hackum Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (11, 16, D:1) a +0 dagger of distortion (12, 15, D:1) a potion of magic (16, 1, D:1) a +0 dagger a stone (18, -1, D:1) a potion of curing (22, 34, D:1) a +0 club (34, 28, D:1) a potion of curing (35, -18, D:1) a +0 short sword (38, 4, D:1) a +0 dagger (39, 5, D:1) 3 stones (45, 16, D:1) a potion of curing (50, 20, D:1) a +0 dagger (58, -3, D:1) a +0 club Level 2 of the Dungeon (0, 16, D:2) a +0 hand axe (5, -11, D:2) a +0 dagger (5, 12, D:2) a potion of magic (15, -10, D:2) a potion of resistance (16, 6, D:2) a +0 flail (16, 27, D:2) a +0 leather armour (19, 20, D:2) a potion of degeneration (23, 2, D:2) a +0 whip a potion of flight (24, 4, D:2) a +0 club (28, -1, D:2) a +0 dagger 3 stones (29, 16, D:2) 3 stones (29, 20, D:2) a potion of curing (32, 8, D:2) a potion of magic (33, -7, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 8, D:3) a potion of curing (10, 22, D:3) 2 boomerangs (18, 25, D:3) 6 gold pieces (18, 27, D:3) 10 gold pieces (19, 23, D:3) 15 gold pieces (20, 24, D:3) 4 gold pieces (21, 23, D:3) 6 gold pieces (21, 24, D:3) 12 gold pieces (21, 25, D:3) a +2 spectral quarterstaff (unseen) (21, 26, D:3) 14 gold pieces (21, 27, D:3) 12 gold pieces (24, -16, D:3) a +0 ring mail (27, -13, D:3) a +0 flail (32, -4, D:3) a +0 whip a +0 chain mail (33, -13, D:3) a +0 club (35, -5, D:3) a +0 flail (40, 13, D:3) 6 boomerangs (41, 4, D:3) 3 stones (45, -11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +2 heavy flail a +0 scale mail (3, -2, D:4) 8 stones (14, 29, D:4) a potion of heal wounds (17, 11, D:4) a +0 hand axe a potion of flight (28, 29, D:4) a +0 ring mail (40, 14, D:4) a +0 club (41, 22, D:4) a +0 war axe (41, 37, D:4) a +1 short sword of venom 2 stones (42, 41, D:4) a +0 dagger (47, 14, D:4) a +0 giant club (51, 1, D:4) a +0 dagger (58, 23, D:4) an orb of energy Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 9, D:5) a +0 chain mail (8, 16, D:5) 2 stones (30, 11, D:5) a +0 dagger a +0 robe a +0 hand axe (30, 12, D:5) a +2 dagger of electrocution (52, 30, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Lebuch's Armour Emporium the +1 ring mail "Moeplulah" {rN+ Dex+2} (366 gold) Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a +0 buckler of protection (172 gold) a +2 pair of boots of stealth (322 gold) a +1 cloak of preservation (247 gold) a +2 robe of willpower (265 gold) the +1 pair of gloves of Insurance {rF+ rC- rN+ rCorr} (394 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +5 plate armour of the Endless Quests {rElec rC+ Will+ Str-5} (961 gold) Str: It affects your strength (-5). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. the +2 scale mail of the Mantidfly {Str+2 Dex+5} (535 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+5). (0, 0, D:6) a +0 dagger a +0 robe (8, -16, D:6) a +0 club (8, -13, D:6) a +0 hand axe a +0 leather armour (8, -10, D:6) a +0 hand axe (11, -14, D:6) a +0 club (26, 7, D:6) a +0 dagger (27, 18, D:6) +0 swamp dragon scales a +0 scimitar (35, 14, D:6) a +0 giant club (39, -2, D:6) 4 stones (41, 6, D:6) a +0 battleaxe a +0 robe a +5 scimitar a +0 robe (42, -15, D:6) a +0 plate armour (47, -14, D:6) a +0 club (47, -7, D:6) a potion of curing (49, -20, D:6) a +0 short sword (49, -17, D:6) a +0 giant club (52, -16, D:6) a +0 short sword (52, 8, D:6) 3 scrolls of vulnerability (61, -24, D:6) a +0 giant spiked club (69, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a potion of lignification (0, 1, D:7) a +0 falchion a potion of lignification (1, -1, D:7) a +0 club 5 stones (2, -1, D:7) a +0 club (12, 44, D:7) a +0 hand axe (17, 40, D:7) a +0 great sword a +0 robe (18, -15, D:7) a +0 dagger (18, 40, D:7) a +2 hand axe of venom 4 stones a +0 robe a +0 hand axe a +0 robe (19, 31, D:7) a +0 morningstar a +0 ring mail (21, 40, D:7) a +0 whip of flaming a +0 robe (25, -9, D:7) a +0 robe (27, 26, D:7) a +0 flail (27, 27, D:7) a +0 glaive of venom 3 boomerangs a +0 plate armour (30, 25, D:7) 8 stones (31, 25, D:7) a +0 mace a +0 chain mail (33, 37, D:7) a +0 dagger a +0 robe (40, -1, D:7) a +0 dagger a +0 leather armour (48, 29, D:7) a +0 hand axe (48, 30, D:7) a +0 dagger (48, 33, D:7) a +0 dagger a +0 robe (61, -17, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) 6 gold pieces a +0 dagger (14, 6, D:8) 12 gold pieces (16, 1, D:8) a +3 dagger of freezing a +0 robe (20, 0, D:8) a +0 great sword a +0 robe (22, 0, D:8) a +4 battleaxe of freezing a +0 robe