hackum Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 27, D:1) a +0 short sword (4, 7, D:1) a +0 robe (5, 17, D:1) a +0 whip (7, 25, D:1) a +0 sling (12, -6, D:1) 6 stones (12, 20, D:1) 5 stones (12, 33, D:1) a +0 flail (13, 42, D:1) a potion of lignification (14, 3, D:1) 8 stones (16, -4, D:1) a +0 dagger (19, -9, D:1) a potion of heal wounds (20, 3, D:1) a +0 dagger (23, 5, D:1) a +0 dagger (24, -14, D:1) a potion of flight (24, 5, D:1) a +0 club (35, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword (5, 37, D:2) a hobgoblin corpse (skeletalised by now) (5, 38, D:2) an adder corpse (skeletalised by now) (6, 44, D:2) a +0 club (6, 46, D:2) a +0 robe (9, 21, D:2) a +0 short sword 2 stones (12, 24, D:2) a +0 club a +0 club (14, 24, D:2) a +0 dagger a +0 club (16, 24, D:2) a +0 club (17, 40, D:2) a +0 club (19, 6, D:2) 3 boomerangs (20, 13, D:2) a +0 short sword 2 stones (27, 15, D:2) a potion of curing (27, 42, D:2) a +0 mace a +0 animal skin (28, 41, D:2) a +0 dagger of venom (32, 47, D:2) a +0 ring mail (34, 29, D:2) a potion of mutation (40, 10, D:2) a +0 dagger (41, 16, D:2) a +0 quarterstaff (42, 12, D:2) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +1 vampiric hand axe (43, 15, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a potion of flight (14, -6, D:3) a +0 dagger (22, -4, D:3) 4 large rocks (24, -4, D:3) a bat corpse (skeletalised by now) (30, 23, D:3) 5 large rocks (32, 5, D:3) a +0 rapier (34, -8, D:3) a +0 quarterstaff (36, 20, D:3) 16 gold pieces (36, 21, D:3) 11 gold pieces (36, 24, D:3) 7 gold pieces (37, 9, D:3) a jackal corpse a jackal corpse (37, 17, D:3) a +0 whip (37, 23, D:3) a +0 robe