hackum Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 9, D:1) a +0 club (6, -17, D:1) a +0 club (7, -16, D:1) a +0 short sword (8, -19, D:1) a +0 dagger (11, -22, D:1) a +0 whip 4 stones (12, -27, D:1) an amulet of faith (13, -23, D:1) a +0 dagger (15, -30, D:1) a potion of degeneration (24, -20, D:1) a +0 leather armour (31, -17, D:1) a +0 sling (34, -23, D:1) a +0 ring mail (41, -21, D:1) a +0 short sword 3 stones (45, 10, D:1) a potion of curing Level 2 of the Dungeon [Shop] Yfolem's Weapon Emporium the +0 dagger "Deots" {flame, *Rage rElec rF+++ Dex+3} (624 gold) Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). 6 stones (6 gold) 6 javelins (198 gold) a +0 whip (27 gold) a +0 dagger (22 gold) the +4 long sword "Sunux" {speed, SInv} (458 gold) SInv: It lets you see invisible. a +0 dagger (22 gold) 7 stones (7 gold) (0, 0, D:2) a potion of might (14, 10, D:2) a +0 glaive (26, 24, D:2) a +0 dagger (28, -16, D:2) a +0 sling (29, -3, D:2) a potion of curing (37, -2, D:2) a +0 short sword of holy wrath a +0 chain mail (42, 12, D:2) a potion of berserk rage (46, -8, D:2) a potion of mutation (57, 6, D:2) 13 gold pieces (58, 5, D:2) 16 gold pieces (59, 4, D:2) 4 gold pieces Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse a giant cockroach corpse a giant cockroach corpse (3, -4, D:3) a giant cockroach corpse (3, -2, D:3) a giant cockroach corpse a sewer (0, 0, Sewer) an adder corpse (1, 3, Sewer) a jackal corpse (1, 6, Sewer) a river rat corpse (5, -1, Sewer) a jackal corpse (7, -4, Sewer) a ball python corpse