (51, 7, D:6) a +0 trident (54, -29, D:6) a +0 whip a +0 robe (55, 10, D:6) a +0 club (56, 9, D:6) a +0 spear (57, 9, D:6) a +0 club a +0 club (59, -26, D:6) a +0 halberd a +0 whip (60, -26, D:6) a +0 flail (63, -21, D:6) 4 stones Level 7 of the Dungeon (8, -7, D:7) a +0 shortbow 3 atropa-tipped darts (17, -18, D:7) 2 boomerangs a +0 whip a +0 dagger a +0 whip a +0 whip of flaming a +0 robe (18, -18, D:7) a +0 whip a +0 club a stone (19, -18, D:7) a boomerang (20, -23, D:7) 2 boomerangs (21, -23, D:7) 2 boomerangs (27, -26, D:7) 8 stones (33, -4, D:7) a +0 hand axe (35, -10, D:7) a +0 pair of boots (38, -3, D:7) 7 stones (41, -16, D:7) a +0 pair of gloves (41, -13, D:7) a +0 spear (46, -19, D:7) the +8 quarterstaff of Nunnag {flame, rC+++ Int-5 Dex+2 Stlth-} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. (48, -2, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Wenkud's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) a scroll of noise (14 gold) (0, 3, D:8) a +0 dagger a +0 robe (9, 33, D:8) a +0 shortbow (12, 10, D:8) a +0 pair of boots (13, 5, D:8) a +0 dagger a +0 robe a scroll of torment (14, 4, D:8) a +0 flail a +0 ring mail (19, -11, D:8) a +0 mace (20, -13, D:8) a +0 trident (28, -6, D:8) a +0 whip a +0 chain mail (28, -5, D:8) a +0 falchion (29, -6, D:8) a +0 club a +0 ring mail (32, -4, D:8) a +0 mace 2 boomerangs (33, -3, D:8) a +0 hand axe (38, -8, D:8) a +0 club (39, -6, D:8) a +0 hand axe a stone a +0 leather armour (40, 12, D:8) a +0 club (41, 13, D:8) a +0 dagger a +0 robe a +0 dagger (43, 16, D:8) a +0 short sword 5 stones a +0 whip (43, 17, D:8) a +0 short sword a +0 mace a +0 leather armour a +0 club a +0 dagger a stone a +0 hand axe a +0 chain mail (44, -9, D:8) a +0 dagger (47, -5, D:8) 3 scrolls of teleportation (48, -6, D:8) a scroll of silence (53, 14, D:8) a +0 shortbow (59, 2, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon [Shop] Nyruamil's Distillery a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of heal wounds (65 gold) a potion of ambrosia (104 gold) a potion of magic (104 gold) a potion of cancellation (104 gold) (0, 0, D:9) a +0 whip (2, -17, D:9) a +0 flail (4, -15, D:9) a +3 vampiric dagger a +0 robe (4, 3, D:9) a +0 club 5 stones (5, 4, D:9) a +0 dagger a +0 short sword of distortion a +0 short sword a +0 short sword (5, 5, D:9) a +0 club (5, 6, D:9) a +0 dagger (7, -10, D:9) a +0 club 2 stones (8, -11, D:9) a +0 dagger a +0 robe a +0 flail of protection a +0 ring mail (8, -10, D:9) a +0 dagger a +0 leather armour (16, 8, D:9) a +0 dagger a +0 robe (17, 2, D:9) a +0 flail a +0 flail a +0 plate armour (17, 3, D:9) a +0 club a +0 ring mail (17, 8, D:9) a +0 dagger a +0 robe (28, 36, D:9) the +0 flail of the Elven Halls {vamp, Fly rPois rC+ Int-2} Int: It affects your intelligence (-2). rC: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. (36, -17, D:9) a +0 plate armour (48, -1, D:9) a +0 shortbow (48, 10, D:9) 2 stones (63, -16, D:9) a +0 short sword (66, -8, D:9) a +0 dagger a +0 club a +0 club a +0 dagger 2 stones a +0 dagger a +1 robe of the Archmagi a +0 whip a curare-tipped dart a +2 dagger of venom a +0 whip a +0 short sword a +0 short sword (67, -7, D:9) a +0 whip a +0 short sword a +0 club a +0 whip a +0 dagger a +0 club a +0 short sword a +0 dagger a stone a +0 club a +0 club a +0 whip 3 curare-tipped darts a +0 short sword a +0 dagger of speed a +0 club a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (13, 23, D:10) a +0 whip a +0 mace a +0 plate armour (16, 22, D:10) a +0 dagger (19, -10, D:10) 4 stones (20, 8, D:10) 6 stones (29, -21, D:10) a +0 scale mail (32, -9, D:10) a +0 troll leather armour (37, -24, D:10) the +1 chain mail of Hubris {Harm Will+++ Dex+3} Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (37, -15, D:10) a +0 spear a +0 club a +0 spear a +2 trident of venom a +0 scale mail a +0 buckler a +0 club 3 stones (38, -16, D:10) a +0 club 3 stones a +0 short sword a +0 whip a +0 giant spiked club a +0 giant club a +0 club a +0 flail a +0 short sword a +0 flail (42, -11, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a scroll of torment (2, -2, D:11) 5 stones (7, -4, D:11) 6 boomerangs (13, -19, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (13, 16, D:11) a +6 ring of intelligence a +0 shortbow a +0 flail a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (14, -19, D:11) a +0 club a +0 scale mail a +0 club (14, 17, D:11) a +0 shortbow (15, -19, D:11) a +0 dagger a +0 robe (22, -21, D:11) 5 large rocks (32, -15, D:11) a +0 mace a +0 scale mail (33, -14, D:11) a +0 dagger a +0 chain mail (33, -13, D:11) a +0 dagger a +0 robe (34, -12, D:11) a +0 short sword 3 boomerangs (35, -10, D:11) a +0 short sword (39, -8, D:11) a +0 leather armour a +2 short sword of speed (42, -9, D:11) a +0 robe a +0 dagger (44, -10, D:11) a +0 flail a +0 robe a +2 vampiric dagger a +0 chain mail a +0 war axe (49, -2, D:11) a +0 chain mail (56, 16, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 5 stones (1, 0, D:12) an amulet of magic regeneration (5, 1, D:12) a +0 morningstar (8, -6, D:12) a +0 club (11, -28, D:12) the +1 scale mail of the Guardian {rC- MP+9 Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (17, -38, D:12) a +0 pair of boots (23, -41, D:12) a stone (24, -43, D:12) a stone (25, -14, D:12) a +0 giant club a +0 giant club (28, -21, D:12) a +0 mace (32, -42, D:12) a stone (33, -38, D:12) a large rock (44, -24, D:12) a +3 dagger of chaos a +0 robe (50, -24, D:12) a +0 leather armour (52, -32, D:12) a +2 mace of draining (54, -13, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 club (2, 13, D:13) a +0 rapier (19, -25, D:13) a +0 shortbow (20, 0, D:13) a +0 short sword (20, 1, D:13) 5 large rocks a +0 dagger a +0 whip a +0 short sword (24, -1, D:13) a +0 dagger a +0 robe (28, -1, D:13) a +0 whip (30, -2, D:13) a +0 dagger (38, -9, D:13) a +0 shortbow (44, -14, D:13) 10 gold pieces (54, -1, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a manticore corpse (8, 22, D:14) the +6 chain mail of Orthodoxy {Regen+ rCorr Int+2 Stlth+} Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (8, 23, D:14) a +0 dagger a +0 robe (16, 44, D:14) a +0 chain mail (24, 34, D:14) a +0 scale mail (39, -2, D:14) a +0 shortbow (39, -1, D:14) a +0 shortbow (39, 12, D:14) a +0 rapier (41, -1, D:14) a +0 shortbow (42, 0, D:14) a +0 shortbow (52, 32, D:14) a +2 dire flail a +0 leather armour a tengu corpse (skeletalised by now) (54, 25, D:14) 6 stones (62, 41, D:14) a +0 great sword a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow