hackum Level 1 of the Dungeon [Shop] Suecviaw's General Store a scroll of identify (28 gold) the +1 robe of Undesirable Species {*Corrode rN+++ Dex+3 Slay-4} (246 gold) Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. a potion of curing (42 gold) a +0 spear (42 gold) a scroll of enchant weapon (105 gold) a book of Beasts (532 gold) a scroll of identify (28 gold) a +6 ring of dexterity (504 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (415 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 leather armour (28 gold) (0, 0, D:1) a +0 club (1, -20, D:1) a +0 robe (8, -30, D:1) 2 potions of ambrosia (10, -31, D:1) a +0 sling (11, 4, D:1) a potion of heal wounds (16, 12, D:1) a +0 dagger (33, -30, D:1) a +1 dagger of venom (33, 21, D:1) a +0 club (38, -16, D:1) a +0 club (38, 6, D:1) a scroll of immolation (41, 3, D:1) a potion of mutation (42, 9, D:1) a +0 hand axe (47, -1, D:1) a +0 sling (51, -14, D:1) a +0 short sword 4 stones (55, -2, D:1) a +0 club (61, 0, D:1) a +0 ring mail (65, -15, D:1) a potion of mutation Level 2 of the Dungeon [Shop] Miwaqiar's Distillery a potion of curing (30 gold) a potion of ambrosia (80 gold) a potion of mutation (80 gold) a potion of magic (80 gold) a potion of attraction (30 gold) a potion of lignification (30 gold) a potion of brilliance (40 gold) a potion of degeneration (10 gold) 2 potions of curing (60 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) (0, 0, D:2) a +0 rapier (1, -7, D:2) a +0 spear (2, -52, D:2) a +0 hand axe (2, -15, D:2) a +0 dagger (3, -40, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, -7, D:2) a +0 short sword (9, -55, D:2) a ball python corpse (skeletalised by now) (13, -50, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -27, D:2) a +0 sling a +0 dagger of venom (17, -26, D:2) a ring of positive energy (37, -28, D:2) a +0 trident (39, -32, D:2) a potion of berserk rage (41, -25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, 1, D:3) a hobgoblin corpse (5, 1, D:3) a +1 hand axe of freezing (10, 12, D:3) a +0 mace (11, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 5, D:3) a +0 short sword (12, 6, D:3) a +0 dagger 2 stones (13, 1, D:3) a ball python corpse (skeletalised by now) (18, 35, D:3) an adder corpse (19, 31, D:3) a scroll of vulnerability (25, 17, D:3) 6 stones (30, 35, D:3) a +0 dagger a goblin corpse (32, 3, D:3) a bat corpse (35, 16, D:3) a +0 spear (35, 31, D:3) 5 stones (36, 9, D:3) 5 poisoned darts (41, -2, D:3) a +0 dagger